QGIS API Documentation 3.32.0-Lima (311a8cb8a6)
qgsmesh3dsymbol.h
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1/***************************************************************************
2 qgsmesh3dsymbol.h
3 -----------------
4 Date : January 2019
5 Copyright : (C) 2019 by Peter Petrik
6 Email : zilolv at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSMESH3DSYMBOL_H
17#define QGSMESH3DSYMBOL_H
18
19#include "qgis_3d.h"
20
21#include "qgsabstract3dsymbol.h"
22#include "qgs3dtypes.h"
23#include "qgscolorrampshader.h"
24#include "qgsmeshdataprovider.h"
25
26#include <Qt3DRender/QCullFace>
27
29
30#define SIP_NO_FILE
31
43class _3D_EXPORT QgsMesh3DSymbol : public QgsAbstract3DSymbol
44{
45 public:
46
53 {
55 SingleColor = 0,
59 ColorRamp2DRendering
60 };
61
68 {
70 VerticesZValue = 0,
72 ScalarDatasetZvalue
73 };
74
77 ~QgsMesh3DSymbol() override;
78
79 QString type() const override { return "mesh"; }
80 QgsMesh3DSymbol *clone() const override SIP_FACTORY;
81
82 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
83 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
84
90 bool isEnabled() const;
91
97 void setEnabled( bool enabled );
98
100 Qgis::AltitudeClamping altitudeClamping() const { return mAltClamping; }
102 void setAltitudeClamping( Qgis::AltitudeClamping altClamping ) { mAltClamping = altClamping; }
103
105 float height() const { return mHeight; }
107 void setHeight( float height ) { mHeight = height; }
108
110 QgsAbstractMaterialSettings *materialSettings() const;
111
117 void setMaterialSettings( QgsAbstractMaterialSettings *materialSettings SIP_TRANSFER );
118
122 bool addBackFaces() const { return mAddBackFaces; }
123
127 void setAddBackFaces( bool add ) { mAddBackFaces = add; }
128
134 bool smoothedTriangles() const;
135
141 void setSmoothedTriangles( bool smoothTriangles );
142
148 bool wireframeEnabled() const;
149
155 void setWireframeEnabled( bool wireframeEnabled );
156
162 double wireframeLineWidth() const;
163
169 void setWireframeLineWidth( double wireframeLineWidth );
170
176 QColor wireframeLineColor() const;
177
183 void setWireframeLineColor( const QColor &wireframeLineColor );
184
190 double verticalScale() const;
191
197 void setVerticalScale( double verticalScale );
198
204 QgsColorRampShader colorRampShader() const;
205
211 void setColorRampShader( const QgsColorRampShader &colorRampShader );
212
218 QColor singleMeshColor() const;
219
225 void setSingleMeshColor( const QColor &singleMeshColor );
226
232 QgsMesh3DSymbol::RenderingStyle renderingStyle() const;
233
239 void setRenderingStyle( const QgsMesh3DSymbol::RenderingStyle &textureType );
240
246 int verticalDatasetGroupIndex() const;
247
253 void setVerticalDatasetGroupIndex( int verticalDatasetGroupIndex );
254
260 bool isVerticalMagnitudeRelative() const;
261
267 void setIsVerticalMagnitudeRelative( bool isVerticalMagnitudeRelative );
268
274 bool arrowsEnabled() const;
275
281 void setArrowsEnabled( bool arrowsEnabled );
282
288 double arrowsSpacing() const;
289
295 void setArrowsSpacing( double arrowsSpacing );
296
304 int maximumTextureSize() const;
305
313 void setMaximumTextureSize( int maximumTextureSize );
314
320 bool arrowsFixedSize() const;
321
327 void setArrowsFixedSize( bool arrowsFixedSize );
328
335 int levelOfDetailIndex() const;
336
343 void setLevelOfDetailIndex( int lod );
344
345 private:
346
349 float mHeight = 0.0f;
350 std::unique_ptr< QgsAbstractMaterialSettings > mMaterialSettings;
351 bool mAddBackFaces = false;
352
353 bool mEnabled = true;
354
356 bool mSmoothedTriangles = false;
357 bool mWireframeEnabled = false;
358 double mWireframeLineWidth = 1.0;
359 QColor mWireframeLineColor = Qt::darkGray;
360 int mLevelOfDetailIndex = 0;
361
363 double mVerticalScale = 1.0;
364 int mVerticalDatasetGroupIndex = -1;
365 bool mIsVerticalMagnitudeRelative = false;
366
369 QgsColorRampShader mColorRampShader;
370 QColor mSingleColor = Qt::darkGreen;
371
373 bool mArrowsEnabled = false;
374 double mArrowsSpacing = 25;
375 bool mArrowsFixedSize = false;
376 QColor mArrowsColor = Qt::yellow;
377 int mMaximumTextureSize = 1024;
378};
379
380#endif // QGSMESH3DSYMBOL_H
The Qgis class provides global constants for use throughout the application.
Definition: qgis.h:54
AltitudeClamping
Altitude clamping.
Definition: qgis.h:2502
@ Relative
Elevation is relative to terrain height (final elevation = terrain elevation + feature elevation)
virtual QgsAbstract3DSymbol * clone() const =0
Returns a new instance of the symbol with the same settings.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
ZValueType
How to render the Z value of the mesh.
void setAddBackFaces(bool add)
Sets whether also triangles facing the other side will be created.
QString type() const override
Returns identifier of symbol type. Each 3D symbol implementation should return a different type.
void setHeight(float height)
Sets height (altitude) of the symbol (in map units)
bool addBackFaces() const
Returns whether also triangles facing the other side will be created.
void setAltitudeClamping(Qgis::AltitudeClamping altClamping)
Sets method that determines altitude (whether to clamp to feature to terrain)
float height() const
Returns height (altitude) of the symbol (in map units)
~QgsMesh3DSymbol() override
RenderingStyle
How to render the color of the mesh.
@ ColorRamp
Render the mesh with a color ramp.
@ SingleColor
Render the mesh with a single color.
The class is used as a container of context for various read/write operations on other objects.
#define SIP_TRANSFER
Definition: qgis_sip.h:36
#define SIP_FACTORY
Definition: qgis_sip.h:76