18#include <Qt3DCore/QTransform>
19#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
20#include <Qt3DRender/QAttribute>
21#include <Qt3DRender/QGeometry>
26#include <Qt3DCore/QAttribute>
27#include <Qt3DCore/QGeometry>
32#include <Qt3DExtras/QCylinderMesh>
33#include <Qt3DExtras/QPhongMaterial>
34#include <Qt3DExtras/QConeMesh>
35#include <Qt3DRender/qcameralens.h>
36#include <Qt3DRender/QCameraSelector>
37#include <Qt3DRender/QClearBuffers>
38#include <Qt3DRender/QLayer>
39#include <Qt3DRender/QLayerFilter>
40#include <Qt3DRender/QPointLight>
44#include <QFontDatabase>
46#include <QApplication>
47#include <QActionGroup>
58 Qt3DCore::QEntity *parent3DScene,
62 : QObject( parentWindow )
64 , mParentWindow( parentWindow )
65 , mMapScene( mapScene )
66 , mCameraController( cameraCtrl )
69 mAxisViewport = constructAxisViewport( parent3DScene );
70 mAxisViewport->setParent( mParentWindow->activeFrameGraph() );
72 mTwoDLabelViewport = constructLabelViewport( parent3DScene, QRectF( 0.0f, 0.0f, 1.0f, 1.0f ) );
73 mTwoDLabelViewport->setParent( mParentWindow->activeFrameGraph() );
76 connect( mParentWindow, &Qt3DExtras::Qt3DWindow::widthChanged,
this, &Qgs3DAxis::onAxisViewportSizeUpdate );
77 connect( mParentWindow, &Qt3DExtras::Qt3DWindow::heightChanged,
this, &Qgs3DAxis::onAxisViewportSizeUpdate );
80 onAxisViewportSizeUpdate();
82 init3DObjectPicking();
84 createKeyboardShortCut();
93void Qgs3DAxis::init3DObjectPicking( )
99 mScreenRayCaster =
new Qt3DRender::QScreenRayCaster( mAxisSceneEntity );
100 mScreenRayCaster->addLayer( mAxisSceneLayer );
101 mScreenRayCaster->setFilterMode( Qt3DRender::QScreenRayCaster::AcceptAllMatchingLayers );
102 mScreenRayCaster->setRunMode( Qt3DRender::QAbstractRayCaster::SingleShot );
104 mAxisSceneEntity->addComponent( mScreenRayCaster );
106 QObject::connect( mScreenRayCaster, &Qt3DRender::QScreenRayCaster::hitsChanged,
this, &Qgs3DAxis::onTouchedByRay );
109 mParentWindow->installEventFilter(
this );
112bool Qgs3DAxis::eventFilter( QObject *watched, QEvent *event )
114 if ( watched != mParentWindow )
117 if ( event->type() == QEvent::MouseButtonPress )
121 QMouseEvent *mouseEvent =
static_cast<QMouseEvent *
>( event );
122 mLastClickedPos = mouseEvent->pos();
126 else if ( event->type() == QEvent::MouseButtonRelease ||
event->type() == QEvent::MouseMove )
128 QMouseEvent *mouseEvent =
static_cast<QMouseEvent *
>( event );
131 if ( event->type() == QEvent::MouseMove &&
132 ( ( mHasClicked && ( mouseEvent->pos() - mLastClickedPos ).manhattanLength() < QApplication::startDragDistance() ) || mIsDragging ) )
138 else if ( mIsDragging && event->type() == QEvent::MouseButtonRelease )
145 else if ( ! mIsDragging )
148 QPointF normalizedPos(
static_cast<float>( mouseEvent->pos().x() ) / mParentWindow->width(),
149 (
float )mouseEvent->pos().y() / mParentWindow->height() );
153 std::ostringstream os;
154 os <<
"QGS3DAxis: normalized pos: " << normalizedPos <<
" / viewport: " << mAxisViewport->normalizedRect();
158 if ( mAxisViewport->normalizedRect().contains( normalizedPos ) )
160 mLastClickedButton = mouseEvent->button();
161 mLastClickedPos = mouseEvent->pos();
164 mScreenRayCaster->trigger( mLastClickedPos );
168 else if ( mPreviousCursor != Qt::ArrowCursor && mParentWindow->cursor() == Qt::ArrowCursor )
170 mParentWindow->setCursor( mPreviousCursor );
171 mPreviousCursor = Qt::ArrowCursor;
182void Qgs3DAxis::onTouchedByRay(
const Qt3DRender::QAbstractRayCaster::Hits &hits )
189 std::ostringstream os;
190 os <<
"Qgs3DAxis::onTouchedByRay " << hits.length() <<
" hits at pos " << mLastClickedPos <<
