QGIS API Documentation 3.40.0-Bratislava (b56115d8743)
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#include <qgspolygon3dsymbol.h>
Public Member Functions | |
QgsPolygon3DSymbol () | |
~QgsPolygon3DSymbol () override | |
bool | addBackFaces () const |
Returns whether also triangles facing the other side will be created. | |
Qgis::AltitudeBinding | altitudeBinding () const |
Returns method that determines how altitude is bound to individual vertices. | |
Qgis::AltitudeClamping | altitudeClamping () const |
Returns method that determines altitude (whether to clamp to feature to terrain) | |
QgsAbstract3DSymbol * | clone () const override SIP_FACTORY |
QList< Qgis::GeometryType > | compatibleGeometryTypes () const override |
Qgs3DTypes::CullingMode | cullingMode () const |
Returns front/back culling mode. | |
QColor | edgeColor () const |
Returns edge lines color. | |
bool | edgesEnabled () const |
Returns whether edge highlighting is enabled. | |
float | edgeWidth () const |
Returns width of edge lines (in pixels) | |
bool | exportGeometries (Qgs3DSceneExporter *exporter, Qt3DCore::QEntity *entity, const QString &objectNamePrefix) const override SIP_SKIP |
Exports the geometries contained within the hierarchy of entity. | |
float | extrusionHeight () const |
Returns extrusion height (in map units) | |
Q_DECL_DEPRECATED float | height () const SIP_DEPRECATED |
Returns height (altitude) of the symbol (in map units) | |
bool | invertNormals () const |
Returns whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders) | |
QgsAbstractMaterialSettings * | materialSettings () const |
Returns material settings used for shading of the symbol. | |
float | offset () const |
Returns vertical offset of the symbol (in map units) | |
void | readXml (const QDomElement &elem, const QgsReadWriteContext &context) override |
int | renderedFacade () const |
Returns which facade of the buildings is rendered (0 for None, 1 for Walls, 2 for Roofs, 3 for WallsAndRoofs) | |
void | setAddBackFaces (bool add) |
Sets whether also triangles facing the other side will be created. | |
void | setAltitudeBinding (Qgis::AltitudeBinding altBinding) |
Sets method that determines how altitude is bound to individual vertices. | |
void | setAltitudeClamping (Qgis::AltitudeClamping altClamping) |
Sets method that determines altitude (whether to clamp to feature to terrain) | |
void | setCullingMode (Qgs3DTypes::CullingMode mode) |
Sets front/back culling mode. | |
void | setDefaultPropertiesFromLayer (const QgsVectorLayer *layer) override |
void | setEdgeColor (const QColor &color) |
Sets edge lines color. | |
void | setEdgesEnabled (bool enabled) |
Sets whether edge highlighting is enabled. | |
void | setEdgeWidth (float width) |
Sets width of edge lines (in pixels) | |
void | setExtrusionHeight (float extrusionHeight) |
Sets extrusion height (in map units) | |
Q_DECL_DEPRECATED void | setHeight (float height) SIP_DEPRECATED |
Sets height (altitude) of the symbol (in map units) | |
void | setInvertNormals (bool invert) |
Sets whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders) | |
void | setMaterialSettings (QgsAbstractMaterialSettings *materialSettings SIP_TRANSFER) |
Sets the material settings used for shading of the symbol. | |
void | setOffset (float offset) |
Sets vertical offset of the symbol (in map units) | |
void | setRenderedFacade (int side) |
Sets which facade of the buildings is rendered (0 for None, 1 for Walls, 2 for Roofs, 3 for WallsAndRoofs) | |
QString | type () const override |
void | writeXml (QDomElement &elem, const QgsReadWriteContext &context) const override |
Static Public Member Functions | |
static QgsAbstract3DSymbol * | create () SIP_FACTORY |
Creates a new QgsPolygon3DSymbol. | |
3
3D symbol that draws polygon geometries as planar polygons, optionally extruded (with added walls).
Definition at line 36 of file qgspolygon3dsymbol.h.
QgsPolygon3DSymbol::QgsPolygon3DSymbol | ( | ) |
Definition at line 29 of file qgspolygon3dsymbol.cpp.
