16 #ifndef QGSMAPRENDERERSEQUENTIALJOB_H 17 #define QGSMAPRENDERERSEQUENTIALJOB_H 19 #include "qgis_core.h" 40 void start()
override;
54 void internalFinished();
60 QPainter *mPainter =
nullptr;
61 std::unique_ptr< QgsLabelingResults > mLabelingResults;
62 bool mUsedCachedLabels =
false;
67 #endif // QGSMAPRENDERERSEQUENTIALJOB_H Job implementation that renders everything sequentially using a custom painter.
virtual QImage renderedImage()=0
Gets a preview/resulting image.
The QgsMapSettings class contains configuration for rendering of the map.
virtual void waitForFinished()=0
Block until the job has finished.
virtual void start()=0
Start the rendering job and immediately return.
Job implementation that renders everything sequentially in one thread.
Intermediate base class adding functionality that allows client to query the rendered image...
virtual void cancel()=0
Stop the rendering job - does not return until the job has terminated.
virtual void cancelWithoutBlocking()=0
Triggers cancelation of the rendering job without blocking.
Class that stores computed placement from labeling engine.
virtual QgsLabelingResults * takeLabelingResults()=0
Gets pointer to internal labeling engine (in order to get access to the results). ...
virtual bool isActive() const =0
Tell whether the rendering job is currently running in background.
virtual bool usedCachedLabels() const =0
Returns true if the render job was able to use a cached labeling solution.