70#include <QOpenGLContext>
71#include <QOpenGLFunctions>
76#include <Qt3DExtras/QDiffuseSpecularMaterial>
77#include <Qt3DExtras/QForwardRenderer>
78#include <Qt3DExtras/QPhongAlphaMaterial>
79#include <Qt3DExtras/QPhongMaterial>
80#include <Qt3DExtras/QSphereMesh>
81#include <Qt3DLogic/QFrameAction>
82#include <Qt3DRender/QCamera>
83#include <Qt3DRender/QCullFace>
84#include <Qt3DRender/QDepthTest>
85#include <Qt3DRender/QEffect>
86#include <Qt3DRender/QMesh>
87#include <Qt3DRender/QRenderPass>
88#include <Qt3DRender/QRenderSettings>
89#include <Qt3DRender/QRenderState>
90#include <Qt3DRender/QSceneLoader>
91#include <Qt3DRender/QTechnique>
94#include "moc_qgs3dmapscene.cpp"
96using namespace Qt::StringLiterals;
105 onBackgroundColorChanged();
110 mEngine->renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::OnDemand );
112 QRect viewportRect( QPoint( 0, 0 ), mEngine->size() );
118 float aspectRatio = ( float ) viewportRect.width() / viewportRect.height();
119 mEngine->camera()->lens()->setPerspectiveProjection( mMap.fieldOfView(), aspectRatio, 10.f, 10000.0f );
121 mFrameAction =
new Qt3DLogic::QFrameAction();
122 connect( mFrameAction, &Qt3DLogic::QFrameAction::triggered,
this, &Qgs3DMapScene::onFrameTriggered );
123 addComponent( mFrameAction );
129 mCameraController->resetGlobe( 10'000'000 );
131 mCameraController->resetView( 1000 );
133 addCameraViewCenterEntity( mEngine->camera() );
134 addCameraRotationCenterEntity( mCameraController );
139 createTerrainDeferred();
171 const QList<QgsMapLayer *> modelVectorLayers = mModelVectorLayers;
177 if ( renderer->
type() ==
"vector"_L1 )
180 if ( pointSymbol && pointSymbol->
shapeProperty( u
"model"_s ).toString() == url )
182 removeLayerEntity( layer );
183 addLayerEntity( layer );
186 else if ( renderer->
type() ==
"rulebased"_L1 )
192 if ( pointSymbol && pointSymbol->
shapeProperty( u
"model"_s ).toString() == url )
194 removeLayerEntity( layer );
195 addLayerEntity( layer );
210 onSkyboxSettingsChanged();
215 onEyeDomeShadingSettingsChanged();
217 onDebugShadowMapSettingsChanged();
218 onDebugDepthMapSettingsChanged();
220 onAmbientOcclusionSettingsChanged();
225 mOverlayUpdateTimer =
new QTimer(
this );
226 mOverlayUpdateTimer->setSingleShot(
true );
227 mOverlayUpdateTimer->setInterval( 250 );
228 connect( mOverlayUpdateTimer, &QTimer::timeout,
this, &Qgs3DMapScene::applyPendingOverlayUpdate );
231 onShowMapOverlayChanged();
233 onCameraMovementSpeedChanged();
235 on3DAxisSettingsChanged();
242 mCameraController->resetGlobe( 10'000'000 );
248 const double side = std::max( extent.
width(), extent.
height() );
249 double d = side / 2 / std::tan(
cameraController()->camera()->fieldOfView() / 2 * M_PI / 180 );
251 mCameraController->resetView(
static_cast<float>( d ) );
262 const double xSide = std::abs( p1.
x() - p2.
x() );
263 const double ySide = std::abs( p1.
y() - p2.
y() );
264 const double side = std::max( xSide, ySide );
266 const double fov = qDegreesToRadians(
cameraController()->camera()->fieldOfView() );
267 double distance = side / 2.0f / std::tan( fov / 2.0f );
272 distance += zRange.
upper();
276 mCameraController->setViewFromTop(
277 static_cast<float>( center.
x() - origin.
x() ),
278 static_cast<float>( center.
y() - origin.
y() ),
279 static_cast<float>( distance )
286 Qt3DRender::QCamera *camera = mCameraController->camera();
287 QVector<QgsPointXY> extent;
288 QVector<int> pointsOrder = { 0, 1, 3, 2 };
289 for (
int i : pointsOrder )
291 const QPoint p( ( ( i >> 0 ) & 1 ) ? 0 : mEngine->size().width(), ( ( i >> 1 ) & 1 ) ? 0 : mEngine->size().height() );
294 if ( dir.z() == 0.0 )
295 dir.setZ( 0.000001 );
296 double t = -ray.
origin().z() / dir.z();
300 t = camera->farPlane();
305 t = std::min<float>( t, camera->farPlane() );
307 QVector3D planePoint = ray.
origin() + t * dir;
308 QgsVector3D pMap = mMap.worldToMapCoordinates( planePoint );
317 for ( Qgs3DMapSceneEntity *entity : std::as_const( mSceneEntities ) )
318 count += entity->pendingJobsCount();
324 Qt3DRender::QCamera *camera = mCameraController->camera();
325 const double fov = camera->fieldOfView();
326 const QSize size = mEngine->size();
327 const int screenSizePx = std::max( size.width(), size.height() );
331 const double frustumWidthAtDistance = 2 * distance * tan( fov / 2 );
332 const double err = frustumWidthAtDistance * epsilon / screenSizePx;
336void Qgs3DMapScene::onCameraChanged()
338 if ( mMap.
