18 #ifndef QGSPROCESSINGPROVIDER_H 19 #define QGSPROCESSINGPROVIDER_H 21 #include "qgis_core.h" 56 virtual QIcon icon()
const;
62 virtual QString svgIconPath()
const;
71 virtual QString id()
const = 0;
79 virtual QString helpId()
const;
87 virtual QString name()
const = 0;
99 virtual QString longName()
const;
117 virtual QStringList supportedOutputRasterLayerExtensions()
const;
126 virtual QStringList supportedOutputVectorLayerExtensions()
const;
141 virtual QStringList supportedOutputTableExtensions()
const;
157 virtual QString defaultVectorFileExtension(
bool hasGeometry =
true )
const;
170 virtual QString defaultRasterFileExtension()
const;
185 virtual bool supportsNonFileBasedOutput()
const;
196 virtual bool load() { refreshAlgorithms();
return true; }
207 void refreshAlgorithms();
213 QList< const QgsProcessingAlgorithm * > algorithms()
const;
229 void algorithmsLoaded();
237 virtual void loadAlgorithms() = 0;
246 QMap< QString, const QgsProcessingAlgorithm * > mAlgorithms;
253 #endif // QGSPROCESSINGPROVIDER_H
Abstract base class for processing providers.
Abstract base class for processing algorithms.
virtual bool isActive() const
Returns true if the provider is active and able to run algorithms.
As part of the API refactoring and improvements which landed in the Processing API was substantially reworked from the x version This was done in order to allow much of the underlying Processing framework to be ported into allowing algorithms to be written in pure substantial changes are required in order to port existing x Processing algorithms for QGIS x The most significant changes are outlined not GeoAlgorithm For algorithms which operate on features one by consider subclassing the QgsProcessingFeatureBasedAlgorithm class This class allows much of the boilerplate code for looping over features from a vector layer to be bypassed and instead requires implementation of a processFeature method Ensure that your algorithm(or algorithm 's parent class) implements the new pure virtual createInstance(self) call
virtual bool load()
Loads the provider.
virtual bool canBeActivated() const
Returns true if the provider can be activated, or false if it cannot be activated (e...
virtual void unload()
Unloads the provider.