21#include <Qt3DRender/QAbstractTexture>
22#include <Qt3DRender/QGraphicsApiFilter>
23#include <Qt3DRender/QParameter>
24#include <Qt3DRender/QRenderPass>
25#include <Qt3DRender/QSeamlessCubemap>
26#include <Qt3DRender/QShaderProgramBuilder>
27#include <Qt3DRender/QTechnique>
28#include <Qt3DRender/QTexture>
30#include "moc_qgsmetalroughmaterial.cpp"
32using namespace Qt::StringLiterals;
35QgsMetalRoughMaterial::QgsMetalRoughMaterial( QNode *parent )
37 , mBaseColorParameter( new
Qt3DRender::QParameter( u
"baseColor"_s,
Qgs3DUtils::srgbToLinear( QColor(
"grey" ) ), this ) )
38 , mMetalnessParameter( new
Qt3DRender::QParameter( u
"metalness"_s, 0.0f, this ) )
39 , mRoughnessParameter( new
Qt3DRender::QParameter( u
"roughness"_s, 0.0f, this ) )
40 , mReflectanceParameter( new
Qt3DRender::QParameter( u
"reflectance"_s, 0.5f, this ) )
41 , mAnisotropyParameter( new
Qt3DRender::QParameter( u
"anisotropy"_s, 0.0f, this ) )
42 , mAnisotropyRotationParameter( new
Qt3DRender::QParameter( u
"anisotropyRotation"_s, 0.0f, this ) )
43 , mBaseColorMapParameter( new
Qt3DRender::QParameter( u
"baseColorMap"_s, QVariant(), this ) )
44 , mMetalnessMapParameter( new
Qt3DRender::QParameter( u
"metalnessMap"_s, QVariant(), this ) )
45 , mRoughnessMapParameter( new
Qt3DRender::QParameter( u
"roughnessMap"_s, QVariant(), this ) )
46 , mAmbientOcclusionMapParameter( new
Qt3DRender::QParameter( u
"ambientOcclusionMap"_s, QVariant(), this ) )
47 , mNormalMapParameter( new
Qt3DRender::QParameter( u
"normalMap"_s, QVariant(), this ) )
48 , mHeightMapParameter( new
Qt3DRender::QParameter( u
"heightMap"_s, QVariant(), this ) )
49 , mParallaxScaleParameter( new
Qt3DRender::QParameter( u
"parallaxScale"_s, 0.1f, this ) )
50 , mEmissionMapParameter( new
Qt3DRender::QParameter( u
"emissionMap"_s, QVariant(), this ) )
51 , mEmissiveColorParameter( new
Qt3DRender::QParameter( u
"emissiveColor"_s,
Qgs3DUtils::srgbToLinear( QColor( 0, 0, 0 ) ), this ) )
52 , mEmissionFactorParameter( new
Qt3DRender::QParameter( u
"emissiveFactor"_s, 1.0f, this ) )
53 , mClearCoatFactorParameter( new
Qt3DRender::QParameter( u
"clearCoatFactor"_s, 0.0f, this ) )
54 , mClearCoatRoughnessParameter( new
Qt3DRender::QParameter( u
"clearCoatRoughness"_s, 0.0f, this ) )
55 , mTextureScaleParameter( new
Qt3DRender::QParameter( u
"texCoordScale"_s, 1.0f, this ) )
56 , mTextureRotationParameter( new
Qt3DRender::QParameter( u
"texCoordRotation"_s, 0.0f, this ) )
57 , mTextureOffsetParameter( new
Qt3DRender::QParameter( u
"texCoordOffset"_s, QVariant::fromValue( QVector2D( 0, 0 ) ), this ) )
58 , mOpacityParameter( new
Qt3DRender::QParameter( u
"opacity"_s, 1.0f ) )
59 , mMetalRoughEffect( new
Qt3DRender::QEffect( this ) )
60 , mMetalRoughGL3Technique( new
Qt3DRender::QTechnique( this ) )
61 , mMetalRoughGL3RenderPass( new
Qt3DRender::QRenderPass( this ) )
62 , mMetalRoughGL3Shader( new
Qt3DRender::QShaderProgram( this ) )
63 , mFilterKey( new
Qt3DRender::QFilterKey( this ) )
64 , mTransformParameter( new
Qt3DRender::QParameter( u
"meshMatrix"_s, QVariant::fromValue( QMatrix4x4() ), this ) )
65 , mNormalTransformParameter( new
Qt3DRender::QParameter( u
"meshNormalMatrix"_s, QVariant::fromValue( QMatrix3x3() ), this ) )
70QgsMetalRoughMaterial::~QgsMetalRoughMaterial() =
default;
72void QgsMetalRoughMaterial::setBaseColor(
const QColor &baseColor )
75 bool oldUsingBaseColorMap = mUsingBaseColorMap;
77 mUsingBaseColorMap =
false;