projectionType() == Qt3DRender::QCameraLens::OrthographicProjection )
340 QRect viewportRect( QPoint( 0, 0 ), mEngine->
size() );
341 const float viewWidthFromCenter = mCameraController->
distance();
342 const float viewHeightFromCenter = viewportRect.height() * viewWidthFromCenter / viewportRect.width();
343 mEngine->
camera()->lens()->setOrthographicProjection( -viewWidthFromCenter, viewWidthFromCenter, -viewHeightFromCenter, viewHeightFromCenter, mEngine->
camera()->nearPlane(), mEngine->
camera()->farPlane() );
347 updateCameraNearFarPlanes();
349 onShadowSettingsChanged();
353 schedule2DMapOverlayUpdate();
361 constexpr float ORIGIN_SHIFT_THRESHOLD = 10'000;
362 if ( mSceneOriginShiftEnabled && mEngine->camera()->position().length() > ORIGIN_SHIFT_THRESHOLD )
364 const QgsVector3D newOrigin = mMap.origin() + QgsVector3D( mEngine->camera()->position() );
365 QgsDebugMsgLevel( u
"Rebasing scene origin from %1 to %2"_s.arg( mMap.origin().toString( 1 ), newOrigin.
toString( 1 ) ), 2 );
366 mMap.setOrigin( newOrigin );
370bool Qgs3DMapScene::updateScene(
bool forceUpdate )
372 if ( !mSceneUpdatesEnabled )
378 QgsEventTracing::ScopedEvent traceEvent( u
"3D"_s, forceUpdate ? u
"Force update scene"_s : u
"Update scene"_s );
380 Qgs3DMapSceneEntity::SceneContext sceneContext;
381 Qt3DRender::QCamera *camera = mEngine->camera();
382 sceneContext.cameraFov = camera->fieldOfView();
383 sceneContext.cameraPos = camera->position();
384 const QSize size = mEngine->size();
385 sceneContext.screenSizePx = std::max( size.width(), size.height() );
393 QMatrix4x4 projMatrix;
394 switch ( mMap.projectionType() )
396 case Qt3DRender::QCameraLens::PerspectiveProjection:
398 float fovRadians = ( camera->fieldOfView() / 2.0f ) *
static_cast<float>( M_PI ) / 180.0f;
399 float fovCotan = std::cos( fovRadians ) / std::sin( fovRadians );
402 fovCotan / camera->aspectRatio(), 0, 0, 0,
410 case Qt3DRender::QCameraLens::OrthographicProjection:
412 Qt3DRender::QCameraLens *lens = camera->lens();
415 2.0f / ( lens->right() - lens->left() ), 0, 0, 0,
416 0, 2.0f / ( lens->top() - lens->bottom() ), 0, 0,
418 -( lens->left() + lens->right() ) / ( lens->right() - lens->left() ), -( lens->top() + lens->bottom() ) / ( lens->top() - lens->bottom() ), -1.0f, 1.0f
425 projMatrix = camera->projectionMatrix();
427 sceneContext.viewProjectionMatrix = projMatrix * camera->viewMatrix();
430 bool anyUpdated =
false;
431 for ( Qgs3DMapSceneEntity *entity : std::as_const( mSceneEntities ) )
433 if ( forceUpdate || ( entity->isEnabled() && entity->needsUpdate() ) )
436 entity->handleSceneUpdate( sceneContext );
437 if ( entity->hasReachedGpuMemoryLimit() )
447bool Qgs3DMapScene::updateCameraNearFarPlanes()
462 QMatrix4x4 viewMatrix = camera->viewMatrix();
468 for ( Qgs3DMapSceneEntity *se : std::as_const( mSceneEntities ) )
470 const QgsRange<float> depthRange = se->getNearFarPlaneRange( viewMatrix );
472 fnear = std::min( fnear, depthRange.
lower() );
473 ffar = std::max( ffar, depthRange.
upper() );
482 if ( fnear == 1e9 && ffar == 0 )
485 sceneZRange = sceneZRange.
isInfinite() ? QgsDoubleRange( 0.0, 0.0 ) : sceneZRange;
492 std::swap( fnear, ffar );
495 float newFar = ffar * 2;
496 float newNear = fnear / 2;
499 camera->setFarPlane( newFar );
500 camera->setNearPlane( newNear );
507void Qgs3DMapScene::onFrameTriggered(
float dt )
509 QgsEventTracing::addEvent( QgsEventTracing::EventType::Instant, u
"3D"_s, u
"Frame begins"_s );
511 mCameraController->frameTriggered( dt );
516 updateCameraNearFarPlanes();
519 static int frameCount = 0;
520 static float accumulatedTime = 0.0f;
522 if ( !mMap.isFpsCounterEnabled() )
530 accumulatedTime += dt;
531 if ( accumulatedTime >= 0.2f )
533 float fps = ( float ) frameCount / accumulatedTime;
535 accumulatedTime = 0.0f;
540void Qgs3DMapScene::update2DMapOverlay(
const QVector<QgsPointXY> &extent2DAsPoints )
542 QgsFrameGraph *frameGraph = mEngine->frameGraph();
545 if ( !mMap.is2DMapOverlayEnabled() )
547 if ( mMapOverlayEntity )
549 mMapOverlayEntity.reset();
551 overlayRenderView.
setEnabled( mMap.debugShadowMapEnabled() || mMap.debugDepthMapEnabled() );
555 if ( !mMapOverlayEntity )
557 QgsWindow3DEngine *
engine = qobject_cast<QgsWindow3DEngine *>( mEngine );
558 mMapOverlayEntity.reset(
new QgsMapOverlayEntity(
engine, &overlayRenderView, &mMap,
this ) );
559 mMapOverlayEntity->setEnabled(
true );
564 Qt3DRender::QCamera *camera = mEngine->camera();
565 const QgsVector3D extentCenter3D = mMap.worldToMapCoordinates( camera->position() );
566 const QgsPointXY extentCenter2D( extentCenter3D.
x(), extentCenter3D.
y() );
573 double minHalfExtent = std::numeric_limits<double>::max();
574 double maxHalfExtent = 0.0;
575 for (
const QgsPointXY &extentPoint : extent2DAsPoints )
577 const double distance = extentCenter2D.distance( extentPoint );
578 minHalfExtent = std::min( minHalfExtent, distance );
579 maxHalfExtent = std::max( maxHalfExtent, distance );
583 const double sceneHalfExtent = 0.6 * std::max( fullExtent.
