70  if ( !mSymbol || !vl )
 
   78  constexpr double MINIMUM_VECTOR_Z_ESTIMATE = -100000;
 
   79  constexpr double MAXIMUM_VECTOR_Z_ESTIMATE = 100000;
 
   80  return new QgsVectorLayerChunkedEntity( vl, MINIMUM_VECTOR_Z_ESTIMATE, MAXIMUM_VECTOR_Z_ESTIMATE, 
tilingSettings(), mSymbol.get(), map );
 
 
   85  QDomDocument doc = elem.ownerDocument();
 
   89  QDomElement elemSymbol = doc.createElement( QStringLiteral( 
"symbol" ) );
 
   92    elemSymbol.setAttribute( QStringLiteral( 
"type" ), mSymbol->type() );
 
   93    mSymbol->writeXml( elemSymbol, context );
 
   95  elem.appendChild( elemSymbol );
 
 
  102  const QDomElement elemSymbol = elem.firstChildElement( QStringLiteral( 
"symbol" ) );
 
  103  const QString symbolType = elemSymbol.attribute( QStringLiteral( 
"type" ) );
 
  106    mSymbol->readXml( elemSymbol, context );
 
 
Base class for all renderers that may to participate in 3D view.
 
QgsVectorLayer3DTilingSettings tilingSettings() const
Returns tiling settings of the renderer.
 
void writeXmlBaseProperties(QDomElement &elem, const QgsReadWriteContext &context) const
Writes common properties of this object to DOM element.
 
void readXmlBaseProperties(const QDomElement &elem, const QgsReadWriteContext &context)
Reads common properties of this object from DOM element.
 
void copyBaseProperties(QgsAbstractVectorLayer3DRenderer *r) const
Copies common properties of this object to another object.
 
QgsVectorLayer * layer() const
Returns vector layer associated with the renderer.
 
static Qgs3DSymbolRegistry * symbol3DRegistry()
Returns registry of available 3D symbols.
 
The class is used as a container of context for various read/write operations on other objects.
 
3D renderer that renders all features of a vector layer with the same 3D symbol.
 
void setSymbol(QgsAbstract3DSymbol *symbol)
Sets 3D symbol associated with the renderer. Takes ownership of the symbol.
 
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads renderer's properties from given XML element.
 
QgsVectorLayer3DRenderer * clone() const override
Returns a cloned instance.
 
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes renderer's properties to given XML element.
 
const QgsAbstract3DSymbol * symbol() const
Returns 3D symbol associated with the renderer.
 
Qt3DCore::QEntity * createEntity(const Qgs3DMapSettings &map) const override
Returns a 3D entity that will be used to show renderer's data in 3D scene.
 
QgsVectorLayer3DRenderer(QgsAbstract3DSymbol *s=nullptr)
Takes ownership of the symbol object.
 
Represents a vector layer which manages a vector based data sets.