36 auto requestImageFcn = [&engine, scene]
44 auto saveImageFcn = [&evLoop, &resImage](
const QImage & img )
51 QMetaObject::Connection conn2;
65 QObject::disconnect( conn1 );
67 QObject::disconnect( conn2 );
75 if ( maxError <= 0 || tileResolution <= 0 || tile0width <= 0 )
82 double zoomLevel = -log( tileResolution * maxError / tile0width ) / log( 2 );
83 return round( zoomLevel );
93 default: Q_ASSERT(
false );
return QString();
100 if ( str == QLatin1String(
"absolute" ) )
102 else if ( str == QLatin1String(
"terrain" ) )
115 default: Q_ASSERT(
false );
return QString();
122 if ( str == QLatin1String(
"vertex" ) )
142 if ( str == QStringLiteral(
"front" ) )
144 else if ( str == QStringLiteral(
"back" ) )
146 else if ( str == QStringLiteral(
"front-and-back" ) )
177 pt.
setX( lineString->
xAt( i ) );
178 pt.
setY( lineString->
yAt( i ) );
182 pt.
set( centroid.
x(), centroid.
y() );
189 geomZ = lineString->
zAt( i );
192 lineString->
setZAt( i, z );
199 if ( !polygon->
is3D() )
211 clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
220 clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
228 const float *d = m.constData();
231 for (
int i = 0; i < 16; ++i )
232 elems << QString::number( d[i] );
233 return elems.join(
' ' );
240 QStringList elems = str.split(
' ' );
241 for (
int i = 0; i < 16; ++i )
242 d[i] = elems[i].toFloat();
277 h = terrainZ + geomZ;
280 positions.append( QVector3D( pt.
x() - map.
origin().
x(), h, -( pt.
y() - map.
origin().
y() ) ) );
293 static inline uint outcode( QVector4D v )
303 if ( v.x() < -v.w() ) code |= 0x01;
304 if ( v.x() > v.w() ) code |= 0x02;
305 if ( v.y() < -v.w() ) code |= 0x04;
306 if ( v.y() > v.w() ) code |= 0x08;
307 if ( v.z() < -v.w() ) code |= 0x10;
308 if ( v.z() > v.w() ) code |= 0x20;
327 for (
int i = 0; i < 8; ++i )
329 QVector4D p( ( ( i >> 0 ) & 1 ) ? bbox.
xMin : bbox.
xMax,
330 ( ( i >> 1 ) & 1 ) ? bbox.
yMin : bbox.
yMax,
331 ( ( i >> 2 ) & 1 ) ? bbox.
zMin : bbox.
zMax, 1 );
332 QVector4D pc = viewProjectionMatrix * p;
336 out = out & outcode( pc );
344 mapCoords.
z() - origin.
z(),
345 -( mapCoords.
y() - origin.
y() ) );
352 -worldCoords.
z() + origin.
y(),
353 worldCoords.
y() + origin.
z() );
367 mapPoint2.
set( pt.
x(), pt.
y(), mapPoint1.
z() );
AltitudeClamping
how to handle altitude of vector features
const QgsCurve * exteriorRing() const
Returns the curve polygon's exterior ring.
Wrapper for iterator of features from vector data provider or vector layer.
3 Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double preci...
3 Axis-aligned bounding box - in world coords.
void set(double x, double y)
Sets the x and y value of the point.
static QString altClampingToString(Qgs3DTypes::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
virtual float heightAt(double x, double y, const Qgs3DMapSettings &map) const
Returns height at (x,y) in terrain's CRS.
bool isNull() const
Returns true if the geometry is null (ie, contains no underlying geometry accessible via geometry() )...
A class to represent a 2D point.
CullingMode
Triangle culling mode.
static Qgs3DTypes::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
double z() const
Returns Z coordinate.
The feature class encapsulates a single feature including its id, geometry and a list of field/values...
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
Will not render anything.
vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
3 Definition of the world
void set(double x, double y, double z)
Sets vector coordinates.
int numInteriorRings() const
Returns the number of interior rings contained with the curve polygon.
Clamp every vertex of feature.
Will render only front faces of triangles (recommended when input data are consistent) ...
const QgsAbstractGeometry * constGet() const
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x...
vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry...
double x() const
Returns X coordinate.
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
Will render only back faces of triangles.
Will render both front and back faces of triangles.
SceneState sceneState() const
Returns the current state of the scene.
virtual void requestCaptureImage()=0
Starts a request for an image rendered by the engine.
double yAt(int index) const override
Returns the y-coordinate of the specified node in the line string.
void setY(double y)
Sets the y value of the point.
This class wraps a request for features to a vector layer (or directly its vector data provider)...
T qgsgeometry_cast(const QgsAbstractGeometry *geom)
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x...
3 Base class for 3D engine implementation.
static float clampAltitude(const QgsPoint &p, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const QgsPoint ¢roid, const Qgs3DMapSettings &map)
Clamps altitude of a vertex according to the settings, returns Z value.
Abstract base class for curved geometry type.
The scene is fully loaded/updated.
Abstract base class for all geometries.
Contains information about the context in which a coordinate transform is executed.
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
void setZAt(int index, double z)
Sets the z-coordinate of the specified node in the line string.
Point geometry type, with support for z-dimension and m-values.
double y() const
Returns Y coordinate.
AltitudeBinding
how to handle clamping of vertices of individual features
void setX(double x)
Sets the x value of the point.
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
double zAt(int index) const
Returns the z-coordinate of the specified node in the line string.
virtual QgsPoint centroid() const
Returns the centroid of the geometry.
3 Entity that encapsulates our 3D scene - contains all other entities (such as terrain) as children...
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
Line string geometry type, with support for z-dimension and m-values.
const QgsCurve * interiorRing(int i) const
Retrieves an interior ring from the curve polygon.
This class represents a coordinate reference system (CRS).
bool addZValue(double zValue=0) override
Adds a z-dimension to the geometry, initialized to a preset value.
void sceneStateChanged()
Emitted when the scene's state has changed.
static Qgs3DTypes::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
bool is3D() const
Returns true if the geometry is 3D and contains a z-value.
double xAt(int index) const override
Returns the x-coordinate of the specified node in the line string.
static void clampAltitudes(QgsLineString *lineString, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, const QgsPoint ¢roid, float height, const Qgs3DMapSettings &map)
Clamps altitude of vertices of a linestring according to the settings.
QgsFeatureIterator getFeatures(const QgsFeatureRequest &request=QgsFeatureRequest()) const FINAL
Query the layer for features specified in request.
Custom exception class for Coordinate Reference System related exceptions.
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2)
bool nextFeature(QgsFeature &f)
static QList< QVector3D > positions(const Qgs3DMapSettings &map, QgsVectorLayer *layer, const QgsFeatureRequest &req, Qgs3DTypes::AltitudeClamping altClamp)
Calculates (x,y,z) positions of a (multi)point in the Point vector layers.
int nCoordinates() const override
Returns the number of nodes contained in the geometry.
Represents a vector layer which manages a vector based data sets.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
Z_final = z_terrain + z_geometry.
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
static QString altBindingToString(Qgs3DTypes::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
Clamp just centroid of feature.
QgsTerrainGenerator * terrainGenerator() const
Returns terrain generator. It takes care of producing terrain tiles from the input data...