39 return ( !( ( *
this ) == v ) );
void setX(double x)
Sets the x-component of the vector.
void standardise()
Standardises the vector.
double getLength() const
Returns the length of the vector.
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values...
void setZ(double z)
Sets the z-component of the vector.
bool operator!=(const Vector3D &v) const
double mX
X-component of the vector.
double mZ
Z-component of the vector.
double getY() const
Returns the y-component of the vector.
double getX() const
Returns the x-component of the vector.
double mY
Y-component of the vector.
bool operator==(const Vector3D &v) const
void setY(double y)
Sets the y-component of the vector.
double getZ() const
Returns the z-component of the vector.