" with QButton: " << mLastClickedButton;
191 for (
int i = 0; i < hits.length(); ++i )
194 os <<
"\tHit Type: " << hits.at( i ).type() <<
"\n";
195 os <<
"\tHit triangle id: " << hits.at( i ).primitiveIndex() <<
"\n";
196 os <<
"\tHit distance: " << hits.at( i ).distance() <<
"\n";
197 os <<
"\tHit entity name: " << hits.at( i ).entity()->objectName().toStdString();
202 for (
int i = 0; i < hits.length() && mHitsFound == -1; ++i )
204 if ( hits.at( i ).distance() < 500.0f && ( hits.at( i ).entity() == mCubeRoot || hits.at( i ).entity() == mAxisRoot || hits.at( i ).entity()->parent() == mCubeRoot || hits.at( i ).entity()->parent() == mAxisRoot ) )
211 if ( mLastClickedButton == Qt::NoButton )
213 if ( mHitsFound != -1 )
215 if ( mParentWindow->cursor() != Qt::ArrowCursor )
217 mPreviousCursor = mParentWindow->cursor();
218 mParentWindow->setCursor( Qt::ArrowCursor );
223 else if ( mLastClickedButton == Qt::MouseButton::RightButton && mHitsFound != -1 )
225 displayMenuAt( mLastClickedPos );
227 else if ( mLastClickedButton == Qt::MouseButton::LeftButton )
231 if ( mHitsFound != -1 )
233 if ( hits.at( mHitsFound ).entity() == mCubeRoot || hits.at( mHitsFound ).entity()->parent() == mCubeRoot )
235 switch ( hits.at( mHitsFound ).primitiveIndex() / 2 )
239 onCameraViewChangeEast();
244 onCameraViewChangeWest();
249 onCameraViewChangeNorth();
254 onCameraViewChangeSouth();
259 onCameraViewChangeTop();
264 onCameraViewChangeBottom();
275Qt3DRender::QViewport *Qgs3DAxis::constructAxisViewport( Qt3DCore::QEntity *parent3DScene )
277 Qt3DRender::QViewport *axisViewport =
new Qt3DRender::QViewport;
281 mAxisSceneEntity =
new Qt3DCore::QEntity;
282 mAxisSceneEntity->setParent( parent3DScene );
283 mAxisSceneEntity->setObjectName(
"3DAxis_SceneEntity" );
285 mAxisSceneLayer =
new Qt3DRender::QLayer;
286 mAxisSceneLayer->setObjectName(
"3DAxis_SceneLayer" );
287 mAxisSceneLayer->setParent( mAxisSceneEntity );
288 mAxisSceneLayer->setRecursive(
true );
290 mAxisCamera =
new Qt3DRender::QCamera;
291 mAxisCamera->setParent( mAxisSceneEntity );
292 mAxisCamera->setProjectionType( mCameraController->
camera()->projectionType() );
293 mAxisCamera->lens()->setFieldOfView( mCameraController->
camera()->lens()->fieldOfView() * 0.5f );
295 mAxisCamera->setUpVector( QVector3D( 0.0f, 0.0f, 1.0f ) );
296 mAxisCamera->setViewCenter( QVector3D( 0.0f, 0.0f, 0.0f ) );
299 Qt3DRender::QLayer *axisLayer =
new Qt3DRender::QLayer;
300 axisLayer->setRecursive(
true );
301 mAxisSceneEntity->addComponent( axisLayer );
303 Qt3DRender::QLayerFilter *axisLayerFilter =
new Qt3DRender::QLayerFilter( axisViewport );
304 axisLayerFilter->addLayer( axisLayer );
306 Qt3DRender::QCameraSelector *axisCameraSelector =
new Qt3DRender::QCameraSelector;
307 axisCameraSelector->setParent( axisLayerFilter );
308 axisCameraSelector->setCamera( mAxisCamera );
310 Qt3DRender::QClearBuffers *clearBuffers =
new Qt3DRender::QClearBuffers( axisCameraSelector );
311 clearBuffers->setBuffers( Qt3DRender::QClearBuffers::DepthBuffer );
317Qt3DRender::QViewport *Qgs3DAxis::constructLabelViewport( Qt3DCore::QEntity *parent3DScene,
const QRectF &parentViewportSize )
319 Qt3DRender::QViewport *twoDViewport =
new Qt3DRender::QViewport;
321 twoDViewport->setNormalizedRect( parentViewportSize );
323 mTwoDLabelSceneEntity =
new Qt3DCore::QEntity;
324 mTwoDLabelSceneEntity->setParent( parent3DScene );
325 mTwoDLabelSceneEntity->setEnabled(
true );
327 mTwoDLabelCamera =
new Qt3DRender::QCamera;
328 mTwoDLabelCamera->setParent( mTwoDLabelSceneEntity );
329 mTwoDLabelCamera->setProjectionType( Qt3DRender::QCameraLens::ProjectionType::OrthographicProjection );