width(), fullExtent.
height() );
585 minHalfExtent = std::min( 50., minHalfExtent );
586 maxHalfExtent = std::min( 100., maxHalfExtent );
587 const double smoothFactor = std::sin( mCameraController->pitch() / 90.0 * M_PI_2 );
590 const double adjustedHalfExtent = std::min( 3.0 * ( minHalfExtent + smoothFactor * maxHalfExtent ), sceneHalfExtent );
593 const bool showFrustum = mMap.viewFrustumVisualizationEnabled();
594 mMapOverlayEntity->update( overviewExtent, extent2DAsPoints, mCameraController->yaw(), showFrustum );
597void Qgs3DMapScene::createTerrain()
601 mSceneEntities.removeOne( mTerrain );
609 mSceneEntities.removeOne( mGlobe );
615 if ( !mTerrainUpdateScheduled )
618 QTimer::singleShot( 0,
this, &Qgs3DMapScene::createTerrainDeferred );
619 mTerrainUpdateScheduled =
true;
628void Qgs3DMapScene::createTerrainDeferred()
630 QgsChunkedEntity *terrainOrGlobe =
nullptr;
634 mGlobe =
new QgsGlobeEntity( &mMap );
635 terrainOrGlobe = mGlobe;
637 else if ( mMap.sceneMode() ==
Qgis::SceneMode::Local && mMap.terrainRenderingEnabled() && mMap.terrainGenerator() )
639 double tile0width = mMap.terrainGenerator()->rootChunkExtent().width();
640 int maxZoomLevel =
Qgs3DUtils::maxZoomLevel( tile0width, mMap.terrainSettings()->mapTileResolution(), mMap.terrainSettings()->maximumGroundError() );
641 const QgsBox3D rootBox3D = mMap.terrainGenerator()->rootChunkBox3D( mMap );
642 float rootError = mMap.terrainGenerator()->rootChunkError( mMap );
643 const QgsBox3D clippingBox3D( mMap.extent(), rootBox3D.
zMinimum(), rootBox3D.
zMaximum() );
644 mMap.terrainGenerator()->setupQuadtree( rootBox3D, rootError, maxZoomLevel, clippingBox3D );
646 mTerrain =
new QgsTerrainEntity( &mMap );
647 terrainOrGlobe = mTerrain;
650 if ( terrainOrGlobe )
653 QgsFrameGraph *frameGraph = mEngine->frameGraph();
657 terrainOrGlobe->setParent(
this );
658 terrainOrGlobe->setShowBoundingBoxes( mMap.showTerrainBoundingBoxes() );
660 mSceneEntities << terrainOrGlobe;
663 connect( terrainOrGlobe, &Qgs3DMapSceneEntity::newEntityCreated,
this, [
this]( Qt3DCore::QEntity *entity ) {
665 const QList<QgsGeoTransform *> transforms = entity->findChildren<QgsGeoTransform *>();
666 for ( QgsGeoTransform *transform : transforms )
668 transform->setOrigin( mMap.origin() );
672 handleClippingOnEntity( entity );
677 const QList<QgsMapLayer *>
layers = mMap.layers();
678 for ( QgsMapLayer *layer :
layers )
681 removeLayerEntity( layer );
684 addLayerEntity( layer );
689 mTerrainUpdateScheduled =
false;
692void Qgs3DMapScene::onBackgroundColorChanged()
694 mEngine->setClearColor( mMap.backgroundColor() );
697void Qgs3DMapScene::updateLights()
699 for ( Qt3DCore::QEntity *entity : std::as_const( mLightEntities ) )
700 entity->deleteLater();
701 mLightEntities.clear();
703 QgsFrameGraph *frameGraph = mEngine->frameGraph();
704 const QList<QgsLightSource *> newLights = mMap.lightSources();
705 for (
const QgsLightSource *source : newLights )
707 Qt3DCore::QEntity *entity = source->createEntity( mMap,
this );
709 mLightEntities.append( entity );
712 onShadowSettingsChanged();
715void Qgs3DMapScene::updateCameraLens()
717 mEngine->camera()->lens()->setFieldOfView( mMap.fieldOfView() );
718 mEngine->camera()->lens()->setProjectionType( mMap.projectionType() );
722void Qgs3DMapScene::onLayerRenderer3DChanged()
724 QgsMapLayer *layer = qobject_cast<QgsMapLayer *>( sender() );
728 removeLayerEntity( layer );
731 addLayerEntity( layer );
734void Qgs3DMapScene::onLayersChanged()
736 QSet<QgsMapLayer *> layersBefore = qgis::listToSet( mLayerEntities.keys() );
737 QList<QgsMapLayer *> layersAdded;
738 const QList<QgsMapLayer *>
layers = mMap.layers();
739 for ( QgsMapLayer *layer :
layers )
741 if ( !layersBefore.contains( layer ) )
743 layersAdded << layer;
747 layersBefore.remove( layer );
752 for ( QgsMapLayer *layer : std::as_const( layersBefore ) )
754 removeLayerEntity( layer );
757 for ( QgsMapLayer *layer : std::as_const( layersAdded ) )
759 addLayerEntity( layer );
765 const QList<QgsMapLayer *>
layers = mLayerEntities.keys();
770 if ( temporalProperties->isActive() )
772 removeLayerEntity( layer );
773 addLayerEntity( layer );
781 Q_ASSERT( sceneNewEntity );
783 mSceneEntities.append( sceneNewEntity );
785 sceneNewEntity->setParent(
this );
787 finalizeNewEntity( sceneNewEntity );
789 connect( sceneNewEntity, &Qgs3DMapSceneEntity::newEntityCreated,
this, [
this]( Qt3DCore::QEntity *entity ) {
790 finalizeNewEntity( entity );
792 updateCameraNearFarPlanes();
802 Q_ASSERT( sceneEntity );
804 mSceneEntities.removeOne( sceneEntity );
806 sceneEntity->deleteLater();
810void Qgs3DMapScene::addLayerEntity(
QgsMapLayer *layer )
822 if ( renderer->
type() ==
