QGIS API Documentation 3.99.0-Master (c22de0620c0)
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qgs3daxisrenderview.cpp
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1/***************************************************************************
2 qgs3daxisrenderview.cpp
3 --------------------------------------
4 Date : June 2024
5 Copyright : (C) 2024 by Benoit De Mezzo
6 Email : benoit dot de dot mezzo at oslandia dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgs3daxisrenderview.h"
17
18#include "qgs3daxis.h"
19#include "qgs3dmapcanvas.h"
20#include "qgs3dmapsettings.h"
21#include "qgscameracontroller.h"
22#include "qgsmapsettings.h"
23
24#include <Qt3DRender/QCamera>
25#include <Qt3DRender/QCameraSelector>
26#include <Qt3DRender/QClearBuffers>
27#include <Qt3DRender/QLayer>
28#include <Qt3DRender/QLayerFilter>
29#include <Qt3DRender/QSortPolicy>
30#include <Qt3DRender/QViewport>
31#include <Qt3DRender/qsubtreeenabler.h>
32
33Qgs3DAxisRenderView::Qgs3DAxisRenderView( const QString &viewName, Qgs3DMapCanvas *canvas, //
34 QgsCameraController *cameraCtrl, Qgs3DMapSettings *settings, //
35 Qgs3DAxis *axis3D )
36 : QgsAbstractRenderView( viewName )
37 , mCanvas( canvas )
38 , mMapSettings( settings )
39 , m3DAxis( axis3D )
40{
41 mViewport = new Qt3DRender::QViewport( mRendererEnabler );
42 mViewport->setObjectName( mViewName + "::Viewport" );
43
44 mObjectLayer = new Qt3DRender::QLayer;
45 mObjectLayer->setObjectName( mViewName + "::ObjectLayer" );
46 mObjectLayer->setRecursive( true );
47
48 mLabelLayer = new Qt3DRender::QLayer;
49 mLabelLayer->setObjectName( mViewName + "::LabelLayer" );
50 mLabelLayer->setRecursive( true );
51
52 // render pass for the object (axis or cube)
53 Qt3DRender::QLayerFilter *objectFilter = new Qt3DRender::QLayerFilter( mViewport );
54 objectFilter->addLayer( mObjectLayer );
55
56 mObjectCamera = new Qt3DRender::QCamera;
57 mObjectCamera->setObjectName( mViewName + "::ObjectCamera" );
58 mObjectCamera->setProjectionType( cameraCtrl->camera()->projectionType() );
59 mObjectCamera->lens()->setFieldOfView( cameraCtrl->camera()->lens()->fieldOfView() * 0.5f );
60
61 Qt3DRender::QCameraSelector *cameraSelector = new Qt3DRender::QCameraSelector( objectFilter );
62 cameraSelector->setCamera( mObjectCamera );
63
64 // This ensures to have the label (Text2DEntity) rendered after the other objects and therefore
65 // avoid any transparency issue on the label.
66 Qt3DRender::QSortPolicy *objectSortPolicy = new Qt3DRender::QSortPolicy( cameraSelector );
67 QVector<Qt3DRender::QSortPolicy::SortType> objectSortTypes = QVector<Qt3DRender::QSortPolicy::SortType>();
68 objectSortTypes << Qt3DRender::QSortPolicy::BackToFront;
69 objectSortPolicy->setSortTypes( objectSortTypes );
70
71 Qt3DRender::QClearBuffers *objectClearBuffers = new Qt3DRender::QClearBuffers( objectSortPolicy );
72 objectClearBuffers->setBuffers( Qt3DRender::QClearBuffers::DepthBuffer );
73
74 Qt3DRender::QLayerFilter *labelFilter = new Qt3DRender::QLayerFilter( mViewport );
75 labelFilter->addLayer( mLabelLayer );
76
77 mLabelCamera = new Qt3DRender::QCamera;
78 mLabelCamera->setObjectName( mViewName + "::LabelCamera" );
79 mLabelCamera->setProjectionType( Qt3DRender::QCameraLens::ProjectionType::OrthographicProjection );
80
81 Qt3DRender::QCameraSelector *labelCameraSelector = new Qt3DRender::QCameraSelector( labelFilter );
82 labelCameraSelector->setCamera( mLabelCamera );
83
84 // this ensures to have the label (Text2DEntity) rendered after the other objects and therefore
85 // avoid any transparency issue on the label.
