37#include <Qt3DCore/QAttribute>
38#include <Qt3DRender/QGraphicsApiFilter>
39#include <Qt3DRender/QShaderProgram>
40#include <Qt3DRender/QTechnique>
41#include <QtConcurrent>
43#include "moc_qgspointcloudlayerchunkloader_p.cpp"
45using namespace Qt::StringLiterals;
52QgsPointCloudLayerChunkLoader::QgsPointCloudLayerChunkLoader(
const QgsPointCloudLayerChunkLoaderFactory *factory, QgsChunkNode *node, std::unique_ptr<QgsPointCloud3DSymbol> symbol,
const QgsCoordinateTransform &coordinateTransform,
double zValueScale,
double zValueOffset )
53 : QgsChunkLoader( node )
55 , mContext( factory->mRenderContext, coordinateTransform, std::move( symbol ), zValueScale, zValueOffset )
59void QgsPointCloudLayerChunkLoader::start()
61 QgsChunkNode *node = chunk();
65 const QgsChunkNodeId nodeId = node->tileId();
68 Q_ASSERT( pc.
hasNode( pcNode ) );
74 if ( mContext.symbol()->symbolType() ==
"single-color"_L1 )
75 mHandler = std::make_unique<QgsSingleColorPointCloud3DSymbolHandler>();
76 else if ( mContext.symbol()->symbolType() ==
"color-ramp"_L1 )
77 mHandler = std::make_unique<QgsColorRampPointCloud3DSymbolHandler>();
78 else if ( mContext.symbol()->symbolType() ==
"rgb"_L1 )
79 mHandler = std::make_unique<QgsRGBPointCloud3DSymbolHandler>();
80 else if ( mContext.symbol()->symbolType() ==
"classification"_L1 )
82 mHandler = std::make_unique<QgsClassificationPointCloud3DSymbolHandler>();
91 mFutureWatcher =
new QFutureWatcher<void>(
this );
92 connect( mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsChunkQueueJob::finished );
94 const QgsBox3D box3D = node->box3D();
95 const QFuture<void> future = QtConcurrent::run( [pc = std::move( pc ), pcNode, box3D,
this] {
96 const QgsEventTracing::ScopedEvent e( u
"3D"_s, u
"PC chunk load"_s );
98 if ( mContext.isCanceled() )
105 mHandler->processNode( pc2, pcNode, mContext );
107 if ( mContext.isCanceled() )
113 if ( mContext.symbol()->renderAsTriangles() )
114 mHandler->triangulate( pc2, pcNode, mContext, box3D );
118 mFutureWatcher->setFuture( future );
121QgsPointCloudLayerChunkLoader::~QgsPointCloudLayerChunkLoader()
123 if ( mFutureWatcher && !mFutureWatcher->isFinished() )
125 disconnect( mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsChunkQueueJob::finished );
126 mContext.cancelRendering();
127 mFutureWatcher->waitForFinished();
131void QgsPointCloudLayerChunkLoader::cancel()
133 mContext.cancelRendering();
136Qt3DCore::QEntity *QgsPointCloudLayerChunkLoader::createEntity( Qt3DCore::QEntity *parent )
139 const QgsChunkNodeId nodeId = mNode->tileId();