"vector"_L1 )
830 mModelVectorLayers.append( layer );
834 else if ( renderer->
type() ==
"rulebased"_L1 )
837 for (
auto rule : rules )
839 const QgsPoint3DSymbol *pointSymbol =
dynamic_cast<const QgsPoint3DSymbol *
>( rule->symbol() );
842 mModelVectorLayers.append( layer );
850 QgsMeshLayer3DRenderer *meshRenderer =
static_cast<QgsMeshLayer3DRenderer *
>( renderer );
851 meshRenderer->
setLayer(
static_cast<QgsMeshLayer *
>( layer ) );
855 QgsMesh3DSymbol *sym = meshRenderer->
symbol()->
clone();
861 QgsPointCloudLayer3DRenderer *pointCloudRenderer =
static_cast<QgsPointCloudLayer3DRenderer *
>( renderer );
862 pointCloudRenderer->
setLayer(
static_cast<QgsPointCloudLayer *
>( layer ) );
866 QgsTiledSceneLayer3DRenderer *tiledSceneRenderer =
static_cast<QgsTiledSceneLayer3DRenderer *
>( renderer );
867 tiledSceneRenderer->
setLayer(
static_cast<QgsTiledSceneLayer *
>( layer ) );
871 auto annotationLayerRenderer = qgis::down_cast<QgsAnnotationLayer3DRenderer *>( renderer );
872 annotationLayerRenderer->setLayer( qobject_cast<QgsAnnotationLayer *>( layer ) );
875 Qt3DCore::QEntity *newEntity = renderer->
createEntity( &mMap );
878 mLayerEntities.insert( layer, newEntity );
880 if ( Qgs3DMapSceneEntity *sceneNewEntity = qobject_cast<Qgs3DMapSceneEntity *>( newEntity ) )
887 newEntity->setParent(
this );
888 finalizeNewEntity( newEntity );
897 QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( layer );
910 QgsPointCloudLayer *pclayer = qobject_cast<QgsPointCloudLayer *>( layer );
916void Qgs3DMapScene::removeLayerEntity(
QgsMapLayer *layer )
918 Qt3DCore::QEntity *entity = mLayerEntities.take( layer );
920 if ( Qgs3DMapSceneEntity *sceneEntity = qobject_cast<Qgs3DMapSceneEntity *>( entity ) )
928 entity->deleteLater();
935 QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( layer );
939 mModelVectorLayers.removeAll( layer );
949 QgsPointCloudLayer *pclayer = qobject_cast<QgsPointCloudLayer *>( layer );
956void Qgs3DMapScene::finalizeNewEntity( Qt3DCore::QEntity *newEntity )
959 const QList<QgsGeoTransform *> transforms = newEntity->findChildren<QgsGeoTransform *>();
960 for ( QgsGeoTransform *transform : transforms )
962 transform->setOrigin( mMap.origin() );
966 handleClippingOnEntity( newEntity );
970 const QList<QgsLineMaterial *> childLineMaterials = newEntity->findChildren<QgsLineMaterial *>();
971 for ( QgsLineMaterial *lm : childLineMaterials )
975 lm->setViewportSize( mEngine->size() );
978 const QList<QgsPoint3DBillboardMaterial *> childBillboardMaterials = newEntity->findChildren<QgsPoint3DBillboardMaterial *>();
979 for ( QgsPoint3DBillboardMaterial *bm : childBillboardMaterials )
983 bm->setViewportSize( mEngine->size() );
986 QgsFrameGraph *frameGraph = mEngine->frameGraph();
990 const QVector<Qt3DRender::QLayer *>
layers = newEntity->componentsOfType<Qt3DRender::QLayer>();
1000 const QList<Qt3DRender::QMaterial *> childMaterials = newEntity->findChildren<Qt3DRender::QMaterial *>();
1001 for ( Qt3DRender::QMaterial *material : childMaterials )
1004 if ( Qt3DExtras::QDiffuseSpecularMaterial *ph = qobject_cast<Qt3DExtras::QDiffuseSpecularMaterial *>( material ) )
1006 if ( ph->diffuse().value<QColor>().alphaF() != 1.0f )
1008 Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>( ph->parent() );
1009 if ( entity && !entity->components().contains( transparentLayer ) )
1011 entity->addComponent( transparentLayer );
1032 else if ( QgsPoint3DBillboardMaterial *billboardMaterial = qobject_cast<QgsPoint3DBillboardMaterial *>( material ) )
1034 Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>( billboardMaterial->parent() );
1035 if ( entity && !entity->components().contains( transparentLayer ) )
1037 entity->addComponent( transparentLayer );
1044 Qt3DRender::QEffect *effect = material->effect();
1047 const QVector<Qt3DRender::QParameter *> parameters = effect->parameters();
1048 for (
const Qt3DRender::QParameter *parameter : parameters )
1050 if ( parameter->name() ==
"opacity" && parameter->value() != 1.0f )
1052 Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>( material->parent() );
1053 if ( entity && !entity->components().contains( transparentLayer ) )
1055 entity->addComponent( transparentLayer );
1065int Qgs3DMapScene::maximumTextureSize()
const
1067 QSurface *surface = mEngine->surface();
1068 QOpenGLContext context;
1070 bool success = context.makeCurrent( surface );
1074 QOpenGLFunctions openglFunctions = QOpenGLFunctions( &context );
1077 openglFunctions.initializeOpenGLFunctions();
1078 openglFunctions.glGetIntegerv( GL_MAX_TEXTURE_SIZE, &size );
1087void Qgs3DMapScene::addCameraViewCenterEntity( Qt3DRender::QCamera *camera )
1089 mEntityCameraViewCenter =
