18 #ifndef QGSHILLSHADERENDERER_H    19 #define QGSHILLSHADERENDERER_H    22 #include "qgis_core.h"    59     void writeXml( QDomDocument &doc, QDomElement &parentElem ) 
const override;
    70     int band()
 const { 
return mBand; }
    76     void setBand( 
int bandNo );
    82     double azimuth()
 const { 
return mLightAzimuth; }
    88     double altitude()
  const { 
return mLightAngle; }
    94     double zFactor()
  const { 
return mZFactor; }
   107     void setAzimuth( 
double azimuth ) { mLightAzimuth = azimuth; }
   134     double mLightAzimuth;
   135     bool mMultiDirectional;
   138     double calcFirstDerX( 
double x11, 
double x21, 
double x31, 
double x12, 
double x22, 
double x32, 
double x13, 
double x23, 
double x33, 
double cellsize );
   141     double calcFirstDerY( 
double x11, 
double x21, 
double x31, 
double x12, 
double x22, 
double x32, 
double x13, 
double x23, 
double x33, 
double cellsize );
   144 #endif // QGSHILLSHADERENDERER_H int band() const 
Returns the band used by the renderer. 
A rectangle specified with double values. 
virtual QList< int > usesBands() const 
Returns a list of band numbers used by the renderer. 
QgsRasterBlock * block(int bandNo, const QgsRectangle &extent, int width, int height, QgsRasterBlockFeedback *feedback=nullptr) override=0
Read block of data using given extent and size. 
void setAltitude(double altitude)
Set the altitude of the light source. 
void setMultiDirectional(bool isMultiDirectional)
Sets whether to render using a multi-directional hillshade algorithm. 
double altitude() const 
Returns the angle of the light source over the raster. 
QMap< QString, QString > QgsStringMap
void setZFactor(double zfactor)
Set the Z scaling factor of the result image. 
virtual void toSld(QDomDocument &doc, QDomElement &element, const QgsStringMap &props=QgsStringMap()) const 
Used from subclasses to create SLD Rule elements following SLD v1.0 specs. 
virtual void writeXml(QDomDocument &doc, QDomElement &parentElem) const 
Write base class members to xml. 
A renderer for generating live hillshade models. 
void setAzimuth(double azimuth)
Set the azimuth of the light source. 
Base class for processing filters like renderers, reprojector, resampler etc. 
double azimuth() const 
Returns the direction of the light over the raster between 0-360. 
QgsRasterRenderer * clone() const override=0
Clone itself, create deep copy. 
bool multiDirectional() const 
Returns true if the renderer is using multi-directional hillshading. 
double zFactor() const 
Returns the Z scaling factor. 
Feedback object tailored for raster block reading. 
Raster renderer pipe that applies colors to a raster.