141 Q_ASSERT( pc.
hasNode( pcNode ) );
143 Qt3DCore::QEntity *entity =
new Qt3DCore::QEntity( parent );
144 mHandler->finalize( entity, mContext );
152 : mRenderContext( context )
153 , mCoordinateTransform( coordinateTransform )
154 , mPointCloudIndex( std::move( pc ) )
155 , mZValueScale( zValueScale )
156 , mZValueOffset( zValueOffset )
157 , mPointBudget( pointBudget )
159 mSymbol.reset( symbol );
165 mExtent = mCoordinateTransform.transformBoundingBox( mRenderContext.extent(), Qgis::TransformDirection::Reverse );
175QgsChunkLoader *QgsPointCloudLayerChunkLoaderFactory::createChunkLoader( QgsChunkNode *node )
const
177 const QgsChunkNodeId
id = node->tileId();
181 return new QgsPointCloudLayerChunkLoader(
this, node, std::unique_ptr<QgsPointCloud3DSymbol>( symbol ), mCoordinateTransform, mZValueScale, mZValueOffset );
184int QgsPointCloudLayerChunkLoaderFactory::primitivesCount( QgsChunkNode *node )
const
186 const QgsChunkNodeId
id = node->tileId();
188 Q_ASSERT( mPointCloudIndex.hasNode( n ) );
189 return mPointCloudIndex.getNode( n ).pointCount();
201 extentMin3D = extentTransform.
transform( extentMin3D );
202 extentMax3D = extentTransform.
transform( extentMax3D );
206 QgsDebugError( u
"Error transforming node bounds coordinate"_s );
208 return QgsBox3D( extentMin3D.x(), extentMin3D.y(), extentMin3D.z(), extentMax3D.x(), extentMax3D.y(), extentMax3D.z() );
212QgsChunkNode *QgsPointCloudLayerChunkLoaderFactory::createRootNode()
const
214 const QgsPointCloudNode pcNode = mPointCloudIndex.getNode( mPointCloudIndex.root() );
216 QgsBox3D rootNodeBox3D = nodeBoundsToBox3D( rootNodeBounds, mCoordinateTransform, mZValueOffset, mZValueScale );
218 const float error = pcNode.
error();
219 QgsChunkNode *node =
new QgsChunkNode( QgsChunkNodeId( 0, 0, 0, 0 ), rootNodeBox3D, error );
224QVector<QgsChunkNode *> QgsPointCloudLayerChunkLoaderFactory::createChildren( QgsChunkNode *node )
const
226 QVector<QgsChunkNode *> children;
227 const QgsChunkNodeId nodeId = node->tileId();
228 const float childError = node->error() / 2;
230 for (
int i = 0; i < 8; ++i )
232 int dx = i & 1, dy = !!( i & 2 ), dz = !!( i & 4 );
233 const QgsChunkNodeId childId( nodeId.d + 1, nodeId.x * 2 + dx, nodeId.y * 2 + dy, nodeId.z * 2 + dz );
235 if ( !mPointCloudIndex.hasNode( childPcId ) )
242 QgsBox3D childBox3D = nodeBoundsToBox3D( childBounds, mCoordinateTransform, mZValueOffset, mZValueScale );
244 QgsChunkNode *child =
new QgsChunkNode( childId, childBox3D, childError, node );
254static QgsChunkNode *findChunkNodeFromNodeId( QgsChunkNode *rootNode,
QgsPointCloudNodeId nodeId )
257 QVector<QgsPointCloudNodeId> parentIds;
258 while ( nodeId.
d() > 0 )
265 QgsChunkNode *chunk = rootNode;
266 while ( !parentIds.empty() )
269 QgsChunkNodeId childNodeId( p.
d(), p.
x(), p.
y(), p.