78 if ( mMetalRoughEffect->parameters().contains( mBaseColorMapParameter ) )
79 mMetalRoughEffect->removeParameter( mBaseColorMapParameter );
80 mMetalRoughEffect->addParameter( mBaseColorParameter );
82 if ( oldUsingBaseColorMap != mUsingBaseColorMap )
88void QgsMetalRoughMaterial::setBaseColorTexture( Qt3DRender::QAbstractTexture *baseColor )
90 mBaseColorMapParameter->setValue( QVariant::fromValue( baseColor ) );
91 bool oldUsingBaseColorMap = mUsingBaseColorMap;
93 mUsingBaseColorMap =
true;
94 mMetalRoughEffect->addParameter( mBaseColorMapParameter );
95 if ( mMetalRoughEffect->parameters().contains( mBaseColorParameter ) )
96 mMetalRoughEffect->removeParameter( mBaseColorParameter );
98 if ( oldUsingBaseColorMap != mUsingBaseColorMap )
104void QgsMetalRoughMaterial::setMetalness(
float metalness )
106 mMetalnessParameter->setValue( metalness );
107 bool oldUsingMetalnessMap = mUsingMetalnessMap;
109 mUsingMetalnessMap =
false;
110 if ( mMetalRoughEffect->parameters().contains( mMetalnessMapParameter ) )
111 mMetalRoughEffect->removeParameter( mMetalnessMapParameter );
112 mMetalRoughEffect->addParameter( mMetalnessParameter );
114 if ( oldUsingMetalnessMap != mUsingMetalnessMap )
120void QgsMetalRoughMaterial::setMetalnessTexture( Qt3DRender::QAbstractTexture *metalness )
122 mMetalnessMapParameter->setValue( QVariant::fromValue( metalness ) );
123 bool oldUsingMetalnessMap = mUsingMetalnessMap;
125 mUsingMetalnessMap =
true;
126 mMetalRoughEffect->addParameter( mMetalnessMapParameter );
127 if ( mMetalRoughEffect->parameters().contains( mMetalnessParameter ) )
128 mMetalRoughEffect->removeParameter( mMetalnessParameter );
130 if ( oldUsingMetalnessMap != mUsingMetalnessMap )
136void QgsMetalRoughMaterial::setRoughness(
float roughness )
138 mRoughnessParameter->setValue( roughness );
139 bool oldUsingRoughnessMap = mUsingRoughnessMap;
141 mUsingRoughnessMap =
false;
142 if ( mMetalRoughEffect->parameters().contains( mRoughnessMapParameter ) )
143 mMetalRoughEffect->removeParameter( mRoughnessMapParameter );
144 mMetalRoughEffect->addParameter( mRoughnessParameter );
146 if ( oldUsingRoughnessMap != mUsingRoughnessMap )
152void QgsMetalRoughMaterial::setRoughnessTexture( Qt3DRender::QAbstractTexture *roughness )
154 mRoughnessMapParameter->setValue( QVariant::fromValue( roughness ) );
155 bool oldUsingRoughnessMap = mUsingRoughnessMap;
157 mUsingRoughnessMap =
true;
158 mMetalRoughEffect->addParameter( mRoughnessMapParameter );
159 if ( mMetalRoughEffect->parameters().contains( mRoughnessParameter ) )
160 mMetalRoughEffect->removeParameter( mRoughnessParameter );
162 if ( oldUsingRoughnessMap != mUsingRoughnessMap )
168void QgsMetalRoughMaterial::setReflectance(
float reflectance )
170 mReflectanceParameter->setValue( QVariant::fromValue( reflectance ) );
173void QgsMetalRoughMaterial::setAnisotropy(
float anisotropy )
175 const bool oldUsingAnisotropy = mMetalRoughEffect->parameters().contains( mAnisotropyParameter );
176 mAnisotropyParameter->setValue( anisotropy );
177 const bool newUsingAnisotropy = anisotropy > 0;
178 if ( newUsingAnisotropy )
180 if ( !oldUsingAnisotropy )
182 mMetalRoughEffect->addParameter( mAnisotropyParameter );
183 mMetalRoughEffect->addParameter( mAnisotropyRotationParameter );
186 else if ( oldUsingAnisotropy )
188 mMetalRoughEffect->removeParameter( mAnisotropyParameter );
189 mMetalRoughEffect->removeParameter( mAnisotropyRotationParameter );
192 if ( oldUsingAnisotropy != newUsingAnisotropy )
