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QGIS API Documentation 3.99.0-Master (f78f5286a64)
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Implementation of terrain generator that uses a raster layer with DEM to build terrain. More...
#include <qgsdemterraingenerator.h>

Public Member Functions | |
| QgsDemTerrainGenerator ()=default | |
| ~QgsDemTerrainGenerator () override | |
| QgsTerrainGenerator * | clone () const override |
| Makes a copy of the current instance. | |
| QgsChunkLoader * | createChunkLoader (QgsChunkNode *node) const override |
| QgsCoordinateReferenceSystem | crs () const override |
| Returns CRS of the terrain. | |
| float | heightAt (double x, double y, const Qgs3DRenderContext &context) const override |
| Returns height at (x,y) in map's CRS. | |
| QgsDemHeightMapGenerator * | heightMapGenerator () |
| Returns height map generator object - takes care of extraction of elevations from the layer) | |
| QgsRasterLayer * | layer () const |
| Returns raster layer with elevation model to be used for terrain generation. | |
| int | resolution () const |
| Returns resolution of the generator (how many elevation samples on one side of a terrain tile) | |
| QgsRectangle | rootChunkExtent () const override |
| extent of the terrain's root chunk in terrain's CRS | |
| void | setCrs (const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context) override |
| Sets the CRS associated with the terrain. | |
| void | setExtent (const QgsRectangle &extent) override |
| sets the extent of the terrain in terrain's CRS | |
| void | setLayer (QgsRasterLayer *layer) |
| Sets raster layer with elevation model to be used for terrain generation. | |
| void | setResolution (int resolution) |
| Sets resolution of the generator (how many elevation samples on one side of a terrain tile) | |
| void | setSkirtHeight (float skirtHeight) |
| Sets skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between adjacent tiles. | |
| float | skirtHeight () const |
| Returns skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between adjacent tiles. | |
| Type | type () const override |
| What texture generator implementation is this. | |
Public Member Functions inherited from QgsTerrainGenerator | |
| bool | isValid () const |
| Returns whether the terrain generator is valid. | |
| virtual QgsBox3D | rootChunkBox3D (const Qgs3DMapSettings &map) const |
| Returns 3D box (in map coordinates) of the root chunk. | |
| virtual float | rootChunkError (const Qgs3DMapSettings &map) const |
| Returns error of the root chunk in world coordinates. | |
| virtual void | rootChunkHeightRange (float &hMin, float &hMax) const |
| Returns height range of the root chunk in world coordinates. | |
| virtual void | setTerrain (QgsTerrainEntity *t) |
| Sets terrain entity for the generator (does not transfer ownership) | |
| const QgsTilingScheme & | tilingScheme () const |
| Returns tiling scheme of the terrain. | |
Static Public Member Functions | |
| static QgsTerrainGenerator * | create () |
| Creates a new instance of a QgsDemTerrainGenerator object. | |
Static Public Member Functions inherited from QgsTerrainGenerator | |
| static QString | typeToString (Type type) |
| Converts terrain generator type enumeration into a string. | |
Additional Inherited Members | |
Public Types inherited from QgsTerrainGenerator | |
| enum | Type { Flat , Dem , Online , Mesh , QuantizedMesh } |
| Enumeration of the available terrain generators. More... | |
Signals inherited from QgsTerrainGenerator | |
| void | terrainChanged () |
| Emitted when the terrain changed (for example, raster DEM or mesh have data changed) | |
Protected Attributes inherited from QgsTerrainGenerator | |
| QgsRectangle | mExtent |
| bool | mIsValid = true |
| QgsTerrainEntity * | mTerrain = nullptr |
| QgsTilingScheme | mTerrainTilingScheme |
| Tiling scheme of the terrain. | |
Implementation of terrain generator that uses a raster layer with DEM to build terrain.
Definition at line 37 of file qgsdemterraingenerator.h.
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default |
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override |
Definition at line 30 of file qgsdemterraingenerator.cpp.
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overridevirtual |
Makes a copy of the current instance.
Implements QgsTerrainGenerator.
Definition at line 53 of file qgsdemterraingenerator.cpp.
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static |
Creates a new instance of a QgsDemTerrainGenerator object.
Definition at line 25 of file qgsdemterraingenerator.cpp.
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override |
Definition at line 85 of file qgsdemterraingenerator.cpp.
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inlineoverridevirtual |
Returns CRS of the terrain.
Reimplemented from QgsTerrainGenerator.
Definition at line 56 of file qgsdemterraingenerator.h.
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overridevirtual |
Returns height at (x,y) in map's CRS.
Reimplemented from QgsTerrainGenerator.
Definition at line 76 of file qgsdemterraingenerator.cpp.
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inline |
Returns height map generator object - takes care of extraction of elevations from the layer)
Definition at line 73 of file qgsdemterraingenerator.h.
| QgsRasterLayer * QgsDemTerrainGenerator::layer | ( | ) | const |
Returns raster layer with elevation model to be used for terrain generation.
Definition at line 41 of file qgsdemterraingenerator.cpp.
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inline |
Returns resolution of the generator (how many elevation samples on one side of a terrain tile)
Definition at line 65 of file qgsdemterraingenerator.h.
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overridevirtual |
extent of the terrain's root chunk in terrain's CRS
Implements QgsTerrainGenerator.
Definition at line 71 of file qgsdemterraingenerator.cpp.
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overridevirtual |
Sets the CRS associated with the terrain.
Reimplemented from QgsTerrainGenerator.
Definition at line 46 of file qgsdemterraingenerator.cpp.
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overridevirtual |
sets the extent of the terrain in terrain's CRS
Reimplemented from QgsTerrainGenerator.
Definition at line 91 of file qgsdemterraingenerator.cpp.
| void QgsDemTerrainGenerator::setLayer | ( | QgsRasterLayer * | layer | ) |
Sets raster layer with elevation model to be used for terrain generation.
Definition at line 35 of file qgsdemterraingenerator.cpp.
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inline |
Sets resolution of the generator (how many elevation samples on one side of a terrain tile)
Definition at line 59 of file qgsdemterraingenerator.h.
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inline |
Sets skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between adjacent tiles.
Definition at line 68 of file qgsdemterraingenerator.h.
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inline |
Returns skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between adjacent tiles.
Definition at line 70 of file qgsdemterraingenerator.h.
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overridevirtual |
What texture generator implementation is this.
Implements QgsTerrainGenerator.
Definition at line 66 of file qgsdemterraingenerator.cpp.