330 mTwoDLabelCamera->lens()->setOrthographicProjection(
331 -mParentWindow->width() / 2.0f, mParentWindow->width() / 2.0f,
332 -mParentWindow->height() / 2.0f, mParentWindow->height() / 2.0f,
335 mTwoDLabelCamera->setUpVector( QVector3D( 0.0f, 0.0f, 1.0f ) );
336 mTwoDLabelCamera->setViewCenter( QVector3D( 0.0f, 0.0f, 0.0f ) );
338 mTwoDLabelCamera->setPosition( QVector3D( 0.0f, 0.0f, 100.0f ) );
340 Qt3DRender::QLayer *twoDLayer =
new Qt3DRender::QLayer;
341 twoDLayer->setRecursive(
true );
342 mTwoDLabelSceneEntity->addComponent( twoDLayer );
344 Qt3DRender::QLayerFilter *twoDLayerFilter =
new Qt3DRender::QLayerFilter( twoDViewport );
345 twoDLayerFilter->addLayer( twoDLayer );
347 Qt3DRender::QCameraSelector *twoDCameraSelector =
new Qt3DRender::QCameraSelector;
348 twoDCameraSelector->setParent( twoDLayerFilter );
349 twoDCameraSelector->setCamera( mTwoDLabelCamera );
351 Qt3DRender::QClearBuffers *clearBuffers =
new Qt3DRender::QClearBuffers( twoDCameraSelector );
352 clearBuffers->setBuffers( Qt3DRender::QClearBuffers::DepthBuffer );
359 Qt3DRender::QCamera *sourceCamera, Qt3DRender::QViewport *sourceViewport,
360 Qt3DRender::QCamera *destCamera, Qt3DRender::QViewport *destViewport,
361 const QSize &destSize )
363 QVector3D destPos = sourcePos.project( sourceCamera->viewMatrix(),
364 destCamera->projectionMatrix(),
366 destViewport->normalizedRect().width() * destSize.width(),
367 destViewport->normalizedRect().height() * destSize.height() ) );
368 QPointF axisCenter = sourceViewport->normalizedRect().center();
369 QPointF labelCenter = destViewport->normalizedRect().center();
370 QVector3D viewTranslation = QVector3D( ( axisCenter - labelCenter ).x() * destSize.width(),
371 ( axisCenter - labelCenter ).y() * destSize.height(),
373 destPos -= QVector3D( labelCenter.x() * destSize.width(),
374 labelCenter.y() * destSize.height(),
376 destPos.setX( destPos.x() + viewTranslation.x() );
377 destPos.setY( destPos.y() - viewTranslation.y() );
378 destPos.setZ( 0.0f );
382 std::ostringstream os;
383 os <<
"Qgs3DAxis::from3DTo2DLabelPosition: sourcePos: " << sourcePos.toPoint()
384 <<
" with translation: " << viewTranslation.toPoint()
385 <<
" corrected to pos: " << destPos.toPoint();
391void Qgs3DAxis::setEnableCube(
bool show )
393 mCubeRoot->setEnabled( show );
396 mCubeRoot->setParent( mAxisSceneEntity );
400 mCubeRoot->setParent(
static_cast<Qt3DCore::QEntity *
>(
nullptr ) );
404void Qgs3DAxis::setEnableAxis(
bool show )
406 mAxisRoot->setEnabled( show );
409 mAxisRoot->setParent( mAxisSceneEntity );
413 mAxisRoot->setParent(
static_cast<Qt3DCore::QEntity *
>(
nullptr ) );
416 mTextX->setEnabled( show );
417 mTextY->setEnabled( show );
418 mTextZ->setEnabled( show );
421void Qgs3DAxis::createAxisScene()
423 if ( mAxisRoot ==
nullptr || mCubeRoot ==
nullptr )
425 mAxisRoot =
new Qt3DCore::QEntity;
426 mAxisRoot->setParent( mAxisSceneEntity );
427 mAxisRoot->setObjectName(
"3DAxis_AxisRoot" );
428 mAxisRoot->addComponent( mAxisSceneLayer );
430 createAxis( Qt::Axis::XAxis );
431 createAxis( Qt::Axis::YAxis );
432 createAxis( Qt::Axis::ZAxis );
434 mCubeRoot =
new Qt3DCore::QEntity;
435 mCubeRoot->setParent( mAxisSceneEntity );
436 mCubeRoot->setObjectName(
"3DAxis_CubeRoot" );
437 mCubeRoot->addComponent( mAxisSceneLayer );
446 mAxisSceneEntity->setEnabled(
false );
447 setEnableAxis(
false );
448 setEnableCube(
false );
452 mAxisSceneEntity->setEnabled(
true );
455 setEnableCube(
false );
456 setEnableAxis(
true );
458 const QList< Qgis::CrsAxisDirection > axisDirections = mCrs.
