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    QGIS API Documentation 3.32.0-Lima (311a8cb8a6)
    
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#include <qgspointcloud3dsymbol.h>

Public Member Functions | |
| QgsColorRampPointCloud3DSymbol () | |
| Constructor for QgsColorRampPointCloud3DSymbol.  More... | |
| QString | attribute () const | 
| Returns the attribute used to select the color of the point cloud.  More... | |
| unsigned int | byteStride () override | 
| Returns the byte stride for the geometries used to for the vertex buffer.  More... | |
| QgsAbstract3DSymbol * | clone () const override SIP_FACTORY | 
| QgsColorRampShader | colorRampShader () const | 
| Returns the color ramp shader used to render the color.  More... | |
| double | colorRampShaderMax () const | 
| Returns the maximum value used when classifying colors in the color ramp shader.  More... | |
| double | colorRampShaderMin () const | 
| Returns the minimum value used when classifying colors in the color ramp shader.  More... | |
| void | fillMaterial (Qt3DRender::QMaterial *material) override SIP_SKIP | 
| Used to fill material object with necessary QParameters (and consequently opengl uniforms)  More... | |
| void | readXml (const QDomElement &elem, const QgsReadWriteContext &context) override | 
| void | setAttribute (const QString &attribute) | 
| Sets the attribute used to select the color of the point cloud.  More... | |
| void | setColorRampShader (const QgsColorRampShader &colorRampShader) | 
| Sets the color ramp shader used to render the point cloud.  More... | |
| void | setColorRampShaderMinMax (double min, double max) | 
| Sets the minimum and maximum values used when classifying colors in the color ramp shader.  More... | |
| QString | symbolType () const override | 
| Returns a unique string identifier of the symbol type.  More... | |
| void | writeXml (QDomElement &elem, const QgsReadWriteContext &context) const override | 
  Public Member Functions inherited from QgsPointCloud3DSymbol | |
| QgsPointCloud3DSymbol () | |
| Constructor for QgsPointCloud3DSymbol.  More... | |
| ~QgsPointCloud3DSymbol () override | |
| Destructor for QgsPointCloud3DSymbol.  More... | |
| virtual unsigned int | byteStride ()=0 | 
| Returns the byte stride for the geometries used to for the vertex buffer.  More... | |
| void | copyBaseSettings (QgsAbstract3DSymbol *destination) const override | 
| virtual void | fillMaterial (Qt3DRender::QMaterial *material)=0SIP_SKIP | 
| Used to fill material object with necessary QParameters (and consequently opengl uniforms)  More... | |
| float | horizontalFilterThreshold () const | 
| Returns the threshold horizontal size value for filtering triangles.  More... | |
| bool | horizontalTriangleFilter () const | 
| Returns whether triangles are filtered by horizontal size for rendering.  More... | |
| float | pointSize () const | 
| Returns the point size of the point cloud.  More... | |
| bool | renderAsTriangles () const | 
| Returns whether points are triangulated to render solid surface.  More... | |
| void | setHorizontalFilterThreshold (float horizontalFilterThreshold) | 
| Sets the threshold horizontal size value for filtering triangles.  More... | |
| void | setHorizontalTriangleFilter (bool horizontalTriangleFilter) | 
| Sets whether whether triangles are filtered by horizontal size for rendering.  More... | |
| void | setPointSize (float size) | 
| Sets the point size.  More... | |
| void | setRenderAsTriangles (bool asTriangles) | 
| Sets whether points are triangulated to render solid surface.  More... | |
| void | setVerticalFilterThreshold (float verticalFilterThreshold) | 
| Sets the threshold vertical height value for filtering triangles.  More... | |
| void | setVerticalTriangleFilter (bool verticalTriangleFilter) | 
| Sets whether triangles are filtered by vertical height for rendering.  More... | |
| virtual QString | symbolType () const =0 | 
| Returns a unique string identifier of the symbol type.  More... | |
| QString | type () const override | 
| float | verticalFilterThreshold () const | 
| Returns the threshold vertical height value for filtering triangles.  More... | |
| bool | verticalTriangleFilter () const | 
| Returns whether triangles are filtered by vertical height for rendering.  More... | |
Additional Inherited Members | |
  Public Types inherited from QgsPointCloud3DSymbol | |
| enum | RenderingStyle {  NoRendering = 0 , SingleColor , ColorRamp , RgbRendering , Classification }  | 
| How to render the point cloud.  More... | |
  Protected Member Functions inherited from QgsPointCloud3DSymbol | |
| void | readBaseXml (const QDomElement &elem, const QgsReadWriteContext &context) | 
| Reads symbol configuration of this class from the given DOM element.  More... | |
| void | writeBaseXml (QDomElement &elem, const QgsReadWriteContext &context) const | 
| Writes symbol configuration of this class to the given DOM element.  More... | |
  Protected Attributes inherited from QgsPointCloud3DSymbol | |
| float | mHorizontalFilterThreshold = 10.0 | 
| bool | mHorizontalTriangleFilter = false | 
| float | mPointSize = 3.0 | 
| bool | mRenderAsTriangles = false | 
| float | mVerticalFilterThreshold = 10.0 | 
| bool | mVerticalTriangleFilter = false | 
3
3D symbol that draws point cloud geometries as 3D objects.using color ramp shader
Definition at line 241 of file qgspointcloud3dsymbol.h.
| QgsColorRampPointCloud3DSymbol::QgsColorRampPointCloud3DSymbol | ( | ) | 
Constructor for QgsColorRampPointCloud3DSymbol.
Definition at line 181 of file qgspointcloud3dsymbol.cpp.
| QString QgsColorRampPointCloud3DSymbol::attribute | ( | ) | const | 
Returns the attribute used to select the color of the point cloud.
Definition at line 227 of file qgspointcloud3dsymbol.cpp.
      
