QGIS API Documentation
3.8.0-Zanzibar (11aff65)
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3 3D symbol that draws mesh geometry as planar triangles. More...
#include <qgsmesh3dsymbol.h>
Public Member Functions | |
QgsMesh3DSymbol ()=default | |
Constructor for QgsMesh3DSymbol. More... | |
bool | addBackFaces () const |
Returns whether also triangles facing the other side will be created. More... | |
Qgs3DTypes::AltitudeClamping | altitudeClamping () const |
Returns method that determines altitude (whether to clamp to feature to terrain) More... | |
QgsAbstract3DSymbol * | clone () const override |
Returns a new instance of the symbol with the same settings. More... | |
float | height () const |
Returns height (altitude) of the symbol (in map units) More... | |
QgsPhongMaterialSettings | material () const |
Returns material used for shading of the symbol. More... | |
void | readXml (const QDomElement &elem, const QgsReadWriteContext &context) override |
Reads symbol configuration from the given DOM element. More... | |
void | setAddBackFaces (bool add) |
Sets whether also triangles facing the other side will be created. More... | |
void | setAltitudeClamping (Qgs3DTypes::AltitudeClamping altClamping) |
Sets method that determines altitude (whether to clamp to feature to terrain) More... | |
void | setHeight (float height) |
Sets height (altitude) of the symbol (in map units) More... | |
void | setMaterial (const QgsPhongMaterialSettings &material) |
Sets material used for shading of the symbol. More... | |
QString | type () const override |
Returns identifier of symbol type. Each 3D symbol implementation should return a different type. More... | |
void | writeXml (QDomElement &elem, const QgsReadWriteContext &context) const override |
Writes symbol configuration to the given DOM element. More... | |
Public Member Functions inherited from QgsAbstract3DSymbol | |
virtual | ~QgsAbstract3DSymbol ()=default |
QgsPropertyCollection & | dataDefinedProperties () |
Returns a reference to the symbol layer's property collection, used for data defined overrides. More... | |
const QgsPropertyCollection & | dataDefinedProperties () const |
Returns a reference to the symbol layer's property collection, used for data defined overrides. More... | |
void | setDataDefinedProperties (const QgsPropertyCollection &collection) |
Sets the symbol layer's property collection, used for data defined overrides. More... | |
Additional Inherited Members | |
Public Types inherited from QgsAbstract3DSymbol | |
enum | Property { PropertyHeight = 0, PropertyExtrusionHeight } |
Data definable properties. More... | |
Static Public Member Functions inherited from QgsAbstract3DSymbol | |
static const QgsPropertiesDefinition & | propertyDefinitions () |
Returns the symbol layer property definitions. More... | |
Protected Attributes inherited from QgsAbstract3DSymbol | |
QgsPropertyCollection | mDataDefinedProperties |
3 3D symbol that draws mesh geometry as planar triangles.
Definition at line 36 of file qgsmesh3dsymbol.h.
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default |
Constructor for QgsMesh3DSymbol.
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inline |
Returns whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 66 of file qgsmesh3dsymbol.h.
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inline |
Returns method that determines altitude (whether to clamp to feature to terrain)
Definition at line 49 of file qgsmesh3dsymbol.h.
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overridevirtual |
Returns a new instance of the symbol with the same settings.
Implements QgsAbstract3DSymbol.
Definition at line 20 of file qgsmesh3dsymbol.cpp.
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inline |
Returns height (altitude) of the symbol (in map units)
Definition at line 54 of file qgsmesh3dsymbol.h.
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inline |
Returns material used for shading of the symbol.
Definition at line 59 of file qgsmesh3dsymbol.h.
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overridevirtual |
Reads symbol configuration from the given DOM element.
Implements QgsAbstract3DSymbol.
Definition at line 46 of file qgsmesh3dsymbol.cpp.
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inline |
Sets whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 71 of file qgsmesh3dsymbol.h.
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inline |
Sets method that determines altitude (whether to clamp to feature to terrain)
Definition at line 51 of file qgsmesh3dsymbol.h.
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inline |
Sets height (altitude) of the symbol (in map units)
Definition at line 56 of file qgsmesh3dsymbol.h.
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inline |
Sets material used for shading of the symbol.
Definition at line 61 of file qgsmesh3dsymbol.h.
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inlineoverridevirtual |
Returns identifier of symbol type. Each 3D symbol implementation should return a different type.
Implements QgsAbstract3DSymbol.
Definition at line 42 of file qgsmesh3dsymbol.h.
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overridevirtual |
Writes symbol configuration to the given DOM element.
Implements QgsAbstract3DSymbol.
Definition at line 25 of file qgsmesh3dsymbol.cpp.