axisOrdering();
460 if ( axisDirections.length() > 0 )
463 mTextY->setText(
"X?" );
465 if ( axisDirections.length() > 1 )
468 mTextY->setText(
"Y?" );
470 if ( axisDirections.length() > 2 )
473 mTextZ->setText( QStringLiteral(
"up" ) );
477 setEnableCube(
true );
478 setEnableAxis(
false );
482 setEnableCube(
false );
483 setEnableAxis(
true );
484 mTextX->setText(
"X?" );
485 mTextY->setText(
"Y?" );
486 mTextZ->setText(
"Z?" );
489 updateAxisLabelPosition();
493void Qgs3DAxis::createKeyboardShortCut()
498 QWidget *mapCanvas =
dynamic_cast<QWidget *
>( eng->parent() );
499 if ( mapCanvas ==
nullptr )
505 QShortcut *shortcutHome =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_1 ), mapCanvas );
506 connect( shortcutHome, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeHome();} );
508 QShortcut *shortcutTop =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_5 ), mapCanvas );
509 connect( shortcutTop, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeTop();} );
511 QShortcut *shortcutNorth =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_8 ), mapCanvas );
512 connect( shortcutNorth, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeNorth();} );
514 QShortcut *shortcutEast =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_6 ), mapCanvas );
515 connect( shortcutEast, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeEast();} );
517 QShortcut *shortcutSouth =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_2 ), mapCanvas );
518 connect( shortcutSouth, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeSouth();} );
520 QShortcut *shortcutWest =
new QShortcut( QKeySequence( Qt::CTRL + Qt::Key_4 ), mapCanvas );
521 connect( shortcutWest, &QShortcut::activated,
this, [
this]( ) {onCameraViewChangeWest();} );
526void Qgs3DAxis::createMenu()
531 QAction *typeOffAct =
new QAction( tr(
"&Off" ), mMenu );
532 typeOffAct->setCheckable(
true );
533 typeOffAct->setStatusTip( tr(
"Disable 3D axis" ) );
537 typeOffAct->setChecked(
true );
540 QAction *typeCrsAct =
new QAction( tr(
"Coordinate Reference &System" ), mMenu );
541 typeCrsAct->setCheckable(
true );
542 typeCrsAct->setStatusTip( tr(
"Coordinate Reference System 3D axis" ) );
546 typeCrsAct->setChecked(
true );
549 QAction *typeCubeAct =
new QAction( tr(
"&Cube" ), mMenu );
550 typeCubeAct->setCheckable(
true );
551 typeCubeAct->setStatusTip( tr(
"Cube 3D axis" ) );
555 typeCubeAct->setChecked(
true );
558 QActionGroup *typeGroup =
new QActionGroup( mMenu );
559 typeGroup->addAction( typeOffAct );
560 typeGroup->addAction( typeCrsAct );
561 typeGroup->addAction( typeCubeAct );
567 QMenu *typeMenu =
new QMenu( QStringLiteral(
"Axis Type" ), mMenu );
568 Q_ASSERT( typeMenu );
569 typeMenu->addAction( typeOffAct );
570 typeMenu->addAction( typeCrsAct );
571 typeMenu->addAction( typeCubeAct );
572 mMenu->addMenu( typeMenu );
575 QAction *hPosLeftAct =
new QAction( tr(
"&Left" ), mMenu );
576 hPosLeftAct->setCheckable(
true );
580 hPosLeftAct->setChecked(
true );
583 QAction *hPosMiddleAct =
new QAction( tr(
"&Center" ), mMenu );
584 hPosMiddleAct->setCheckable(
true );
588 hPosMiddleAct->setChecked(
true );
591 QAction *hPosRightAct =
new QAction( tr(
"&Right" ), mMenu );
592 hPosRightAct->setCheckable(
true );
596 hPosRightAct->setChecked(
true );
599 QActionGroup *hPosGroup =
new QActionGroup( mMenu );
600 hPosGroup->addAction( hPosLeftAct );
601 hPosGroup->addAction( hPosMiddleAct );
602 hPosGroup->addAction( hPosRightAct );
604 connect( hPosLeftAct, &QAction::triggered,
this, [
this](
bool ) {onAxisHorizPositionChanged( Qt::AnchorPoint::AnchorLeft );} );
605 connect( hPosMiddleAct, &QAction::triggered,
this, [
this](
bool ) {onAxisHorizPositionChanged( Qt::AnchorPoint::AnchorHorizontalCenter );} );
606 connect( hPosRightAct, &QAction::triggered,
this, [
this](
bool ) {onAxisHorizPositionChanged( Qt::AnchorPoint::AnchorRight );} );