new Qt3DCore::QEntity;
1091 Qt3DCore::QTransform *trCameraViewCenter =
new Qt3DCore::QTransform;
1092 mEntityCameraViewCenter->addComponent( trCameraViewCenter );
1093 connect( camera, &Qt3DRender::QCamera::viewCenterChanged,
this, [trCameraViewCenter, camera] { trCameraViewCenter->setTranslation( camera->viewCenter() ); } );
1095 Qt3DExtras::QPhongMaterial *materialCameraViewCenter =
new Qt3DExtras::QPhongMaterial;
1096 materialCameraViewCenter->setAmbient( Qt::red );
1097 mEntityCameraViewCenter->addComponent( materialCameraViewCenter );
1099 Qt3DExtras::QSphereMesh *rendererCameraViewCenter =
new Qt3DExtras::QSphereMesh;
1100 rendererCameraViewCenter->setRadius( 10 );
1101 mEntityCameraViewCenter->addComponent( rendererCameraViewCenter );
1103 mEntityCameraViewCenter->setEnabled( mMap.showCameraViewCenter() );
1104 mEntityCameraViewCenter->setParent(
this );
1111 if ( mSceneState == state )
1113 mSceneState = state;
1117void Qgs3DMapScene::updateSceneState()
1119 if ( mTerrainUpdateScheduled )
1125 for ( Qgs3DMapSceneEntity *entity : std::as_const( mSceneEntities ) )
1127 if ( entity->isEnabled() && entity->pendingJobsCount() > 0 )
1134 setSceneState(
Ready );
1137void Qgs3DMapScene::onSkyboxSettingsChanged()
1139 QgsSkyboxSettings skyboxSettings = mMap.skyboxSettings();
1142 mSkybox->deleteLater();
1146 mEngine->setFrustumCullingEnabled( !mMap.isSkyboxEnabled() );
1148 if ( mMap.isSkyboxEnabled() )
1150 QMap<QString, QString> faces;
1155 mSkybox =
new QgsCubeFacesSkyboxEntity( faces[u
"posX"_s], faces[u
"posY"_s], faces[u
"posZ"_s], faces[u
"negX"_s], faces[u
"negY"_s], faces[u
"negZ"_s],
this );
1164void Qgs3DMapScene::onShadowSettingsChanged()
1166 mEngine->frameGraph()->updateShadowSettings( mMap.shadowSettings(), mMap.lightSources() );
1169void Qgs3DMapScene::onAmbientOcclusionSettingsChanged()
1171 mEngine->frameGraph()->updateAmbientOcclusionSettings( mMap.ambientOcclusionSettings() );
1174void Qgs3DMapScene::onDebugShadowMapSettingsChanged()
1176 mEngine->frameGraph()->updateDebugShadowMapSettings( mMap );
1179void Qgs3DMapScene::onDebugDepthMapSettingsChanged()
1181 mEngine->frameGraph()->updateDebugDepthMapSettings( mMap );
1184void Qgs3DMapScene::onDebugOverlayEnabledChanged()
1186 mEngine->frameGraph()->setDebugOverlayEnabled( mMap.isDebugOverlayEnabled() );
1187 mEngine->renderSettings()->setRenderPolicy( mMap.isDebugOverlayEnabled() ? Qt3DRender::QRenderSettings::Always : Qt3DRender::QRenderSettings::OnDemand );
1190void Qgs3DMapScene::onEyeDomeShadingSettingsChanged()
1192 mEngine->frameGraph()->updateEyeDomeSettings( mMap );
1195void Qgs3DMapScene::onShowMapOverlayChanged()
1198 update2DMapOverlay( extent2D );
1201void Qgs3DMapScene::onCameraMovementSpeedChanged()
1203 mCameraController->setCameraMovementSpeed( mMap.cameraMovementSpeed() );
1206void Qgs3DMapScene::onCameraNavigationModeChanged()
1208 mCameraController->setCameraNavigationMode( mMap.cameraNavigationMode() );
1213 QVector<QString> notParsedLayers;
1224 for (
auto it = mLayerEntities.constBegin(); it != mLayerEntities.constEnd(); ++it )
1227 Qt3DCore::QEntity *rootEntity = it.value();
1229 switch ( layerType )
1233 notParsedLayers.push_back( layer->
name() );
1243 notParsedLayers.push_back( layer->
name() );
1257 if ( !notParsedLayers.empty() )
1259 QString message = tr(
"The following layers were not exported:" ) +
"\n";
1260 for (
const QString &layerName : notParsedLayers )
1261 message += layerName +
"\n";
1270 QVector<const QgsChunkNode *> chunks;
1271 if ( !mLayerEntities.contains( layer ) )
1273 if ( QgsChunkedEntity *
c = qobject_cast<QgsChunkedEntity *>( mLayerEntities[layer] ) )
1275 const QList<QgsChunkNode *> activeNodes =
c->activeNodes();
1276 for ( QgsChunkNode *n : activeNodes )
1277 chunks.push_back( n );
1284 return mMap.extent();
1289 double zMin = std::numeric_limits<double>::max();
1290 double zMax = std::numeric_limits<double>::lowest();
1291 if ( mMap.terrainRenderingEnabled() && mTerrain && !ignoreTerrain )
1293 const QgsBox3D box3D = mTerrain->rootNode()->box3D();
1294 zMin = std::min( zMin, box3D.
zMinimum() );
1295 zMax = std::max( zMax, box3D.
zMaximum() );
1298 for (
auto it = mLayerEntities.constBegin(); it != mLayerEntities.constEnd(); it++ )
1301 switch ( layer->
type() )
1307 zMin = std::min( zMin, zRange.
lower() );
1308 zMax = std::max( zMax, zRange.
upper() );
1313 QgsMeshLayer *meshLayer = qobject_cast<QgsMeshLayer *>( layer );
1321 zMin = std::min( zMin, verticalGroupMetadata.
minimum() * verticalScale );
1322 zMax = std::max( zMax, verticalGroupMetadata.
maximum() * verticalScale );
1332 zMin = std::min( zMin, zRange.
lower() );
1333 zMax = std::max( zMax, zRange.