198void QgsMetalRoughMaterial::setAnisotropyRotation(
float rotation )
200 mAnisotropyRotationParameter->setValue( M_PI * rotation / 180.0 );
203void QgsMetalRoughMaterial::setAmbientOcclusionTexture( Qt3DRender::QAbstractTexture *ambientOcclusion )
205 bool oldUsingAmbientOcclusionMap = mUsingAmbientOcclusionMap;
207 if ( ambientOcclusion )
209 mAmbientOcclusionMapParameter->setValue( QVariant::fromValue( ambientOcclusion ) );
210 mUsingAmbientOcclusionMap =
true;
211 mMetalRoughEffect->addParameter( mAmbientOcclusionMapParameter );
215 mAmbientOcclusionMapParameter->setValue( QVariant() );
216 mUsingAmbientOcclusionMap =
false;
217 if ( mMetalRoughEffect->parameters().contains( mAmbientOcclusionMapParameter ) )
218 mMetalRoughEffect->removeParameter( mAmbientOcclusionMapParameter );
221 if ( oldUsingAmbientOcclusionMap != mUsingAmbientOcclusionMap )
227void QgsMetalRoughMaterial::setNormalTexture( Qt3DRender::QAbstractTexture *normal )
229 bool oldUsingNormalMap = mUsingNormalMap;
233 mNormalMapParameter->setValue( QVariant::fromValue( normal ) );
234 mUsingNormalMap =
true;
235 mMetalRoughEffect->addParameter( mNormalMapParameter );
239 mNormalMapParameter->setValue( QVariant() );
240 mUsingNormalMap =
false;
241 if ( mMetalRoughEffect->parameters().contains( mNormalMapParameter ) )
242 mMetalRoughEffect->removeParameter( mNormalMapParameter );
245 if ( oldUsingNormalMap != mUsingNormalMap )
251void QgsMetalRoughMaterial::setHeightTexture( Qt3DRender::QAbstractTexture *height )
253 bool oldUsingHeightMap = mUsingHeightMap;
257 mHeightMapParameter->setValue( QVariant::fromValue( height ) );
258 mUsingHeightMap =
true;
259 mMetalRoughEffect->addParameter( mHeightMapParameter );
263 mHeightMapParameter->setValue( QVariant() );
264 mUsingHeightMap =
false;
265 if ( mMetalRoughEffect->parameters().contains( mHeightMapParameter ) )
266 mMetalRoughEffect->removeParameter( mHeightMapParameter );
269 if ( oldUsingHeightMap != mUsingHeightMap )
275void QgsMetalRoughMaterial::setParallaxScale(
double scale )
277 mParallaxScaleParameter->setValue( scale );
280void QgsMetalRoughMaterial::setEmissionColor(
const QColor &color )
283 const bool oldUsingEmissionMap = mUsingEmissionMap;
285 mUsingEmissionMap =
false;
286 if ( mMetalRoughEffect->parameters().contains( mEmissionMapParameter ) )
287 mMetalRoughEffect->removeParameter( mEmissionMapParameter );
288 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
290 if ( oldUsingEmissionMap != mUsingEmissionMap )
296void QgsMetalRoughMaterial::setEmissionTexture( Qt3DRender::QAbstractTexture *emission )
298 const bool oldUsingEmissionMap = mUsingEmissionMap;
302 mEmissionMapParameter->setValue( QVariant::fromValue( emission ) );
303 mUsingEmissionMap =
true;
304 mMetalRoughEffect->addParameter( mEmissionMapParameter );
305 if ( mMetalRoughEffect->parameters().contains( mEmissiveColorParameter ) )
306 mMetalRoughEffect->removeParameter( mEmissiveColorParameter );
310 mEmissionMapParameter->setValue( QVariant() );
311 mUsingEmissionMap =
false;
312 if ( mMetalRoughEffect->parameters().contains( mEmissionMapParameter ) )
313 mMetalRoughEffect->removeParameter( mEmissionMapParameter );
314 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
317 if ( oldUsingEmissionMap != mUsingEmissionMap )
323void QgsMetalRoughMaterial::setEmissionFactor(
double factor )
325 mEmissionFactorParameter->setValue( factor );
328void QgsMetalRoughMaterial::setClearCoatFactor(
float factor )