608 QMenu *horizPosMenu =
new QMenu( QStringLiteral(
"Horizontal Position" ), mMenu );
609 horizPosMenu->addAction( hPosLeftAct );
610 horizPosMenu->addAction( hPosMiddleAct );
611 horizPosMenu->addAction( hPosRightAct );
612 mMenu->addMenu( horizPosMenu );
615 QAction *vPosTopAct =
new QAction( tr(
"&Top" ), mMenu );
616 vPosTopAct->setCheckable(
true );
620 vPosTopAct->setChecked(
true );
623 QAction *vPosMiddleAct =
new QAction( tr(
"&Middle" ), mMenu );
624 vPosMiddleAct->setCheckable(
true );
628 vPosMiddleAct->setChecked(
true );
631 QAction *vPosBottomAct =
new QAction( tr(
"&Bottom" ), mMenu );
632 vPosBottomAct->setCheckable(
true );
636 vPosBottomAct->setChecked(
true );
639 QActionGroup *vPosGroup =
new QActionGroup( mMenu );
640 vPosGroup->addAction( vPosTopAct );
641 vPosGroup->addAction( vPosMiddleAct );
642 vPosGroup->addAction( vPosBottomAct );
644 connect( vPosTopAct, &QAction::triggered,
this, [
this](
bool ) {onAxisVertPositionChanged( Qt::AnchorPoint::AnchorTop );} );
645 connect( vPosMiddleAct, &QAction::triggered,
this, [
this](
bool ) {onAxisVertPositionChanged( Qt::AnchorPoint::AnchorVerticalCenter );} );
646 connect( vPosBottomAct, &QAction::triggered,
this, [
this](
bool ) {onAxisVertPositionChanged( Qt::AnchorPoint::AnchorBottom );} );
648 QMenu *vertPosMenu =
new QMenu( QStringLiteral(
"Vertical Position" ), mMenu );
649 vertPosMenu->addAction( vPosTopAct );
650 vertPosMenu->addAction( vPosMiddleAct );
651 vertPosMenu->addAction( vPosBottomAct );
652 mMenu->addMenu( vertPosMenu );
655 QAction *viewHomeAct =
new QAction( tr(
"&Home" ) +
"\t Ctrl+1", mMenu );
656 QAction *viewTopAct =
new QAction( tr(
"&Top" ) +
"\t Ctrl+5", mMenu );
657 QAction *viewNorthAct =
new QAction( tr(
"&North" ) +
"\t Ctrl+8", mMenu );
658 QAction *viewEastAct =
new QAction( tr(
"&East" ) +
"\t Ctrl+6", mMenu );
659 QAction *viewSouthAct =
new QAction( tr(
"&South" ) +
"\t Ctrl+2", mMenu );
660 QAction *viewWestAct =
new QAction( tr(
"&West" ) +
"\t Ctrl+4", mMenu );
661 QAction *viewBottomAct =
new QAction( tr(
"&Bottom" ), mMenu );
663 connect( viewHomeAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeHome );
664 connect( viewTopAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeTop );
665 connect( viewNorthAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeNorth );
666 connect( viewEastAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeEast );
667 connect( viewSouthAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeSouth );
668 connect( viewWestAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeWest );
669 connect( viewBottomAct, &QAction::triggered,
this, &Qgs3DAxis::onCameraViewChangeBottom );
671 QMenu *viewMenu =
new QMenu( QStringLiteral(
"Camera View" ), mMenu );
672 viewMenu->addAction( viewHomeAct );
673 viewMenu->addAction( viewTopAct );
674 viewMenu->addAction( viewNorthAct );
675 viewMenu->addAction( viewEastAct );
676 viewMenu->addAction( viewSouthAct );
677 viewMenu->addAction( viewWestAct );
678 viewMenu->addAction( viewBottomAct );
679 mMenu->addMenu( viewMenu );
685void Qgs3DAxis::hideMenu()
687 if ( mMenu && mMenu->isVisible() )
691void Qgs3DAxis::displayMenuAt(
const QPoint &sourcePos )
693 if ( mMenu ==
nullptr )
697 QObject *threeDMapCanvasWidget = mMapScene->
engine()
701 QWidget *container =
dynamic_cast<QWidget *
>( threeDMapCanvasWidget->parent() );
703 mMenu->popup( container->mapToGlobal( sourcePos ) );
705 mMenu->popup( mParentWindow->parent()->mapToGlobal( sourcePos ) );
715void Qgs3DAxis::onAxisHorizPositionChanged( Qt::AnchorPoint pos )
722void Qgs3DAxis::onAxisVertPositionChanged( Qt::AnchorPoint pos )
729void Qgs3DAxis::onCameraViewChange(
float pitch,
float yaw )
732 double elevation = 0.0;
736 QVector3D intersectionPoint;
737 QVector3D camPos = mCameraController->
camera()->position();