86 Qt3DRender::QSortPolicy *labelSortPolicy = new Qt3DRender::QSortPolicy( labelCameraSelector );
87 QVector<Qt3DRender::QSortPolicy::SortType> labelSortTypes = QVector<Qt3DRender::QSortPolicy::SortType>();
88 labelSortTypes << Qt3DRender::QSortPolicy::BackToFront;
89 labelSortPolicy->setSortTypes( labelSortTypes );
90
91 Qt3DRender::QClearBuffers *clearBuffers = new Qt3DRender::QClearBuffers( labelSortPolicy );
92 clearBuffers->setBuffers( Qt3DRender::QClearBuffers::DepthBuffer );
93
94 // update viewport size
96}
97
98Qt3DRender::QViewport *Qgs3DAxisRenderView::viewport() const
99{
100 return mViewport;
101}
102
103Qt3DRender::QLayer *Qgs3DAxisRenderView::objectLayer() const
104{
105 return mObjectLayer;
106}
107
108Qt3DRender::QLayer *Qgs3DAxisRenderView::labelLayer() const
109{
110 return mLabelLayer;
111}
112
113Qt3DRender::QCamera *Qgs3DAxisRenderView::objectCamera() const
114{
115 return mObjectCamera;
116}
117
118Qt3DRender::QCamera *Qgs3DAxisRenderView::labelCamera() const
119{
120 return mLabelCamera;
121}
122
123void Qgs3DAxisRenderView::updateWindowResize( int width, int height )
124{
125 onViewportSizeUpdate( width, height );
126}
127
128
129void Qgs3DAxisRenderView::onViewportSizeUpdate( int width, int height )
130{
131 Qgs3DAxisSettings settings = mMapSettings->get3DAxisSettings();
132 double windowWidth = static_cast<double>( width < 0 ? mCanvas->width() : width );
133 double windowHeight = static_cast<double>( height < 0 ? mCanvas->height() : height );
134
135 if ( 2 <= QgsLogger::debugLevel() )
136 {
137 QgsMapSettings set;
138 QgsDebugMsgLevel( QString( "onViewportSizeUpdate window w/h: %1px / %2px" ).arg( windowWidth ).arg( windowHeight ), 2 );
139 QgsDebugMsgLevel( QString( "onViewportSizeUpdate window physicalDpi %1 (%2, %3)" ).arg( mCanvas->screen()->physicalDotsPerInch() ).arg( mCanvas->screen()->physicalDotsPerInchX() ).arg( mCanvas->screen()->physicalDotsPerInchY() ), 2 );
140 QgsDebugMsgLevel( QString( "onViewportSizeUpdate window logicalDotsPerInch %1 (%2, %3)" ).arg( mCanvas->screen()->logicalDotsPerInch() ).arg( mCanvas->screen()->logicalDotsPerInchX() ).arg( mCanvas->screen()->logicalDotsPerInchY() ), 2 );
141
142 QgsDebugMsgLevel( QString( "onViewportSizeUpdate window pixel ratio %1" ).arg( mCanvas->screen()->devicePixelRatio() ), 2 );
143
144 QgsDebugMsgLevel( QString( "onViewportSizeUpdate set pixel ratio %1" ).arg( set.devicePixelRatio() ), 2 );
145 QgsDebugMsgLevel( QString( "onViewportSizeUpdate set outputDpi %1" ).arg( set.outputDpi() ), 2 );
146 QgsDebugMsgLevel( QString( "onViewportSizeUpdate set dpiTarget %1" ).arg( set.dpiTarget() ), 2 );
147 }
148
149 // default viewport size in pixel according to 92 dpi
150 double defaultViewportPixelSize = ( ( double ) settings.defaultViewportSize() / 25.4 ) * 92.0;
151
152 // computes the viewport size according to screen dpi but as the viewport size growths too fast
153 // then we limit the growth by using a factor on the dpi difference.
154 double viewportPixelSize = defaultViewportPixelSize + ( ( double ) settings.defaultViewportSize() / 25.4 ) * ( mCanvas->screen()->physicalDotsPerInch() - 92.0 ) * 0.7;
155 QgsDebugMsgLevel( QString( "onViewportSizeUpdate viewportPixelSize %1" ).arg( viewportPixelSize ), 2 );
156 double widthRatio = viewportPixelSize / windowWidth;
157 double heightRatio = widthRatio * windowWidth / windowHeight;
158
159 QgsDebugMsgLevel( QString( "3DAxis viewport ratios width: %1% / height: %2%" ).arg( widthRatio * 100.0 ).arg( heightRatio * 100.0 ), 2 );
160
161 if ( heightRatio * windowHeight < viewportPixelSize )
162 {
163 heightRatio = viewportPixelSize / windowHeight;
164 widthRatio = heightRatio * windowHeight / windowWidth;
165 QgsDebugMsgLevel( QString( "3DAxis viewport, height too small, ratios adjusted to width: %1% / height: %2%" ).arg( widthRatio * 100.0 ).arg( heightRatio * 100.0 ), 2 );
166 }
167
168 if ( heightRatio > settings.maxViewportRatio() || widthRatio > settings.maxViewportRatio() )
169 {
170 QgsDebugMsgLevel( QString( "3DAxis viewport takes too much place into the 3d view, disabling it (maxViewportRatio: %1)." ).arg( settings.maxViewportRatio() ), 2 );
171 // take too much place into the 3d view
172 mViewport->setEnabled( false );
173 m3DAxis->onViewportScaleFactorChanged( 0.0 );
174 }
175 else
176 {
177 if ( !mViewport->isEnabled() )
178 {
179 // will be used to adjust the axis label translations/sizes
180 m3DAxis->onViewportScaleFactorChanged( viewportPixelSize / defaultViewportPixelSize );
181 }
182 mViewport->setEnabled( true );
