25#include <Qt3DRender/QBlendEquation>
26#include <Qt3DRender/QBlendEquationArguments>
27#include <Qt3DRender/QCamera>
28#include <Qt3DRender/QEffect>
29#include <Qt3DRender/QGraphicsApiFilter>
30#include <Qt3DRender/QParameter>
31#include <Qt3DRender/QRenderPass>
32#include <Qt3DRender/QTechnique>
34#include "moc_qgslinematerial_p.cpp"
36using namespace Qt::StringLiterals;
41QgsLineMaterial::QgsLineMaterial()
42 : mParameterThickness( new
Qt3DRender::QParameter(
"THICKNESS", 10, this ) )
43 , mParameterMiterLimit( new
Qt3DRender::QParameter(
"MITER_LIMIT", -1, this ) )
44 , mParameterLineColor( new
Qt3DRender::QParameter(
"lineColor", QVariant(), this ) )
45 , mParameterUseVertexColors( new
Qt3DRender::QParameter(
"useVertexColors", false, this ) )
46 , mParameterWindowScale( new
Qt3DRender::QParameter(
"WIN_SCALE", QSizeF(), this ) )
48 addParameter( mParameterThickness );
49 addParameter( mParameterMiterLimit );
50 addParameter( mParameterLineColor );
51 addParameter( mParameterUseVertexColors );
52 addParameter( mParameterWindowScale );
54 setLineColor( QColor( 0, 255, 0 ) );
58 Qt3DRender::QShaderProgram *shaderProgram =
new Qt3DRender::QShaderProgram(
this );
59 shaderProgram->setVertexShaderCode( Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/lines.vert"_s ) ) );
60 shaderProgram->setFragmentShaderCode( Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/lines.frag"_s ) ) );
61 shaderProgram->setGeometryShaderCode( Qt3DRender::QShaderProgram::loadSource( QUrl( u
"qrc:/shaders/lines.geom"_s ) ) );
63 Qt3DRender::QRenderPass *renderPass =
new Qt3DRender::QRenderPass(
this );
64 renderPass->setShaderProgram( shaderProgram );
67 Qt3DRender::QFilterKey *filterKey =
new Qt3DRender::QFilterKey;
68 filterKey->setName( u
"renderingStyle"_s );
69 filterKey->setValue(
"forward" );
71 Qt3DRender::QTechnique *technique =
new Qt3DRender::QTechnique;
72 technique->addFilterKey( filterKey );
73 technique->addRenderPass( renderPass );
74 technique->graphicsApiFilter()->setApi( Qt3DRender::QGraphicsApiFilter::OpenGL );
75 technique->graphicsApiFilter()->setProfile( Qt3DRender::QGraphicsApiFilter::CoreProfile );
76 technique->graphicsApiFilter()->setMajorVersion( 3 );
77 technique->graphicsApiFilter()->setMinorVersion( 1 );
79 Qt3DRender::QEffect *effect =
new Qt3DRender::QEffect(
this );
80 effect->addTechnique( technique );
85void QgsLineMaterial::setLineColor(
const QColor &color )
90void QgsLineMaterial::setUseVertexColors(
bool enabled )
92 mParameterUseVertexColors->setValue( enabled );
95void QgsLineMaterial::setLineWidth(
float width )
97 mParameterThickness->setValue( width );
100void QgsLineMaterial::setViewportSize(
const QSizeF &viewportSize )
102 mParameterWindowScale->setValue( viewportSize );
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.