738 QgsRayCastingUtils::Ray3D r( camPos, pos.
toVector3D() - camPos );
739 if ( mMapScene->
terrainEntity()->rayIntersection( r, intersectionPoint ) )
741 elevation = intersectionPoint.y();
742 QgsDebugMsgLevel( QString(
"Computed elevation from terrain: %1" ).arg( elevation ), 2 );
748 pos.
set( pos.
x(), elevation, pos.
z() );
755void Qgs3DAxis::createCube( )
757 QVector3D minPos = QVector3D( -mCylinderLength * 0.5f, -mCylinderLength * 0.5f, -mCylinderLength * 0.5f );
760 Qt3DCore::QEntity *cubeLineEntity =
new Qt3DCore::QEntity( mCubeRoot );
761 cubeLineEntity->setObjectName(
"3DAxis_cubeline" );
763 QgsAABB box =
QgsAABB( -mCylinderLength * 0.5f, -mCylinderLength * 0.5f, -mCylinderLength * 0.5f,
764 mCylinderLength * 0.5f, mCylinderLength * 0.5f, mCylinderLength * 0.5f );
766 cubeLineEntity->addComponent( cubeLine );
768 Qt3DExtras::QPhongMaterial *cubeLineMaterial =
new Qt3DExtras::QPhongMaterial;
769 cubeLineMaterial->setAmbient( Qt::white );
770 cubeLineEntity->addComponent( cubeLineMaterial );
773 Qt3DExtras::QCuboidMesh *cubeMesh =
new Qt3DExtras::QCuboidMesh;
774 cubeMesh->setObjectName(
"3DAxis_cubemesh" );
775 cubeMesh->setXExtent( mCylinderLength );
776 cubeMesh->setYExtent( mCylinderLength );
777 cubeMesh->setZExtent( mCylinderLength );
778 mCubeRoot->addComponent( cubeMesh );
780 Qt3DExtras::QPhongMaterial *cubeMaterial =
new Qt3DExtras::QPhongMaterial( mCubeRoot );
781 cubeMaterial->setAmbient( QColor( 100, 100, 100, 50 ) );
782 cubeMaterial->setShininess( 100 );
783 mCubeRoot->addComponent( cubeMaterial );
785 Qt3DCore::QTransform *cubeTransform =
new Qt3DCore::QTransform;
786 QMatrix4x4 transformMatrixcube;
788 transformMatrixcube.translate( minPos + QVector3D( mCylinderLength * 0.5f, mCylinderLength * 0.5f, mCylinderLength * 0.5f ) );
789 cubeTransform->setMatrix( transformMatrixcube );
790 mCubeRoot->addComponent( cubeTransform );
794 int fontSize = 0.75 * mFontSize;
795 float textHeight = fontSize * 1.5f;
797 QFont f = QFontDatabase::systemFont( QFontDatabase::FixedFont );
798 f.setPointSize( fontSize );
799 f.setWeight( QFont::Weight::Black );
802 text = QStringLiteral(
"top" );
803 textWidth = text.length() * fontSize * 0.75f;
804 QVector3D translation = minPos + QVector3D(
805 mCylinderLength * 0.5f - textWidth / 2.0f,
806 mCylinderLength * 0.5f - textHeight / 2.0f,
807 mCylinderLength * 1.01f );
809 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
813 text = QStringLiteral(
"btm" );
814 textWidth = text.length() * fontSize * 0.75f;
815 QVector3D translation = minPos + QVector3D(
816 mCylinderLength * 0.5f - textWidth / 2.0f,
817 mCylinderLength * 0.5f + textHeight / 2.0f,
818 -mCylinderLength * 0.01f );
820 rotation.rotate( 180.0f, QVector3D( 1.0f, 0.0f, 0.0f ).normalized() );
821 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
825 text = QStringLiteral(
"west" );
826 textWidth = text.length() * fontSize * 0.75f;
827 QVector3D translation = minPos + QVector3D(
828 - mCylinderLength * 0.01f,
829 mCylinderLength * 0.5f + textWidth / 2.0f,
830 mCylinderLength * 0.5f - textHeight / 2.0f );
832 rotation.rotate( 90.0f, QVector3D( 0.0f, -1.0f, 0.0f ).normalized() );
833 rotation.rotate( 90.0f, QVector3D( 0.0f, 0.0f, -1.0f ).normalized() );