upper() );
1346 const QgsDoubleRange zRange( std::min( zMin, std::numeric_limits<double>::max() ), std::max( zMax, std::numeric_limits<double>::lowest() ) );
1357 mEntityRotationCenter =
new Qt3DCore::QEntity;
1359 Qt3DCore::QTransform *trRotationCenter =
new Qt3DCore::QTransform;
1360 mEntityRotationCenter->addComponent( trRotationCenter );
1361 Qt3DExtras::QPhongMaterial *materialRotationCenter =
new Qt3DExtras::QPhongMaterial;
1362 materialRotationCenter->setAmbient( Qt::blue );
1363 mEntityRotationCenter->addComponent( materialRotationCenter );
1364 Qt3DExtras::QSphereMesh *rendererRotationCenter =
new Qt3DExtras::QSphereMesh;
1365 rendererRotationCenter->setRadius( 10 );
1366 mEntityRotationCenter->addComponent( rendererRotationCenter );
1367 mEntityRotationCenter->setEnabled(
false );
1368 mEntityRotationCenter->setParent(
this );
1375void Qgs3DMapScene::on3DAxisSettingsChanged()
1379 m3DAxis->onAxisSettingsChanged();
1383 if ( QgsWindow3DEngine *
engine =
dynamic_cast<QgsWindow3DEngine *
>( mEngine ) )
1385 m3DAxis =
new Qgs3DAxis(
static_cast<Qgs3DMapCanvas *
>(
engine->window() ),
engine->root(),
this, mCameraController, &mMap );
1390void Qgs3DMapScene::onOriginChanged()
1392 const QList<QgsGeoTransform *> geoTransforms = findChildren<QgsGeoTransform *>();
1393 for ( QgsGeoTransform *transform : geoTransforms )
1395 transform->setOrigin( mMap.origin() );
1398 const QList<QgsGeoTransform *> rubberBandGeoTransforms = mEngine->frameGraph()->rubberBandsRootEntity()->findChildren<QgsGeoTransform *>();
1399 for ( QgsGeoTransform *transform : rubberBandGeoTransforms )
1401 transform->setOrigin( mMap.origin() );
1404 const QgsVector3D oldOrigin = mCameraController->origin();
1405 mCameraController->setOrigin( mMap.origin() );
1407 if ( !mClipPlanesEquations.isEmpty() )
1416 QList<QVector4D> newPlanes;
1417 QgsVector3D originShift = mMap.origin() - oldOrigin;
1418 for ( QVector4D plane : std::as_const( mClipPlanesEquations ) )
1420 plane.setW( originShift.
x() * plane.x() + originShift.
y() * plane.y() + originShift.
z() * plane.z() + plane.w() );
1421 newPlanes.append( plane );
1427void Qgs3DMapScene::handleClippingOnEntity( QEntity *entity )
const
1429 if ( mClipPlanesEquations.isEmpty() )
1431 for ( QgsMaterial *material : entity->componentsOfType<QgsMaterial>() )
1433 material->disableClipping();
1438 for ( QgsMaterial *material : entity->componentsOfType<QgsMaterial>() )
1440 material->enableClipping( mClipPlanesEquations );
1446 for ( QObject *child : entity->children() )
1448 Qt3DCore::QEntity *childEntity = qobject_cast<Qt3DCore::QEntity *>( child );
1451 handleClippingOnEntity( childEntity );
1456void Qgs3DMapScene::handleClippingOnAllEntities()
const
1460 for (
auto it = mLayerEntities.constBegin(); it != mLayerEntities.constEnd(); ++it )
1462 handleClippingOnEntity( it.value() );
1466 handleClippingOnEntity( mTerrain );
1470 handleClippingOnEntity( mGlobe );
1478 QgsDebugMsgLevel( u
"Qgs3DMapScene::enableClipping: it is not possible to use more than %1 clipping planes."_s.arg( mMaxClipPlanes ), 2 );
1486 handleClippingOnAllEntities();
1491 mClipPlanesEquations.clear();
1494 mEngine->frameGraph()->removeClipPlanes();
1497 handleClippingOnAllEntities();
1500void Qgs3DMapScene::onStopUpdatesChanged()
1505void Qgs3DMapScene::schedule2DMapOverlayUpdate()
1508 if ( mMap.is2DMapOverlayEnabled() && mOverlayUpdateTimer && !mOverlayUpdateTimer->isActive() )
1510 mOverlayUpdateTimer->start();
1514void Qgs3DMapScene::applyPendingOverlayUpdate()
1516 if ( mMap.is2DMapOverlayEnabled() )
1519 update2DMapOverlay( extent2D );
LayerType
Types of layers that can be added to a map.
@ Group
Composite group layer. Added in QGIS 3.24.
@ Plugin
Plugin based layer.
@ TiledScene
Tiled scene layer. Added in QGIS 3.34.
@ Annotation
Contains freeform, georeferenced annotations. Added in QGIS 3.16.
@ VectorTile
Vector tile layer. Added in QGIS 3.14.
@ Mesh
Mesh layer. Added in QGIS 3.2.
@ PointCloud
Point cloud layer. Added in QGIS 3.18.
@ Globe
Scene is represented as a globe using a geocentric CRS.
@ Local
Local scene based on a projected CRS.
Manages the various settings the user can choose from when exporting a 3D scene.
bool exportNormals() const
Returns whether normals will be exported.
int terrrainResolution() const
Returns the terrain resolution.
QString sceneFolderPath() const
Returns the scene folder path.
float scale() const
Returns the scale of the exported model.
int terrainTextureResolution() const
Returns the terrain texture resolution.
bool terrainExportEnabled() const
Returns whether terrain export is enabled.
QString sceneName() const
Returns the scene name.
bool smoothEdges() const
Returns whether triangles edges will look smooth.
bool exportTextures() const
Returns whether textures will be exported.
void viewed2DExtentFrom3DChanged(QVector< QgsPointXY > extent)
Emitted when the viewed 2D extent seen by the 3D camera has changed.