330 mClearCoatFactorParameter->setValue( factor );
331 const bool oldUsingClearCoat = mMetalRoughEffect->parameters().contains( mClearCoatFactorParameter );
332 const bool newUsingClearCoat = factor > 0;
333 if ( newUsingClearCoat )
335 if ( !oldUsingClearCoat )
337 mMetalRoughEffect->addParameter( mClearCoatFactorParameter );
338 mMetalRoughEffect->addParameter( mClearCoatRoughnessParameter );
341 else if ( oldUsingClearCoat )
343 mMetalRoughEffect->removeParameter( mClearCoatFactorParameter );
344 mMetalRoughEffect->removeParameter( mClearCoatRoughnessParameter );
347 if ( oldUsingClearCoat != newUsingClearCoat )
353void QgsMetalRoughMaterial::setClearCoatRoughness(
float roughness )
355 mClearCoatRoughnessParameter->setValue( roughness );
358void QgsMetalRoughMaterial::setTextureScale(
float textureScale )
360 mTextureScaleParameter->setValue( textureScale );
363void QgsMetalRoughMaterial::setTextureRotation(
float textureRotation )
365 mTextureRotationParameter->setValue( textureRotation );
368void QgsMetalRoughMaterial::setTextureOffset(
float textureOffsetX,
float textureOffsetY )
370 mTextureOffsetParameter->setValue( QVariant::fromValue( QVector2D( textureOffsetX, textureOffsetY ) ) );
373void QgsMetalRoughMaterial::init()
375 mMetalRoughGL3Technique->graphicsApiFilter()->setApi( Qt3DRender::QGraphicsApiFilter::OpenGL );
376 mMetalRoughGL3Technique->graphicsApiFilter()->setMajorVersion( 3 );
377 mMetalRoughGL3Technique->graphicsApiFilter()->setMinorVersion( 3 );
378 mMetalRoughGL3Technique->graphicsApiFilter()->setProfile( Qt3DRender::QGraphicsApiFilter::CoreProfile );
380 mFilterKey->setParent(
this );
381 mFilterKey->setName( u
"renderingStyle"_s );
382 mFilterKey->setValue( u
"forward"_s );
384 mMetalRoughGL3Technique->addFilterKey( mFilterKey );
385 mMetalRoughGL3RenderPass->setShaderProgram( mMetalRoughGL3Shader );
386 mMetalRoughGL3Technique->addRenderPass( mMetalRoughGL3RenderPass );
387 mMetalRoughEffect->addTechnique( mMetalRoughGL3Technique );
391 mMetalRoughGL3RenderPass->addRenderState(
new Qt3DRender::QSeamlessCubemap(
this ) );
394 mBaseColorMapParameter->setParent( mMetalRoughEffect );
395 mMetalnessMapParameter->setParent( mMetalRoughEffect );
396 mRoughnessMapParameter->setParent( mMetalRoughEffect );
397 mNormalMapParameter->setParent( mMetalRoughEffect );
398 mHeightMapParameter->setParent( mMetalRoughEffect );
399 mAmbientOcclusionMapParameter->setParent( mMetalRoughEffect );
400 mEmissionMapParameter->setParent( mMetalRoughEffect );
402 mMetalRoughEffect->addParameter( mBaseColorParameter );
403 mMetalRoughEffect->addParameter( mMetalnessParameter );
404 mMetalRoughEffect->addParameter( mRoughnessParameter );
405 mMetalRoughEffect->addParameter( mReflectanceParameter );
406 mMetalRoughEffect->addParameter( mParallaxScaleParameter );
407 mMetalRoughEffect->addParameter( mEmissiveColorParameter );
408 mMetalRoughEffect->addParameter( mEmissionFactorParameter );
409 mMetalRoughEffect->addParameter( mTextureScaleParameter );
410 mMetalRoughEffect->addParameter( mTextureRotationParameter );
411 mMetalRoughEffect->addParameter( mTextureOffsetParameter );
412 mMetalRoughEffect->addParameter( mOpacityParameter );
413 mMetalRoughEffect->addParameter( mTransformParameter );
414 mMetalRoughEffect->addParameter( mNormalTransformParameter );
416 setEffect( mMetalRoughEffect );
421void QgsMetalRoughMaterial::updateShaders()
423 QByteArray fragmentShaderCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/metalrough.frag"_s ) );