834 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
838 text = QStringLiteral(
"east" );
839 textWidth = text.length() * fontSize * 0.75f;
840 QVector3D translation = minPos + QVector3D(
841 mCylinderLength * 1.01f,
842 mCylinderLength * 0.5f - textWidth / 2.0f,
843 mCylinderLength * 0.5f - textHeight / 2.0f );
845 rotation.rotate( 90.0f, QVector3D( 0.0f, 1.0f, 0.0f ).normalized() );
846 rotation.rotate( 90.0f, QVector3D( 0.0f, 0.0f, 1.0f ).normalized() );
847 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
851 text = QStringLiteral(
"south" );
852 textWidth = text.length() * fontSize * 0.75f;
853 QVector3D translation = minPos + QVector3D(
854 mCylinderLength * 0.5f - textWidth / 2.0f,
855 - mCylinderLength * 0.01f,
856 mCylinderLength * 0.5f - textHeight / 2.0f );
858 rotation.rotate( 90.0f, QVector3D( 1.0f, 0.0f, 0.0f ).normalized() );
859 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
863 text = QStringLiteral(
"north" );
864 textWidth = text.length() * fontSize * 0.75f;
865 QVector3D translation = minPos + QVector3D(
866 mCylinderLength * 0.5f + textWidth / 2.0f,
867 mCylinderLength * 1.01f,
868 mCylinderLength * 0.5f - textHeight / 2.0f );
870 rotation.rotate( 90.0f, QVector3D( -1.0f, 0.0f, 0.0f ).normalized() );
871 rotation.rotate( 180.0f, QVector3D( 0.0f, 0.0f, 1.0f ).normalized() );
872 mCubeLabels << addCubeText( text, textHeight, textWidth, f, rotation, translation );
875 for ( Qt3DExtras::QText2DEntity *l : std::as_const( mCubeLabels ) )
877 l->setParent( mCubeRoot );
881Qt3DExtras::QText2DEntity *Qgs3DAxis::addCubeText(
const QString &text,
float textHeight,
float textWidth,
const QFont &f,
const QMatrix4x4 &rotation,
const QVector3D &translation )
883 Qt3DExtras::QText2DEntity *textEntity =
new Qt3DExtras::QText2DEntity;
884 textEntity->setObjectName(
"3DAxis_cube_label_" + text );
885 textEntity->setFont( f );
886 textEntity->setHeight( textHeight );
887 textEntity->setWidth( textWidth );
888 textEntity->setColor( QColor( 192, 192, 192 ) );
889 textEntity->setText( text );
891 Qt3DCore::QTransform *textFrontTransform =
new Qt3DCore::QTransform();
892 textFrontTransform->setMatrix( rotation );
893 textFrontTransform->setTranslation( translation );
894 textEntity->addComponent( textFrontTransform );
899void Qgs3DAxis::createAxis( Qt::Axis axisType )
901 float cylinderRadius = 0.05f * mCylinderLength;
902 float coneLength = 0.3f * mCylinderLength;
903 float coneBottomRadius = 0.1f * mCylinderLength;
905 QQuaternion rotation;
908 Qt3DExtras::QText2DEntity *text =
nullptr;
909 Qt3DCore::QTransform *textTransform =
nullptr;
914 case Qt::Axis::XAxis:
915 mTextX =
new Qt3DExtras::QText2DEntity( );
916 mTextX->setParent( mTwoDLabelSceneEntity );
917 connect( mTextX, &Qt3DExtras::QText2DEntity::textChanged,
this, &Qgs3DAxis::onTextXChanged );
918 mTextTransformX =
new Qt3DCore::QTransform();
919 mTextCoordX = QVector3D( mCylinderLength + coneLength / 2.0f, 0.0f, 0.0f );
921 rotation = QQuaternion::fromAxisAndAngle( QVector3D( 0.0f, 0.0f, 1.0f ), -90.0f );
924 textTransform = mTextTransformX;
925 name =
"3DAxis_axisX";
928 case Qt::Axis::YAxis:
929 mTextY =
new Qt3DExtras::QText2DEntity( );
