QGIS API Documentation 3.40.0-Bratislava (b56115d8743)
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#include <qgswindow3dengine.h>
Public Member Functions | |
QgsWindow3DEngine (Qgs3DMapCanvas *parent) | |
Constructor for QgsWindow3DEngine with the specified parent Qgs3DMapCanvas. | |
Qt3DRender::QCamera * | camera () override |
Returns pointer to the engine's camera entity. | |
Qt3DRender::QRenderSettings * | renderSettings () override |
Returns access to the engine's render settings (the frame graph can be accessed from here) | |
Qt3DCore::QEntity * | root () const |
Returns the root entity. | |
void | setClearColor (const QColor &color) override |
Sets background color of the scene. | |
void | setFrustumCullingEnabled (bool enabled) override |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view) | |
void | setRootEntity (Qt3DCore::QEntity *root) override |
Sets root entity of the 3D scene. | |
void | setShadowRenderingEnabled (bool enabled) |
Sets whether shadow rendering is enabled. | |
void | setSize (QSize s) override |
Sets the size of the rendering area (in pixels) | |
bool | shadowRenderingEnabled () |
Returns whether shadow rendering is enabled. | |
QSize | size () const override |
Returns size of the engine's rendering area in pixels. | |
QSurface * | surface () const override |
Returns the surface of the engine. | |
QWindow * | window () |
Returns the internal 3D window where all the rendered output is displayed. | |
Public Member Functions inherited from QgsAbstract3DEngine | |
QgsAbstract3DEngine (QObject *parent=nullptr) | |
Constructor for QgsAbstract3DEngine with the specified parent object. | |
QString | dumpFrameGraph () const |
Dump frame graph as string. | |
void | dumpFrameGraphToConsole () const |
Dump the current frame graph and scene graph to the console. | |
QString | dumpSceneGraph () const |
Dump scene graph as string. | |
QgsFrameGraph * | frameGraph () |
Returns the shadow rendering frame graph object used to render the scene. | |
bool | renderCaptureEnabled () const |
Returns whether it will be possible to render to an image. | |
void | requestCaptureImage () |
Starts a request for an image rendered by the engine. | |
void | requestDepthBufferCapture () |
Starts a request for an image containing the depth buffer data of the engine. | |
void | setRenderCaptureEnabled (bool enabled) |
Sets whether it will be possible to render to an image. | |
Additional Inherited Members | |
Signals inherited from QgsAbstract3DEngine | |
void | depthBufferCaptured (const QImage &image) |
Emitted after a call to requestDepthBufferCapture() to return the captured depth buffer. | |
void | imageCaptured (const QImage &image) |
Emitted after a call to requestCaptureImage() to return the captured image. | |
void | sizeChanged () |
Emitted after a call to setSize() | |
Protected Attributes inherited from QgsAbstract3DEngine | |
QgsFrameGraph * | mFrameGraph = nullptr |
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On-screen 3D engine: it creates OpenGL window (QWindow) and displays rendered 3D scene there. The window can be embedded into a QWidget-based application with QWidget::createWindowContainer().
Definition at line 45 of file qgswindow3dengine.h.
QgsWindow3DEngine::QgsWindow3DEngine | ( | Qgs3DMapCanvas * | parent | ) |
Constructor for QgsWindow3DEngine with the specified parent Qgs3DMapCanvas.
Definition at line 25 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns pointer to the engine's camera entity.
Implements QgsAbstract3DEngine.
Definition at line 80 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns access to the engine's render settings (the frame graph can be accessed from here)
Implements QgsAbstract3DEngine.
Definition at line 75 of file qgswindow3dengine.cpp.
Qt3DCore::QEntity * QgsWindow3DEngine::root | ( | ) | const |
Returns the root entity.
Definition at line 45 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets background color of the scene.
Implements QgsAbstract3DEngine.
Definition at line 56 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view)
Implements QgsAbstract3DEngine.
Definition at line 61 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets root entity of the 3D scene.
Implements QgsAbstract3DEngine.
Definition at line 67 of file qgswindow3dengine.cpp.
void QgsWindow3DEngine::setShadowRenderingEnabled | ( | bool | enabled | ) |
Sets whether shadow rendering is enabled.
Definition at line 50 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets the size of the rendering area (in pixels)
Implements QgsAbstract3DEngine.
Definition at line 95 of file qgswindow3dengine.cpp.
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inline |
Returns whether shadow rendering is enabled.
Definition at line 64 of file qgswindow3dengine.h.
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overridevirtual |
Returns size of the engine's rendering area in pixels.
Implements QgsAbstract3DEngine.
Definition at line 85 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns the surface of the engine.
Implements QgsAbstract3DEngine.
Definition at line 90 of file qgswindow3dengine.cpp.
QWindow * QgsWindow3DEngine::window | ( | ) |
Returns the internal 3D window where all the rendered output is displayed.
Definition at line 40 of file qgswindow3dengine.cpp.