QGIS API Documentation 3.99.0-Master (09f76ad7019)
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qgsdemterraintilegeometry_p.h
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1/***************************************************************************
2 qgsdemterraintilegeometry_p.h
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSDEMTERRAINTILEGEOMETRY_P_H
17#define QGSDEMTERRAINTILEGEOMETRY_P_H
18
20
21//
22// W A R N I N G
23// -------------
24//
25// This file is not part of the QGIS API. It exists purely as an
26// implementation detail. This header file may change from version to
27// version without notice, or even be removed.
28//
29
30#define SIP_NO_FILE
31
32#include <QImage>
33#include <QSize>
34#include <Qt3DCore/QGeometry>
35#include <Qt3DExtras/qt3dextras_global.h>
36
37namespace Qt3DCore
38{
39 class QAttribute;
40 class QBuffer;
41} // namespace Qt3DCore
42
43class QgsRay3D;
45
50class DemTerrainTileGeometry : public Qt3DCore::QGeometry
51{
52 Q_OBJECT
53
54 public:
59 explicit DemTerrainTileGeometry( int resolution, float side, float vertScale, float skirtHeight, const QByteArray &heightMap, QNode *parent = nullptr );
60
61 bool rayIntersection( const QgsRay3D &ray, const QgsRayCastContext &context, const QMatrix4x4 &worldTransform, QVector3D &intersectionPoint );
62
63 Qt3DCore::QAttribute *positionAttribute() { return mPositionAttribute; }
64 Qt3DCore::QAttribute *normalAttribute() { return mNormalAttribute; }
65 Qt3DCore::QAttribute *texCoordsAttribute() { return mTexCoordAttribute; }
66 Qt3DCore::QAttribute *indexAttribute() { return mIndexAttribute; }
67
68 private:
69 void init();
70
71 int mResolution;
72 float mSide;
73 float mVertScale;
74 float mSkirtHeight;
75 QByteArray mHeightMap;
76 Qt3DCore::QAttribute *mPositionAttribute = nullptr;
77 Qt3DCore::QAttribute *mNormalAttribute = nullptr;
78 Qt3DCore::QAttribute *mTexCoordAttribute = nullptr;
79 Qt3DCore::QAttribute *mIndexAttribute = nullptr;
80 Qt3DCore::QBuffer *mVertexBuffer = nullptr;
81 Qt3DCore::QBuffer *mIndexBuffer = nullptr;
82};
83
85
86#endif // QGSDEMTERRAINTILEGEOMETRY_P_H
A representation of a ray in 3D.
Definition qgsray3d.h:31
Responsible for defining parameters of the ray casting operations in 3D map canvases.