183
184 float xRatio = 1.0f;
185 float yRatio = 1.0f;
186 if ( settings.horizontalPosition() == Qt::AnchorPoint::AnchorLeft )
187 xRatio = 0.0f;
188 else if ( settings.horizontalPosition() == Qt::AnchorPoint::AnchorHorizontalCenter )
189 xRatio = 0.5f - static_cast<float>( widthRatio ) / 2.0f;
190 else
191 xRatio = 1.0f - static_cast<float>( widthRatio );
192
193 if ( settings.verticalPosition() == Qt::AnchorPoint::AnchorTop )
194 yRatio = 0.0f;
195 else if ( settings.verticalPosition() == Qt::AnchorPoint::AnchorVerticalCenter )
196 yRatio = 0.5f - static_cast<float>( heightRatio ) / 2.0f;
197 else
198 yRatio = 1.0f - static_cast<float>( heightRatio );
199
200 QgsDebugMsgLevel( QString( "Qgs3DAxis: update viewport: %1 x %2 x %3 x %4" ).arg( xRatio ).arg( yRatio ).arg( widthRatio ).arg( heightRatio ), 2 );
201 mViewport->setNormalizedRect( QRectF( xRatio, yRatio, widthRatio, heightRatio ) );
202
203 if ( settings.mode() == Qgs3DAxisSettings::Mode::Crs )
204 {
205 const float halfWidthSize = static_cast<float>( windowWidth * widthRatio / 2.0 );
206 const float halfHeightSize = static_cast<float>( windowWidth * widthRatio / 2.0 );
207 mLabelCamera->lens()->setOrthographicProjection(
208 -halfWidthSize, halfWidthSize,
209 -halfHeightSize, halfHeightSize,
210 mLabelCamera->lens()->nearPlane(), mLabelCamera->lens()->farPlane()
211 );
212 }
213 }
214}
215
217{
218 Qgs3DAxisSettings axisSettings = mMapSettings->get3DAxisSettings();
219 axisSettings.setHorizontalPosition( pos );
220 mMapSettings->set3DAxisSettings( axisSettings );
222}
223
225{
226 Qgs3DAxisSettings axisSettings = mMapSettings->get3DAxisSettings();
227 axisSettings.setVerticalPosition( pos );
228 mMapSettings->set3DAxisSettings( axisSettings );
230}
Qt3DRender::QLayer * labelLayer() const
Returns the layer to be used by entities to be included in the label renderpass.
void onVerticalPositionChanged(Qt::AnchorPoint position)
Updates viewport vertical position.
Qt3DRender::QCamera * labelCamera() const
Returns camera used for billboarded labels.
Qt3DRender::QLayer * objectLayer() const
Returns main object layer.
Qgs3DAxisRenderView(const QString &viewName, Qgs3DMapCanvas *canvas, QgsCameraController *cameraCtrl, Qgs3DMapSettings *settings, Qgs3DAxis *axis3D)
Constructor for Qgs3DAxisRenderView with the specified parent object.
Qt3DRender::QViewport * viewport() const
Returns the viewport associated to this renderview.
void onViewportSizeUpdate(int width=-1, int height=-1)
Updates viewport size. Uses canvas size by default.
Qt3DRender::QCamera * objectCamera() const
Returns main object camera (used for axis or cube).
void updateWindowResize(int width, int height) override
Called when 3D window is resized.
void onHorizontalPositionChanged(Qt::AnchorPoint position)
Updates viewport horizontal position.
Contains the configuration of a 3d axis.
double maxViewportRatio() const
Returns the maximal axis viewport ratio (see Qt3DRender::QViewport::normalizedRect()).
@ Crs
Respect CRS directions.
Qt::AnchorPoint verticalPosition() const
Returns the vertical position for the 3d axis.
void setHorizontalPosition(Qt::AnchorPoint position)
Sets the horizontal position for the 3d axis.
int defaultViewportSize() const
Returns the default axis viewport size in millimeters.
Qgs3DAxisSettings::Mode mode() const
Returns the type of the 3daxis.
Qt::AnchorPoint horizontalPosition() const
Returns the horizontal position for the 3d axis.
void setVerticalPosition(Qt::AnchorPoint position)
Sets the vertical position for the 3d axis.
Display 3D ortho axis in the main 3D view.
Definition qgs3daxis.h:68
Convenience wrapper to simplify the creation of a 3D window ready to be used with QGIS.
Definition of the world.
Qt3DRender::QSubtreeEnabler * mRendererEnabler
QgsAbstractRenderView(const QString &viewName)
Constructor for QgsAbstractRenderView with the specified parent object.
Object that controls camera movement based on user input.
Qt3DRender::QCamera * camera() const
Returns camera that is being controlled.
static int debugLevel()
Reads the environment variable QGIS_DEBUG and converts it to int.
Definition qgslogger.h:146
Contains configuration for rendering maps.
double dpiTarget() const
Returns the target DPI (dots per inch) to be taken into consideration when rendering.
float devicePixelRatio() const
Returns the device pixel ratio.
double outputDpi() const
Returns the DPI (dots per inch) used for conversion between real world units (e.g.
#define QgsDebugMsgLevel(str, level)
Definition qgslogger.h:63