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QGIS API Documentation 4.3.0-Master (16eddb2670e)
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Terrain generator that creates a simple square flat area. More...
#include <qgsflatterraingenerator.h>

Public Member Functions | |
| QgsFlatTerrainGenerator ()=default | |
| QgsTerrainGenerator * | clone () const override |
| Makes a copy of the current instance. | |
| QgsCoordinateReferenceSystem | crs () const override |
| Returns CRS of the terrain. | |
| float | heightAt (double x, double y, const Qgs3DRenderContext &context) const override |
| Returns height at (x,y) in map's CRS. | |
| QFuture< QgsChunkLoaderResult > | loadChunk (QgsChunkNode *node) override |
| QgsRectangle | rootChunkExtent () const override |
| extent of the terrain's root chunk in terrain's CRS | |
| void | rootChunkHeightRange (float &hMin, float &hMax) const override |
| Returns height range of the root chunk in world coordinates. | |
| void | setCrs (const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context) override |
| Sets the CRS associated with the terrain. | |
| void | setExtent (const QgsRectangle &extent) override |
| sets the extent of the terrain in terrain's CRS | |
| Type | type () const override |
| What texture generator implementation is this. | |
| Public Member Functions inherited from QgsTerrainGenerator | |
| QgsTerrainGenerator () | |
| Create new terrain generator. | |
| ~QgsTerrainGenerator () override | |
| virtual QgsTerrainGenerator::Capabilities | capabilities () const |
| Returns flags containing the supported capabilities. | |
| bool | isValid () const |
| Returns whether the terrain generator is valid. | |
| virtual QgsBox3D | rootChunkBox3D (const Qgs3DMapSettings &map) const |
| Returns 3D box (in map coordinates) of the root chunk. | |
| virtual float | rootChunkError (const Qgs3DMapSettings &map) const |
| Returns error of the root chunk in world coordinates. | |
| virtual void | setTerrain (QgsTerrainEntity *t) |
| Sets terrain entity for the generator (does not transfer ownership). | |
| const QgsTilingScheme & | tilingScheme () const |
| Returns tiling scheme of the terrain. | |
| QFuture< QgsChunkLoaderResult > | updateChunk (QgsChunkNode *node) override |
Static Public Member Functions | |
| static QgsTerrainGenerator * | create () |
| Creates a new instance of a QgsFlatTerrainGenerator object. | |
| Static Public Member Functions inherited from QgsTerrainGenerator | |
| static QString | typeToString (Type type) |
| Converts terrain generator type enumeration into a string. | |
Additional Inherited Members | |
| Public Types inherited from QgsTerrainGenerator | |
| typedef QFlags< Capability > | Capabilities |
| enum class | Capability : int { NoCapabilities = 1 << 0 , SupportsTileResolution = 1 << 1 } |
| Specific capabilities of the terrain generator. More... | |
| enum | Type { Flat , Dem , Online , Mesh , QuantizedMesh } |
| Enumeration of the available terrain generators. More... | |
| Signals inherited from QgsTerrainGenerator | |
| void | terrainChanged () |
| Emitted when the terrain changed (for example, raster DEM or mesh have data changed). | |
| Protected Member Functions inherited from QgsTerrainGenerator | |
| void | applyMaterial (const TerrainTextureResources &resources, QgsTerrainTileEntity *entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture, const Qgs3DRenderContext &context) |
| Creates material component for the entity with the rendered map as a texture. | |
| Qt3DRender::QTexture2D * | applyTexture (QgsTerrainTileEntity *entity, const QgsMaterialContext &context, const TerrainTextureResources &resources) const |
| Creates a new texture that is linked to the entity. | |
| QFuture< TerrainTextureResources > | loadTextureResources (QgsChunkNode *node) |
| Asynchronously loads resources for creating texture. | |
| Protected Attributes inherited from QgsTerrainGenerator | |
| QgsRectangle | mExtent |
| bool | mIsValid = true |
| QgsTerrainEntity * | mTerrain = nullptr |
| QgsTilingScheme | mTerrainTilingScheme |
| Tiling scheme of the terrain. | |
Terrain generator that creates a simple square flat area.
Definition at line 31 of file qgsflatterraingenerator.h.
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default |
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overridevirtual |
Makes a copy of the current instance.
Implements QgsTerrainGenerator.
Definition at line 96 of file qgsflatterraingenerator.cpp.
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static |
Creates a new instance of a QgsFlatTerrainGenerator object.
Definition at line 31 of file qgsflatterraingenerator.cpp.
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inlineoverridevirtual |
Returns CRS of the terrain.
Reimplemented from QgsTerrainGenerator.
Definition at line 52 of file qgsflatterraingenerator.h.
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overridevirtual |
Returns height at (x,y) in map's CRS.
Implements QgsTerrainGenerator.
Definition at line 136 of file qgsflatterraingenerator.cpp.
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override |
Definition at line 36 of file qgsflatterraingenerator.cpp.
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overridevirtual |
extent of the terrain's root chunk in terrain's CRS
Implements QgsTerrainGenerator.
Definition at line 110 of file qgsflatterraingenerator.cpp.
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overridevirtual |
Returns height range of the root chunk in world coordinates.
Reimplemented from QgsTerrainGenerator.
Definition at line 115 of file qgsflatterraingenerator.cpp.
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overridevirtual |
Sets the CRS associated with the terrain.
Reimplemented from QgsTerrainGenerator.
Definition at line 121 of file qgsflatterraingenerator.cpp.
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overridevirtual |
sets the extent of the terrain in terrain's CRS
Reimplemented from QgsTerrainGenerator.
Definition at line 127 of file qgsflatterraingenerator.cpp.
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overridevirtual |
What texture generator implementation is this.
Implements QgsTerrainGenerator.
Definition at line 105 of file qgsflatterraingenerator.cpp.