QGIS API Documentation 3.40.0-Bratislava (b56115d8743)
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Typedefs | Functions
qgsframegraph.cpp File Reference
#include "qgsframegraph.h"
#include "qgsdirectionallightsettings.h"
#include "qgspostprocessingentity.h"
#include "qgspreviewquad.h"
#include "qgs3dutils.h"
#include "qgsambientocclusionrenderentity.h"
#include "qgsambientocclusionblurentity.h"
#include <Qt3DCore/QAttribute>
#include <Qt3DCore/QBuffer>
#include <Qt3DCore/QGeometry>
#include <Qt3DRender/QGeometryRenderer>
#include <Qt3DRender/QTechnique>
#include <Qt3DRender/QGraphicsApiFilter>
#include <Qt3DRender/QBlendEquation>
#include <Qt3DRender/QColorMask>
#include <Qt3DRender/QSortPolicy>
#include <Qt3DRender/QPointSize>
#include <Qt3DRender/QSeamlessCubemap>
#include <Qt3DRender/QNoDepthMask>
#include <Qt3DRender/QBlendEquationArguments>
#include <Qt3DExtras/QTextureMaterial>
#include <Qt3DRender/QAbstractTexture>
#include "qgsfgutils.h"
#include <Qt3DRender/QNoDraw>
#include <Qt3DRender/QClipPlane>
Include dependency graph for qgsframegraph.cpp:

Go to the source code of this file.

Typedefs

typedef Qt3DCore::QAttribute Qt3DQAttribute
 
typedef Qt3DCore::QBuffer Qt3DQBuffer
 
typedef Qt3DCore::QGeometry Qt3DQGeometry
 

Functions

void calculateViewExtent (Qt3DRender::QCamera *camera, float shadowRenderingDistance, float y, float &minX, float &maxX, float &minY, float &maxY, float &minZ, float &maxZ)
 

Typedef Documentation

◆ Qt3DQAttribute

typedef Qt3DCore::QAttribute Qt3DQAttribute

Definition at line 37 of file qgsframegraph.cpp.

◆ Qt3DQBuffer

typedef Qt3DCore::QBuffer Qt3DQBuffer

Definition at line 38 of file qgsframegraph.cpp.

◆ Qt3DQGeometry

typedef Qt3DCore::QGeometry Qt3DQGeometry

Definition at line 39 of file qgsframegraph.cpp.

Function Documentation

◆ calculateViewExtent()

void calculateViewExtent ( Qt3DRender::QCamera *  camera,
float  shadowRenderingDistance,
float  y,
float &  minX,
float &  maxX,
float &  minY,
float &  maxY,
float &  minZ,
float &  maxZ 
)

Definition at line 747 of file qgsframegraph.cpp.