15 #ifndef QGSNULLSYMBOLRENDERER_H 16 #define QGSNULLSYMBOLRENDERER_H 18 #include "qgis_core.h" 45 QString
dump()
const override;
69 std::unique_ptr<QgsSymbol> mSymbol;
73 #endif // QGSNULLSYMBOLRENDERER_H The class is used as a container of context for various read/write operations on other objects...
Abstract base class for all rendered symbols.
virtual QDomElement save(QDomDocument &doc, const QgsReadWriteContext &context)
store renderer info to XML element
The feature class encapsulates a single feature including its id, geometry and a list of field/values...
virtual QgsSymbol * symbolForFeature(const QgsFeature &feature, QgsRenderContext &context) const =0
To be overridden.
virtual QSet< QString > usedAttributes(const QgsRenderContext &context) const =0
Returns a list of attributes required by this renderer.
QList< QgsSymbol * > QgsSymbolList
virtual bool renderFeature(const QgsFeature &feature, QgsRenderContext &context, int layer=-1, bool selected=false, bool drawVertexMarker=false)
Render a feature using this renderer in the given context.
virtual QgsSymbol * originalSymbolForFeature(const QgsFeature &feature, QgsRenderContext &context) const
Returns symbol for feature.
Contains information about the context of a rendering operation.
virtual QgsSymbolList symbols(QgsRenderContext &context) const
Returns list of symbols used by the renderer.
virtual void stopRender(QgsRenderContext &context)
Must be called when a render cycle has finished, to allow the renderer to clean up.
virtual bool willRenderFeature(const QgsFeature &feature, QgsRenderContext &context) const
Returns whether the renderer will render a feature or not.
virtual QgsFeatureRenderer * clone() const =0
Create a deep copy of this renderer.
virtual QString dump() const
Returns debug information about this renderer.