18#ifndef QGSTILEDSCENEWIREFRAMERENDERER_H
19#define QGSTILEDSCENEWIREFRAMERENDERER_H
44 QString
type()
const override;
110 bool useTextureColors() const;
118 void setUseTextureColors(
bool enabled );
124 bool mUseTextureColors = false;
QFlags< TiledSceneRendererFlag > TiledSceneRendererFlags
Flags which control how tiled scene 2D renderers behave.
A fill symbol type, for rendering Polygon and MultiPolygon geometries.
A line symbol type, for rendering LineString and MultiLineString geometries.
The class is used as a container of context for various read/write operations on other objects.
Encapsulates the render context for a 2D tiled scene rendering operation.
Abstract base class for 2d tiled scene renderers.
virtual void stopRender(QgsTiledSceneRenderContext &context)
Must be called when a render cycle has finished, to allow the renderer to clean up.
virtual QString type() const =0
Returns the identifier of the renderer type.
virtual QDomElement save(QDomDocument &doc, const QgsReadWriteContext &context) const =0
Saves the renderer configuration to an XML element.
virtual QgsTiledSceneRenderer * clone() const =0
Create a deep copy of this renderer.
virtual void renderTriangle(QgsTiledSceneRenderContext &context, const QPolygonF &triangle)=0
Renders a triangle.
virtual void renderLine(QgsTiledSceneRenderContext &context, const QPolygonF &line)=0
Renders a line.
virtual void startRender(QgsTiledSceneRenderContext &context)
Must be called when a new render cycle is started.
virtual Qgis::TiledSceneRendererFlags flags() const
Returns flags which control how the renderer behaves.
Renders tiled scene layers using the raw primitive wireframes.
~QgsTiledSceneWireframeRenderer()