18#ifndef QGSALGORITHMMESHCONVEXHULL_H
19#define QGSALGORITHMMESHCONVEXHULL_H
32 QgsMeshSurfaceToPolygonAlgorithm() =
default;
34 QString
name()
const override;
36 QString
group()
const override;
37 QString
groupId()
const override;
38 void initAlgorithm(
const QVariantMap &configuration = QVariantMap() )
override;
Abstract base class for processing algorithms.
virtual QgsProcessingAlgorithm * createInstance() const =0
Creates a new instance of the algorithm class.
virtual QString group() const
Returns the name of the group this algorithm belongs to.
virtual bool prepareAlgorithm(const QVariantMap ¶meters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)
Prepares the algorithm to run using the specified parameters.
virtual QString groupId() const
Returns the unique ID of the group this algorithm belongs to.
virtual QString shortHelpString() const
Returns a localised short helper string for the algorithm.
virtual QString displayName() const =0
Returns the translated algorithm name, which should be used for any user-visible display of the algor...
virtual QVariantMap processAlgorithm(const QVariantMap ¶meters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)=0
Runs the algorithm using the specified parameters.
virtual void initAlgorithm(const QVariantMap &configuration=QVariantMap())=0
Initializes the algorithm using the specified configuration.
virtual QString name() const =0
Returns the algorithm name, used for identifying the algorithm.
Contains information about the context in which a processing algorithm is executed.
Base class for providing feedback from a processing algorithm.
Mesh - vertices, edges and faces.