QList< QVector4D > clipPlaneEquations() const
Returns list of clipping planes if clipping is enabled, otherwise an empty list.
static std::function< QMap< QString, Qgs3DMapScene * >()> sOpenScenesFunction
Static function for returning open 3D map scenes.
void fpsCountChanged(float fpsCount)
Emitted when the FPS count changes.
void setViewFrom2DExtent(const QgsRectangle &extent)
Resets camera view to show the extent extent (top view).
void disableClipping()
Disables OpenGL clipping.
QVector< const QgsChunkNode * > getLayerActiveChunkNodes(QgsMapLayer *layer) SIP_SKIP
Returns the active chunk nodes of layer.
void gpuMemoryLimitReached()
Emitted when one of the entities reaches its GPU memory limit and it is not possible to lower the GPU...
static Q_DECL_DEPRECATED QMap< QString, Qgs3DMapScene * > openScenes() SIP_DEPRECATED
Returns a map of 3D map scenes (by name) open in the QGIS application.
QgsCameraController * cameraController() const
Returns camera controller.
SceneState
Enumeration of possible states of the 3D scene.
@ Ready
The scene is fully loaded/updated.
@ Updating
The scene is still being loaded/updated.
bool exportScene(const Qgs3DMapExportSettings &exportSettings)
Exports the scene according to the scene export settings Returns false if the operation failed.
int totalPendingJobsCount() const
Returns number of pending jobs for all chunked entities.
QList< QgsMapLayer * > layers() const SIP_SKIP
Returns the layers that contain chunked entities.
void addSceneEntity(Qgs3DMapSceneEntity *entity) SIP_SKIP
Adds a 3D map scene entity to the scene.
void updateTemporal()
Updates the temporale entities.
void totalPendingJobsCountChanged()
Emitted when the total number of pending jobs changes.
Qgs3DMapScene(Qgs3DMapSettings &map, QgsAbstract3DEngine *engine) SIP_SKIP
Constructs a 3D scene based on map settings and Qt 3D renderer configuration.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is activated or deactivated.
void removeSceneEntity(Qgs3DMapSceneEntity *entity) SIP_SKIP
Removes a 3D scene entity for the scene.
QgsDoubleRange elevationRange(bool ignoreTerrain=false) const
Returns the scene's elevation range.
QgsRectangle sceneExtent() const
Returns the scene extent in the map's CRS.
void sceneStateChanged()
Emitted when the scene's state has changed.
QgsAbstract3DEngine * engine() const SIP_SKIP
Returns the abstract 3D engine.
QVector< QgsPointXY > viewFrustum2DExtent() const
Calculates the 2D extent viewed by the 3D camera as the vertices of the viewed trapezoid.
void enableClipping(const QList< QVector4D > &clipPlaneEquations)
Enables OpenGL clipping based on the planes equations defined in clipPlaneEquations.
void terrainEntityChanged()
Emitted when the current terrain entity is replaced by a new one.
void viewZoomFull()
Resets camera view to show the whole scene (top view).
double worldSpaceError(double epsilon, double distance) const
Given screen error (in pixels) and distance from camera (in 3D world coordinates),...
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void originChanged()
Emitted when the world's origin point has been shifted.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
void backgroundColorChanged()
Emitted when the background color has changed.
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void show2DMapOverlayChanged()
Emitted when the 2D map overlay is enabled or disabled.
bool stopUpdates() const
Returns whether the scene updates on camera movement.
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
void stopUpdatesChanged()
Emitted when the flag whether to keep updating scene has changed.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
void terrainSettingsChanged()
Emitted when the terrain settings are changed.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
Entity that handles the exporting of 3D scenes.
bool save(const QString &sceneName, const QString &sceneFolderPath, int precision=6) const
Saves the scene to a .obj file Returns false if the operation failed.
void setExportTextures(bool exportTextures)
Sets whether the textures will be exported.
void parseTerrain(QgsTerrainEntity *terrain, const QString &layer)
Creates terrain export objects from the terrain entity.
void setTerrainResolution(int resolution)
Sets the terrain resolution.
void setTerrainTextureResolution(int resolution)
Sets the terrain texture resolution.
bool parseVectorLayerEntity(Qt3DCore::QEntity *entity, QgsVectorLayer *layer)
Creates necessary export objects from entity if it represents valid vector layer entity Returns false...
void setScale(float scale)
Sets the scale of the exported 3D model.
void setExportNormals(bool exportNormals)
Sets whether the normals will be exported.
void setSmoothEdges(bool smoothEdges)
Sets whether the triangles will look smooth.
void setTerrainExportEnabled(bool enabled)
Sets whether terrain export is enabled.
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
static void computeBoundingBoxNearFarPlanes(const QgsAABB &bbox, const QMatrix4x4 &viewMatrix, float &fnear, float &ffar)
This routine computes nearPlane farPlane from the closest and farthest corners point of bounding box ...
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
static int openGlMaxClipPlanes(QSurface *surface)
Gets the maximum number of clip planes that can be used.
Base class for 3D engine implementation.
void sizeChanged()
Emitted after a call to setSize().
virtual Qt3DRender::QCamera * camera()=0
Returns pointer to the engine's camera entity.
virtual QSize size() const =0
Returns size of the engine's rendering area in pixels.
Base class for all renderers that participate in 3D views.
virtual QString type() const =0
Returns unique identifier of the renderer class (used to identify subclass).
virtual Qt3DCore::QEntity * createEntity(Qgs3DMapSettings *map) const =0
Returns a 3D entity that will be used to show renderer's data in 3D scene.
virtual void setEnabled(bool enable)
Enable or disable via enable the render view sub tree.
Base class for 3D renderers that are based on vector layers.
static QgsSourceCache * sourceCache()
Returns the application's source cache, used for caching embedded and remote source strings as local ...
A 3-dimensional box composed of x, y, z coordinates.
double zMaximum() const
Returns the maximum z value.
double zMinimum() const
Returns the minimum z value.