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overridedefault |
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inline |
Returns whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 124 of file qgspolygon3dsymbol.h.
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inline |
Returns method that determines how altitude is bound to individual vertices.
Definition at line 63 of file qgspolygon3dsymbol.h.
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inline |
Returns method that determines altitude (whether to clamp to feature to terrain)
Definition at line 58 of file qgspolygon3dsymbol.h.
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override |
Definition at line 37 of file qgspolygon3dsymbol.cpp.
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override |
Definition at line 123 of file qgspolygon3dsymbol.cpp.
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static |
Creates a new QgsPolygon3DSymbol.
Caller takes ownership of the returned symbol.
Definition at line 154 of file qgspolygon3dsymbol.cpp.
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inline |
Returns front/back culling mode.
Definition at line 111 of file qgspolygon3dsymbol.h.
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inline |
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inline |
Returns whether edge highlighting is enabled.
Definition at line 136 of file qgspolygon3dsymbol.h.
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inline |
Returns width of edge lines (in pixels)
Definition at line 148 of file qgspolygon3dsymbol.h.
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override |
Exports the geometries contained within the hierarchy of entity.
Returns whether any objects were exported
Definition at line 172 of file qgspolygon3dsymbol.cpp.
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inline |
Returns extrusion height (in map units)
Definition at line 96 of file qgspolygon3dsymbol.h.
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inline |
Returns height (altitude) of the symbol (in map units)
Definition at line 72 of file qgspolygon3dsymbol.h.
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inline |
Returns whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)
Definition at line 116 of file qgspolygon3dsymbol.h.
QgsAbstractMaterialSettings * QgsPolygon3DSymbol::materialSettings | ( | ) | const |
Returns material settings used for shading of the symbol.
Definition at line 159 of file qgspolygon3dsymbol.cpp.
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inline |
Returns vertical offset of the symbol (in map units)
Definition at line 86 of file qgspolygon3dsymbol.h.
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override |
Definition at line 89 of file qgspolygon3dsymbol.cpp.
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inline |
Returns which facade of the buildings is rendered (0 for None, 1 for Walls, 2 for Roofs, 3 for WallsAndRoofs)
Definition at line 178 of file qgspolygon3dsymbol.h.
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inline |
Sets whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 130 of file qgspolygon3dsymbol.h.
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inline |
Sets method that determines how altitude is bound to individual vertices.
Definition at line 65 of file qgspolygon3dsymbol.h.
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inline |
Sets method that determines altitude (whether to clamp to feature to terrain)
Definition at line 60 of file qgspolygon3dsymbol.h.
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inline |
Sets front/back culling mode.
Definition at line 113 of file qgspolygon3dsymbol.h.
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override |
Definition at line 128 of file qgspolygon3dsymbol.cpp.
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inline |
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inline |
Sets whether edge highlighting is enabled.
Definition at line 142 of file qgspolygon3dsymbol.h.
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inline |
Sets width of edge lines (in pixels)
Definition at line 154 of file qgspolygon3dsymbol.h.
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inline |
Sets extrusion height (in map units)
Definition at line 98 of file qgspolygon3dsymbol.h.
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inline |
Sets height (altitude) of the symbol (in map units)
Definition at line 79 of file qgspolygon3dsymbol.h.
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inline |
Sets whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)
Definition at line 118 of file qgspolygon3dsymbol.h.
void QgsPolygon3DSymbol::setMaterialSettings | ( | QgsAbstractMaterialSettings *materialSettings | SIP_TRANSFER | ) |
Sets the material settings used for shading of the symbol.
Ownership of material is transferred to the symbol.
Definition at line 164 of file qgspolygon3dsymbol.cpp.
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inline |
Sets vertical offset of the symbol (in map units)
Definition at line 93 of file qgspolygon3dsymbol.h.
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inline |
Sets which facade of the buildings is rendered (0 for None, 1 for Walls, 2 for Roofs, 3 for WallsAndRoofs)
Definition at line 172 of file qgspolygon3dsymbol.h.
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inlineoverride |
Definition at line 42 of file qgspolygon3dsymbol.h.
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override |
Definition at line 56 of file qgspolygon3dsymbol.cpp.