426 QStringList fragShaderDefines;
427 if ( mUsingBaseColorMap )
428 fragShaderDefines +=
"BASE_COLOR_MAP";
429 if ( mUsingMetalnessMap )
430 fragShaderDefines +=
"METALNESS_MAP";
431 if ( mUsingRoughnessMap )
432 fragShaderDefines +=
"ROUGHNESS_MAP";
433 if ( mUsingAmbientOcclusionMap )
434 fragShaderDefines +=
"AMBIENT_OCCLUSION_MAP";
435 if ( mUsingNormalMap )
436 fragShaderDefines +=
"NORMAL_MAP";
437 if ( mUsingHeightMap )
438 fragShaderDefines +=
"HEIGHT_MAP";
439 if ( mUsingEmissionMap )
440 fragShaderDefines +=
"EMISSION_MAP";
442 fragShaderDefines +=
"FLAT_SHADING";
443 if ( mMetalRoughEffect->parameters().contains( mAnisotropyParameter ) )
444 fragShaderDefines +=
"ANISOTROPY";
445 if ( mMetalRoughEffect->parameters().contains( mClearCoatFactorParameter ) )
446 fragShaderDefines +=
"CLEAR_COAT";
447 if ( mEnableEnvironmentalLighting )
448 fragShaderDefines +=
"ENABLE_IBL";
452 QStringList defines = { u
"HAS_TEXTURE"_s, u
"HAS_TANGENT"_s };
454 defines << u
"USE_INSTANCE_SCALE"_s;
456 defines << u
"USE_INSTANCE_ROTATION"_s;
457 const QByteArray vertCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/instanced.vert"_s ) );
460 else if ( mDataDefinedEnabled )
462 fragShaderDefines +=
"DATA_DEFINED";
463 mMetalRoughGL3Shader->setShaderCode( Qt3DRender::QShaderProgram::Vertex, Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/metalroughDataDefined.vert"_s ) ) );
467 const QByteArray vertexShaderCode = Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/default.vert"_s ) );
468 QStringList defines { u
"TEXTURE_ROTATION"_s, u
"TEXTURE_OFFSET"_s };
469 if ( mDataDefinedTextureTransformEnabled )
470 defines << u
"DATA_DEFINED_TEXTURE_TRANSFORMS"_s;
473 mMetalRoughGL3Shader->setVertexShaderCode( finalVertexShaderCode );
477 mMetalRoughGL3Shader->setFragmentShaderCode( finalShaderCode );
480void QgsMetalRoughMaterial::setFlatShadingEnabled(
bool enabled )
482 if ( enabled != mFlatShading )
484 mFlatShading = enabled;
489void QgsMetalRoughMaterial::setOpacity(
float opacity )
491 mOpacityParameter->setValue( opacity );
494void QgsMetalRoughMaterial::setDataDefinedEnabled(
bool enabled )
496 if ( enabled != mDataDefinedEnabled )
498 mDataDefinedEnabled = enabled;
503void QgsMetalRoughMaterial::setDataDefinedTextureTransformEnabled(
bool enabled )
505 if ( enabled != mDataDefinedTextureTransformEnabled )
507 mDataDefinedTextureTransformEnabled = enabled;
512void QgsMetalRoughMaterial::setEnvironmentalLightingEnabled(
bool enabled )
514 if ( enabled != mEnableEnvironmentalLighting )
516 mEnableEnvironmentalLighting = enabled;
523 mInstanced = enabled;
524 mInstanceFlags = flags;
528void QgsMetalRoughMaterial::setInstancingMeshTransform(
const QMatrix4x4 &transform )
530 const QMatrix3x3 normalTransform = transform.normalMatrix();
531 mTransformParameter->setValue( QVariant::fromValue( transform ) );
532 mNormalTransformParameter->setValue( QVariant::fromValue( normalTransform ) );
QFlags< InstancedMaterialFlag > InstancedMaterialFlags
@ DataDefinedRotation
Per-instance data-defined rotation.
@ DataDefinedScale
Per-instance data-defined scale.
Miscellaneous utility functions used from 3D code.
static QByteArray addDefinesToShaderCode(const QByteArray &shaderCode, const QStringList &defines)
Inserts some define macros into a shader source code.
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.
Base class for all materials used within QGIS 3D views.