QGIS API Documentation  3.6.0-Noosa (5873452)
qgsrulebased3drenderer.h
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1 /***************************************************************************
2  qgsrulebased3drenderer.h
3  --------------------------------------
4  Date : January 2019
5  Copyright : (C) 2019 by Martin Dobias
6  Email : wonder dot sk at gmail dot com
7  ***************************************************************************
8  * *
9  * This program is free software; you can redistribute it and/or modify *
10  * it under the terms of the GNU General Public License as published by *
11  * the Free Software Foundation; either version 2 of the License, or *
12  * (at your option) any later version. *
13  * *
14  ***************************************************************************/
15 
16 #ifndef QGSRULEBASED3DRENDERER_H
17 #define QGSRULEBASED3DRENDERER_H
18 
19 #include "qgis_3d.h"
20 
21 #include "qgs3drendererregistry.h"
22 #include "qgsabstract3drenderer.h"
23 #include "qgsabstract3dsymbol.h"
24 
25 #include "qgsmaplayerref.h"
26 
27 class Qgs3DRenderContext;
28 class QgsFeature3DHandler;
29 
30 
41 {
42  public:
44 
46  QgsAbstract3DRenderer *createRenderer( QDomElement &elem, const QgsReadWriteContext &context ) override SIP_FACTORY;
47 };
48 
49 
62 {
63  public:
64 
65  class Rule;
66  typedef QList<QgsRuleBased3DRenderer::Rule *> RuleList;
67  typedef QMap<const QgsRuleBased3DRenderer::Rule *, QgsFeature3DHandler *> RuleToHandlerMap;
68 
74  class _3D_EXPORT Rule
75  {
76  public:
78  Rule( QgsAbstract3DSymbol *symbol SIP_TRANSFER, const QString &filterExp = QString(), const QString &description = QString(), bool elseRule = false );
79  ~Rule();
80 
82  Rule( const Rule &rh ) = delete;
84  Rule &operator=( const Rule &rh ) = delete;
85 
88  {
89  Filtered = 0,
91  Registered
92  };
93 
97  QgsAbstract3DSymbol *symbol() const { return mSymbol.get(); }
98 
103  QString filterExpression() const { return mFilterExp; }
104 
110  QString description() const { return mDescription; }
111 
117  bool active() const { return mIsActive; }
118 
124  bool isElse() const { return mElseRule; }
125 
127  QString ruleKey() const { return mRuleKey; }
128 
130  void setSymbol( QgsAbstract3DSymbol *symbol SIP_TRANSFER );
131 
137  void setFilterExpression( const QString &filterExp ) { mFilterExp = filterExp; initFilter(); }
138 
144  void setDescription( const QString &description ) { mDescription = description; }
145 
150  void setActive( bool state ) { mIsActive = state; }
151 
157  void setIsElse( bool iselse ) { mElseRule = iselse; }
158 
159  // TODO: needed?
161  void setRuleKey( const QString &key ) { mRuleKey = key; }
162 
163  // parent / child operations
164 
170  const QgsRuleBased3DRenderer::RuleList &children() const { return mChildren; }
171 
178 
184  QgsRuleBased3DRenderer::RuleList descendants() const;
185 
191  const QgsRuleBased3DRenderer::Rule *parent() const SIP_SKIP { return mParent; }
192 
198  QgsRuleBased3DRenderer::Rule *parent() { return mParent; }
199 
201  void appendChild( QgsRuleBased3DRenderer::Rule *rule SIP_TRANSFER );
202 
204  void insertChild( int i, QgsRuleBased3DRenderer::Rule *rule SIP_TRANSFER );
205 
207  void removeChildAt( int i );
208 
210  const QgsRuleBased3DRenderer::Rule *findRuleByKey( const QString &key ) const;
211 
217  QgsRuleBased3DRenderer::Rule *findRuleByKey( const QString &key ) SIP_SKIP;
218 
221 
222  // load / save
223 
230  static QgsRuleBased3DRenderer::Rule *create( const QDomElement &ruleElem, const QgsReadWriteContext &context ) SIP_FACTORY;
231 
233  QDomElement save( QDomDocument &doc, const QgsReadWriteContext &context ) const;
234 
235  // evaluation
236 
241  void createHandlers( QgsVectorLayer *layer, RuleToHandlerMap &handlers ) const SIP_SKIP;
242 
247  void prepare( const Qgs3DRenderContext &context, QSet<QString> &attributeNames, RuleToHandlerMap &handlers ) const SIP_SKIP;
248 
253  RegisterResult registerFeature( QgsFeature &feature, Qgs3DRenderContext &context, RuleToHandlerMap &handlers ) const SIP_SKIP;
254 
255  private:
256 #ifdef SIP_RUN
257  Rule( const QgsRuleBased3DRenderer::Rule &rh );
