QGIS API Documentation 3.38.0-Grenoble (exported)
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qgswindow3dengine.h
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1/***************************************************************************
2 qgswindow3dengine.h
3 --------------------------------------
4 Date : July 2018
5 Copyright : (C) 2018 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSWINDOW3DENGINE_H
17#define QGSWINDOW3DENGINE_H
18
19#include <QSize>
20
21#include "qgsabstract3dengine.h"
22
23
24namespace Qt3DRender
25{
26 class QRenderCapture;
27}
28
29namespace Qt3DExtras
30{
31 class QForwardRenderer;
32}
33
34
35class Qgs3DMapCanvas;
36class QWindow;
37
38
39#define SIP_NO_FILE
40
50class _3D_EXPORT QgsWindow3DEngine : public QgsAbstract3DEngine
51{
52 Q_OBJECT
53 public:
54
59
61 QWindow *window();
62
64 Qt3DCore::QEntity *root() const;
65
67 void setShadowRenderingEnabled( bool enabled );
69 bool shadowRenderingEnabled() { return mShadowRenderingEnabled; }
70
71 void setClearColor( const QColor &color ) override;
72 void setFrustumCullingEnabled( bool enabled ) override;
73 void setRootEntity( Qt3DCore::QEntity *root ) override;
74
75 Qt3DRender::QRenderSettings *renderSettings() override;
76 Qt3DRender::QCamera *camera() override;
77 QSize size() const override;
78 QSurface *surface() const override;
79
80 void setSize( QSize s ) override;
81 private:
83 Qgs3DMapCanvas *mMapCanvas3D = nullptr;
85 bool mShadowRenderingEnabled = false;
86 Qt3DCore::QEntity *mRoot = nullptr;
87 Qt3DCore::QEntity *mSceneRoot = nullptr;
88
89 QSize mSize = QSize( 1024, 768 );
90};
91
92#endif // QGSWINDOW3DENGINE_H
virtual QSurface * surface() const =0
Returns the surface of the engine.
virtual Qt3DRender::QCamera * camera()=0
Returns pointer to the engine's camera entity.
virtual void setClearColor(const QColor &color)=0
Sets background color of the scene.
virtual void setSize(QSize s)=0
Sets the size of the rendering area (in pixels)
virtual void setFrustumCullingEnabled(bool enabled)=0
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities ...
virtual void setRootEntity(Qt3DCore::QEntity *root)=0
Sets root entity of the 3D scene.
virtual QSize size() const =0
Returns size of the engine's rendering area in pixels.
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
bool shadowRenderingEnabled()
Returns whether shadow rendering is enabled.