z() );
271 if ( !chunk->hasChildrenPopulated() )
274 QgsChunkNode *chunkChild =
nullptr;
275 QgsChunkNode *
const *children = chunk->children();
276 for (
int i = 0; i < chunk->childCount(); ++i )
278 if ( children[i]->tileId() == childNodeId )
280 chunkChild = children[i];
284 Q_ASSERT( chunkChild );
292 : QgsChunkedEntity( map, maximumScreenSpaceError, new QgsPointCloudLayerChunkLoaderFactory(
Qgs3DRenderContext::fromMapSettings( map ), coordinateTransform, std::move( index ), symbol, zValueScale, zValueOffset, pointBudget ), true, pointBudget )
295 setShowBoundingBoxes( showBoundingBoxes );
303 mChunkUpdaterFactory = std::make_unique<QgsChunkUpdaterFactory>( mChunkLoaderFactory );
306 QgsChunkNode *node = findChunkNodeFromNodeId( mRootNode, n );
309 updateNodes( QList<QgsChunkNode *>() << node, mChunkUpdaterFactory.get() );
315QgsPointCloudLayerChunkedEntity::~QgsPointCloudLayerChunkedEntity()
321void QgsPointCloudLayerChunkedEntity::updateIndex()
323 static_cast<QgsPointCloudLayerChunkLoaderFactory *
>( mChunkLoaderFactory )->mPointCloudIndex = mLayer->index();
326QList<QgsRayCastHit> QgsPointCloudLayerChunkedEntity::rayIntersection(
const QgsRay3D &ray,
const QgsRayCastContext &context )
const
328 QList<QgsRayCastHit> result;
329 QgsPointCloudLayerChunkLoaderFactory *factory =
static_cast<QgsPointCloudLayerChunkLoaderFactory *
>( mChunkLoaderFactory );
337 const QgsVector3D rayOriginMapCoords = factory->mRenderContext.worldToMapCoordinates( ray.
origin() );
339 QgsVector3D rayDirectionMapCoords = pointMapCoords - rayOriginMapCoords;
348 const QgsVector3D adjustedRayOrigin =
QgsVector3D( rayOriginMapCoords.x(), rayOriginMapCoords.y(), ( rayOriginMapCoords.z() - factory->mZValueOffset ) / factory->mZValueScale );
349 QgsVector3D adjustedRayDirection =
QgsVector3D( rayDirectionMapCoords.
x(), rayDirectionMapCoords.
y(), rayDirectionMapCoords.
z() / factory->mZValueScale );
358 double minDist = -1.;
359 const QList<QgsChunkNode *> activeNodes = this->activeNodes();
360 for ( QgsChunkNode *node : activeNodes )
362 const QgsChunkNodeId
id = node->tileId();
372 std::unique_ptr<QgsPointCloudBlock> block( index.
nodeData( n, request ) );
379 const char *ptr = block->data();
382 int xOffset = 0, yOffset = 0, zOffset = 0;
386 for (
int i = 0; i < block->pointCount(); ++i )
389 QgsPointCloudAttribute::getPointXYZ( ptr, i, recordSize, xOffset, xType, yOffset, yType, zOffset, zType, blockScale, blockOffset, x, y, z );
394 QgsVector3D vectorToPoint = point - adjustedRayOrigin;
403 const double d1 = projPoint.
distance( adjustedRayOrigin );
404 const double d2 = projPoint.
distance( point );
405 const double angle = std::atan2( d2, d1 );
407 if ( angle > limitAngle )
410 const double dist = rayOriginMapCoords.distance( point );
412 if ( minDist < 0 || dist < minDist )
423 pointAttr[u
"X"_s] = x;
424 pointAttr[u
"Y"_s] = y;
425 pointAttr[u
"Z"_s] = z;
433 result.append( hit );
@ Geocentric
Geocentric CRS.
@ Additive
When tile is refined its content should be used alongside its children simultaneously.
@ Replacement
When tile is refined then its children should be used in place of itself.
Rendering context for preparation of 3D entities.
QgsCoordinateReferenceSystem crs() const
Returns the coordinate reference system used in the 3D scene.
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
Axis-aligned bounding box - in world coords.
A 3-dimensional box composed of x, y, z coordinates.
double yMaximum() const
Returns the maximum y value.
double xMinimum() const
Returns the minimum x value.
double zMaximum() const
Returns the maximum z value.
double xMaximum() const
Returns the maximum x value.
QgsRectangle toRectangle() const
Converts the box to a 2D rectangle.
double zMinimum() const
Returns the minimum z value.
double yMinimum() const
Returns the minimum y value.
3D symbol that draws point cloud geometries as 3D objects using classification of the dataset.
QgsPointCloudCategoryList getFilteredOutCategories() const
Gets the list of categories of the classification that should not be rendered.
Qgis::CrsType type() const
Returns the type of the CRS.
