QGIS API Documentation 3.30.0-'s-Hertogenbosch (f186b8efe0)
qgsterraingenerator.h
Go to the documentation of this file.
1/***************************************************************************
2 qgsterraingenerator.h
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSTERRAINGENERATOR_H
17#define QGSTERRAINGENERATOR_H
18
19#include "qgis_3d.h"
20
21#include "qgstilingscheme.h"
22#include "qgschunkloader_p.h"
23
24class QgsAABB;
26class QgsRectangle;
27class QgsTerrainEntity;
28
29class QDomElement;
30class QDomDocument;
31class QgsProject;
32
33#define SIP_NO_FILE
34
35
49class _3D_EXPORT QgsTerrainGenerator : public QgsQuadtreeChunkLoaderFactory
50{
51 Q_OBJECT
52 public:
53
55 enum Type
56 {
60 Mesh
61 };
62
64 void setTerrain( QgsTerrainEntity *t ) { mTerrain = t; }
65
68
70 virtual Type type() const = 0;
71
73 virtual QgsRectangle extent() const { return mExtent; }
74
76 virtual void setExtent( const QgsRectangle &extent ) { Q_UNUSED( extent ) }
77
79 virtual QgsRectangle rootChunkExtent() const = 0;
80
82 virtual QgsAABB rootChunkBbox( const Qgs3DMapSettings &map ) const;
83
85 virtual float rootChunkError( const Qgs3DMapSettings &map ) const;
86
88 virtual void rootChunkHeightRange( float &hMin, float &hMax ) const;
89
91 virtual float heightAt( double x, double y, const Qgs3DMapSettings &map ) const;
92
94 virtual void writeXml( QDomElement &elem ) const = 0;
95
97 virtual void readXml( const QDomElement &elem ) = 0;
98
100 virtual void resolveReferences( const QgsProject &project ) { Q_UNUSED( project ) }
101
103 static QString typeToString( Type type );
104
106 const QgsTilingScheme &tilingScheme() const { return mTerrainTilingScheme; }
107
109 QgsCoordinateReferenceSystem crs() const { return mTerrainTilingScheme.crs(); }
110
112 bool isValid() const;
113
114 signals:
115
118
119 protected:
120
122 QgsTerrainEntity *mTerrain = nullptr;
124
125 bool mIsValid = true;
126
127};
128
129
130#endif // QGSTERRAINGENERATOR_H
3
Definition: qgsaabb.h:34
This class represents a coordinate reference system (CRS).
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
Definition: qgsproject.h:105
A rectangle specified with double values.
Definition: qgsrectangle.h:42
virtual void writeXml(QDomElement &elem) const =0
Write terrain generator's configuration to XML.
Type
Enumeration of the available terrain generators.
@ Dem
Terrain is built from raster layer with digital elevation model.
@ Online
Terrain is built from downloaded tiles with digital elevation model.
@ Flat
The whole terrain is flat area.
QgsTilingScheme mTerrainTilingScheme
Tiling scheme of the terrain.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed)
virtual Type type() const =0
What texture generator implementation is this.
QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
virtual QgsRectangle extent() const
extent of the terrain in terrain's CRS, might be non-square and smaller than rootChunkExtent()
virtual QgsRectangle rootChunkExtent() const =0
extent of the terrain's root chunk in terrain's CRS
virtual void readXml(const QDomElement &elem)=0
Read terrain generator's configuration from XML.
virtual void resolveReferences(const QgsProject &project)
After read of XML, resolve references to any layers that have been read as layer IDs.
const QgsTilingScheme & tilingScheme() const
Returns tiling scheme of the terrain.
void setTerrain(QgsTerrainEntity *t)
Sets terrain entity for the generator (does not transfer ownership)
virtual QgsTerrainGenerator * clone() const =0SIP_FACTORY
Makes a copy of the current instance.
#define SIP_FACTORY
Definition: qgis_sip.h:76