Object that controls camera movement based on user input.
Qt3DRender::QCamera * camera() const
Returns camera that is being controlled.
float distance() const
Returns distance of the camera from the point it is looking at.
void cameraChanged()
Emitted when camera has been updated.
void cameraRotationCenterChanged(QVector3D position)
Emitted when the camera rotation center changes.
QgsRange which stores a range of double values.
bool isInfinite() const
Returns true if the range consists of all possible values.
Qt3DRender::QLayer * renderLayer()
Returns a layer object used to indicate that the object is transparent.
Qt3DRender::QLayer * transparentObjectLayer()
Returns a layer object used to indicate that the object is transparent.
QgsHighlightsRenderView & highlightsRenderView()
Returns the highlights renderview, used for rendering highlight overlays of identified features.
QgsForwardRenderView & forwardRenderView()
Returns forward renderview.
QgsOverlayTextureRenderView & overlayTextureRenderView()
Returns overlay texture renderview.
QgsShadowRenderView & shadowRenderView()
Returns shadow renderview.
Qt3DRender::QLayer * highlightsLayer()
Returns a layer that should be attached to entities meant to be rendered by QgsHighlightsRenderView.
virtual QgsDoubleRange calculateZRange(QgsMapLayer *layer) const
Attempts to calculate the overall elevation or z range for the specified layer, using the settings de...
Base class for storage of map layer temporal properties.
Base class for all map layer types.
QgsAbstract3DRenderer * renderer3D() const
Returns 3D renderer associated with the layer.
void request3DUpdate()
Signal emitted when a layer requires an update in any 3D maps.
void renderer3DChanged()
Signal emitted when 3D renderer associated with the layer has changed.
void rendererChanged()
Signal emitted when renderer is changed.
virtual QgsMapLayerTemporalProperties * temporalProperties()
Returns the layer's temporal properties.
void layerModified()
Emitted when modifications has been done on layer.
double verticalScale() const
Returns mesh vertical scale.
int verticalDatasetGroupIndex() const
Returns the index of the dataset group that will be used to render the vertical component of the 3D m...
void setMaximumTextureSize(int maximumTextureSize)
Sets the maximum texture size supported by the hardware Used to store the GL_MAX_TEXTURE_SIZE value t...
QgsMesh3DSymbol * clone() const override SIP_FACTORY
Returns a new instance of the symbol with the same settings.
3D renderer that renders all mesh triangles of a mesh layer.
void setSymbol(QgsMesh3DSymbol *symbol)
Sets 3D symbol associated with the renderer.
const QgsMesh3DSymbol * symbol() const
Returns 3D symbol associated with the renderer.
void setLayer(QgsMeshLayer *layer)
Sets vector layer associated with the renderer.
Represents a mesh layer supporting display of data on structured or unstructured meshes.
QgsMeshDatasetGroupMetadata datasetGroupMetadata(const QgsMeshDatasetIndex &index) const
Returns the dataset groups metadata.
virtual void showMessage(bool blocking=true)=0
display the message to the user and deletes itself
3D symbol that draws point geometries as 3D objects using one of the predefined shapes.
Qgis::Point3DShape shape() const
Returns 3D shape for points.
QVariant shapeProperty(const QString &property) const
Returns the value for a specific shape property.
void setLayer(QgsPointCloudLayer *layer)
Sets point cloud layer associated with the renderer.
Represents a map layer supporting display of point clouds.
QgsMapLayerElevationProperties * elevationProperties() override
Returns the layer's elevation properties.
void subsetStringChanged()
Emitted when the layer's subset string has changed.
T lower() const
Returns the lower bound of the range.
T upper() const
Returns the upper bound of the range.
bool isEmpty() const
Returns true if the range is empty, ie the lower bound equals (or exceeds) the upper bound and either...
A representation of a ray in 3D.
QVector3D origin() const
Returns the origin of the ray.
QVector3D direction() const
Returns the direction of the ray see setDirection().
A rectangle specified with double values.
static QgsRectangle fromCenterAndSize(const QgsPointXY ¢er, double width, double height)
Creates a new rectangle, given the specified center point and width and height.
A child rule for a QgsRuleBased3DRenderer.
QList< QgsRuleBased3DRenderer::Rule * > RuleList
Qt3DRender::QLayer * entityCastingShadowsLayer() const
Returns the layer to be used by entities to be included in this renderview.
QMap< QString, QString > cubeMapFacesPaths() const
Returns a map containing the path of each texture specified by the user.
QgsSkyboxEntity::SkyboxType skyboxType() const
Returns the type of the skybox.
QString panoramicTexturePath() const
Returns the panoramic texture path of a skybox of type "Panormaic skybox".
void remoteSourceFetched(const QString &url)
Emitted when the cache has finished retrieving a 3D model from a remote url.
void setLayer(QgsTiledSceneLayer *layer)
Sets tiled scene layer associated with the renderer.
Represents a map layer supporting display of tiled scene objects.
QgsMapLayerElevationProperties * elevationProperties() override
Returns the layer's elevation properties.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
QString toString(int precision=17) const
Returns a string representation of the 3D vector.
double x() const
Returns X coordinate.
3D renderer that renders all features of a vector layer with the same 3D symbol.
const QgsAbstract3DSymbol * symbol() const
Returns 3D symbol associated with the renderer.
Represents a vector layer which manages a vector based dataset.
void subsetStringChanged()
Emitted when the layer's subset string has changed.
Q_INVOKABLE Qgis::GeometryType geometryType() const
Returns point, line or polygon.
void selectionChanged(const QgsFeatureIds &selected, const QgsFeatureIds &deselected, bool clearAndSelect)
Emitted when selection was changed.
As part of the API refactoring and improvements which landed in the Processing API was substantially reworked from the x version This was done in order to allow much of the underlying Processing framework to be ported into c
bool qgsFloatNear(float a, float b, float epsilon=4 *FLT_EPSILON)
Compare two floats (but allow some difference).
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)