Custom exception class for Coordinate Reference System related exceptions.
void editingStopped()
Emitted when edited changes have been successfully written to the data provider.
void editingStarted()
Emitted when editing on this layer has started.
3D symbol that draws point cloud geometries as 3D objects.
A collection of point cloud attributes.
int pointRecordSize() const
Returns total size of record.
const QgsPointCloudAttribute * find(const QString &attributeName, int &offset) const
Finds the attribute with the name.
QVector< QgsPointCloudAttribute > attributes() const
Returns all attributes.
DataType
Systems of unit measurement.
static void getPointXYZ(const char *ptr, int i, std::size_t pointRecordSize, int xOffset, QgsPointCloudAttribute::DataType xType, int yOffset, QgsPointCloudAttribute::DataType yType, int zOffset, QgsPointCloudAttribute::DataType zType, const QgsVector3D &indexScale, const QgsVector3D &indexOffset, double &x, double &y, double &z)
Retrieves the x, y, z values for the point at index i.
static QVariantMap getAttributeMap(const char *data, std::size_t recordOffset, const QgsPointCloudAttributeCollection &attributeCollection)
Retrieves all the attributes of a point.
DataType type() const
Returns the data type.
Smart pointer for QgsAbstractPointCloudIndex.
std::unique_ptr< QgsPointCloudBlock > nodeData(const QgsPointCloudNodeId &n, const QgsPointCloudRequest &request)
Returns node data block.
bool hasNode(const QgsPointCloudNodeId &id) const
Returns whether the octree contain given node.
QgsPointCloudAttributeCollection attributes() const
Returns all attributes that are stored in the file.
Represents a map layer supporting display of point clouds.
void chunkAttributeValuesChanged(const QgsPointCloudNodeId &n)
Emitted when a node gets some attribute values of some points changed.
bool supportsEditing() const override
Returns whether the layer supports editing or not.
Represents an indexed point cloud node's position in octree.
QgsPointCloudNodeId parentNode() const
Returns the parent of the node.
Keeps metadata for an indexed point cloud node.
float error() const
Returns node's error in map units (used to determine in whether the node has enough detail for the cu...
QgsBox3D bounds() const
Returns node's bounding cube in CRS coords.
Point cloud data request.
void setAttributes(const QgsPointCloudAttributeCollection &attributes)
Set attributes filter in the request.
A representation of a ray in 3D.
QVector3D origin() const
Returns the origin of the ray.
QVector3D direction() const
Returns the direction of the ray see setDirection().
Responsible for defining parameters of the ray casting operations in 3D map canvases.
float angleThreshold() const
Sets an angle threshold in degrees for ray intersections, effectively turning a ray into a cone.
bool singleResult() const
Returns whether to fetch only the closest hit for each layer or entity type.
Contains details about the ray intersecting entities when ray casting in a 3D map canvas.
void setProperties(const QVariantMap &attributes)
Sets the point cloud point attributes, empty map if hit was not on a point cloud point.
void setMapCoordinates(const QgsVector3D &point)
Sets the hit point position in 3d map coordinates.
void setDistance(double distance)
Sets the hit's distance from the ray's origin.
bool intersects(const QgsRectangle &rect) const
Returns true when rectangle intersects with other rectangle.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double distance(const QgsVector3D &other) const
Returns the distance with the other QgsVector3D.
static double dotProduct(const QgsVector3D &v1, const QgsVector3D &v2)
Returns the dot product of two vectors.
double x() const
Returns X coordinate.
void normalize()
Normalizes the current vector in place.
double ANALYSIS_EXPORT angle(QgsPoint *p1, QgsPoint *p2, QgsPoint *p3, QgsPoint *p4)
Calculates the angle between two segments (in 2 dimension, z-values are ignored).
bool rayBoxIntersection(const QgsRay3D &ray, const QgsAABB &nodeBbox)
Tests whether an axis aligned box is intersected by a ray.
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)