258 #endif
259 
267  bool isFilterOK( QgsFeature &f, Qgs3DRenderContext &context ) const;
268 
272  void initFilter();
273 
277  void updateElseRules();
278 
279  private:
280  Rule *mParent = nullptr; // parent rule (NULL only for root rule)
281  std::unique_ptr<QgsAbstract3DSymbol> mSymbol;
282  QString mFilterExp;
283  QString mDescription;
284  bool mElseRule = false;
285  RuleList mChildren;
286  RuleList mElseRules;
287  bool mIsActive = true; // whether it is enabled or not
288 
289  QString mRuleKey = QUuid::createUuid().toString(); // string used for unique identification of rule within labeling
290 
291  std::unique_ptr<QgsExpression> mFilter;
292  };
293 
294 
297  ~QgsRuleBased3DRenderer() override;
298 
300  void setLayer( QgsVectorLayer *layer );
302  QgsVectorLayer *layer() const;
303 
305  QgsRuleBased3DRenderer::Rule *rootRule() { return mRootRule; }
307  const Rule *rootRule() const SIP_SKIP { return mRootRule; }
308 
309  QString type() const override { return "rulebased"; }
310  QgsRuleBased3DRenderer *clone() const override SIP_FACTORY;
311  Qt3DCore::QEntity *createEntity( const Qgs3DMapSettings &map ) const override SIP_SKIP;
312 
313  void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
314  void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
315  void resolveReferences( const QgsProject &project ) override;
316 
317  private:
318  QgsMapLayerRef mLayerRef;
319  Rule *mRootRule = nullptr;
320 
321 };
322 
323 #endif // QGSRULEBASED3DRENDERER_H
The class is used as a container of context for various read/write operations on other objects...
Base class for all renderers that may to participate in 3D view.
QString type() const override
Returns unique identifier of the renderer class (used to identify subclass)
QList< QgsRuleBased3DRenderer::Rule * > RuleList
QgsRuleBased3DRenderer::RuleList & children()
Returns all children rules of this rule.
QMap< const QgsRuleBased3DRenderer::Rule *, QgsFeature3DHandler * > RuleToHandlerMap
void setDescription(const QString &description)
Set a human readable description for this rule.
QString filterExpression() const
A filter that will check if this rule applies.
QgsAbstract3DSymbol * symbol() const
Gets the labeling settings.
QString ruleKey() const
Unique rule identifier (for identification of rule within labeling, used as provider ID) ...
QString description() const
A human readable description for this rule.
The feature class encapsulates a single feature including its id, geometry and a list of field/values...
Definition: qgsfeature.h:55
3 Definition of the world
3 Abstract base class for 3D symbols that are used by VectorLayer3DRenderer objects.
3 Rule-based 3D renderer.
const Rule * rootRule() const
Returns pointer to the root rule.
QgsRuleBased3DRenderer::Rule * parent()
The parent rule.
#define SIP_SKIP
Definition: qgis_sip.h:119
bool active() const
Returns if this rule is active.
#define SIP_TRANSFER
Definition: qgis_sip.h:36
Reads and writes project states.
Definition: qgsproject.h:89
#define SIP_FACTORY
Definition: qgis_sip.h:69
QgsRuleBased3DRenderer::Rule * rootRule()
Returns pointer to the root rule.
void setFilterExpression(const QString &filterExp)
Set the expression used to check if a given feature shall be rendered with this rule.
RegisterResult
The result of registering a rule.
bool isElse() const
Check if this rule is an ELSE rule.
const QgsRuleBased3DRenderer::RuleList & children() const
Returns all children rules of this rule.
void setIsElse(bool iselse)
Sets if this rule is an ELSE rule.
void setActive(bool state)
Sets if this rule is active.
Base metadata class for 3D renderers.
Represents a vector layer which manages a vector based data sets.
void setRuleKey(const QString &key)
Override the assigned rule key (should be used just internally by rule-based renderer) ...
const QgsRuleBased3DRenderer::Rule * parent() const
The parent rule.
virtual QgsAbstract3DRenderer * createRenderer(QDomElement &elem, const QgsReadWriteContext &context)=0
Returns new instance of the renderer given the DOM element.
3 Metadata for rule-based 3D renderer to allow creation of its instances from XML ...