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  inlineoverridevirtual | 
Returns the byte stride for the geometries used to for the vertex buffer.
Implements QgsPointCloud3DSymbol.
Definition at line 295 of file qgspointcloud3dsymbol.h.
      
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  override | 
Definition at line 187 of file qgspointcloud3dsymbol.cpp.
| QgsColorRampShader QgsColorRampPointCloud3DSymbol::colorRampShader | ( | ) | const | 
Returns the color ramp shader used to render the color.
Definition at line 237 of file qgspointcloud3dsymbol.cpp.
      
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  inline | 
Returns the maximum value used when classifying colors in the color ramp shader.
Definition at line 287 of file qgspointcloud3dsymbol.h.
      
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  inline | 
Returns the minimum value used when classifying colors in the color ramp shader.
Definition at line 281 of file qgspointcloud3dsymbol.h.
      
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  overridevirtual | 
Used to fill material object with necessary QParameters (and consequently opengl uniforms)
Implements QgsPointCloud3DSymbol.
Definition at line 253 of file qgspointcloud3dsymbol.cpp.
      
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  override | 
Definition at line 216 of file qgspointcloud3dsymbol.cpp.
| void QgsColorRampPointCloud3DSymbol::setAttribute | ( | const QString & | attribute | ) | 
Sets the attribute used to select the color of the point cloud.
Definition at line 232 of file qgspointcloud3dsymbol.cpp.
| void QgsColorRampPointCloud3DSymbol::setColorRampShader | ( | const QgsColorRampShader & | colorRampShader | ) | 
Sets the color ramp shader used to render the point cloud.
Definition at line 242 of file qgspointcloud3dsymbol.cpp.
| void QgsColorRampPointCloud3DSymbol::setColorRampShaderMinMax | ( | double | min, | 
| double | max | ||
| ) | 
Sets the minimum and maximum values used when classifying colors in the color ramp shader.
Definition at line 247 of file qgspointcloud3dsymbol.cpp.
      
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  overridevirtual | 
Returns a unique string identifier of the symbol type.
Implements QgsPointCloud3DSymbol.
Definition at line 198 of file qgspointcloud3dsymbol.cpp.
      
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  override | 
Definition at line 203 of file qgspointcloud3dsymbol.cpp.