930 mTextY->setParent( mTwoDLabelSceneEntity );
931 connect( mTextY, &Qt3DExtras::QText2DEntity::textChanged,
this, &Qgs3DAxis::onTextYChanged );
932 mTextTransformY =
new Qt3DCore::QTransform();
933 mTextCoordY = QVector3D( 0.0f, mCylinderLength + coneLength / 2.0f, 0.0f );
935 rotation = QQuaternion::fromAxisAndAngle( QVector3D( 0.0f, 0.0f, 0.0f ), 0.0f );
938 textTransform = mTextTransformY;
939 name =
"3DAxis_axisY";
942 case Qt::Axis::ZAxis:
943 mTextZ =
new Qt3DExtras::QText2DEntity( );
944 mTextZ->setParent( mTwoDLabelSceneEntity );
945 connect( mTextZ, &Qt3DExtras::QText2DEntity::textChanged,
this, &Qgs3DAxis::onTextZChanged );
946 mTextTransformZ =
new Qt3DCore::QTransform();
947 mTextCoordZ = QVector3D( 0.0f, 0.0f, mCylinderLength + coneLength / 2.0f );
949 rotation = QQuaternion::fromAxisAndAngle( QVector3D( 1.0f, 0.0f, 0.0f ), 90.0f );
952 textTransform = mTextTransformZ;
953 name =
"3DAxis_axisZ";
961 Qt3DCore::QEntity *cylinder =
new Qt3DCore::QEntity( mAxisRoot );
962 cylinder->setObjectName( name );
964 Qt3DExtras::QCylinderMesh *cylinderMesh =
new Qt3DExtras::QCylinderMesh;
965 cylinderMesh->setRadius( cylinderRadius );
966 cylinderMesh->setLength( mCylinderLength );
967 cylinderMesh->setRings( 10 );
968 cylinderMesh->setSlices( 4 );
969 cylinder->addComponent( cylinderMesh );
971 Qt3DExtras::QPhongMaterial *cylinderMaterial =
new Qt3DExtras::QPhongMaterial( cylinder );
972 cylinderMaterial->setAmbient( color );
973 cylinderMaterial->setShininess( 0 );
974 cylinder->addComponent( cylinderMaterial );
976 Qt3DCore::QTransform *cylinderTransform =
new Qt3DCore::QTransform;
977 QMatrix4x4 transformMatrixCylinder;
978 transformMatrixCylinder.rotate( rotation );
979 transformMatrixCylinder.translate( QVector3D( 0.0f, mCylinderLength / 2.0f, 0.0f ) );
980 cylinderTransform->setMatrix( transformMatrixCylinder );
981 cylinder->addComponent( cylinderTransform );
984 Qt3DCore::QEntity *coneEntity =
new Qt3DCore::QEntity( mAxisRoot );
985 coneEntity->setObjectName( name );
986 Qt3DExtras::QConeMesh *coneMesh =
new Qt3DExtras::QConeMesh;
987 coneMesh->setLength( coneLength );
988 coneMesh->setBottomRadius( coneBottomRadius );
989 coneMesh->setTopRadius( 0.0f );
990 coneMesh->setRings( 10 );
991 coneMesh->setSlices( 4 );
992 coneEntity->addComponent( coneMesh );
994 Qt3DExtras::QPhongMaterial *coneMaterial =
new Qt3DExtras::QPhongMaterial( coneEntity );
995 coneMaterial->setAmbient( color );
996 coneMaterial->setShininess( 0 );
997 coneEntity->addComponent( coneMaterial );
999 Qt3DCore::QTransform *coneTransform =
new Qt3DCore::QTransform;
1000 QMatrix4x4 transformMatrixCone;
1001 transformMatrixCone.rotate( rotation );
1002 transformMatrixCone.translate( QVector3D( 0.0f, mCylinderLength, 0.0f ) );
1003 coneTransform->setMatrix( transformMatrixCone );
1004 coneEntity->addComponent( coneTransform );
1007 text->setColor( QColor( 192, 192, 192, 192 ) );
1008 text->addComponent( textTransform );
1014 onAxisViewportSizeUpdate();
1017void Qgs3DAxis::onAxisViewportSizeUpdate(
int )
1021 double windowWidth = ( double )mParentWindow->width();
1022 double windowHeight = ( double )mParentWindow->height();
1027 QgsDebugMsgLevel( QString(
"onAxisViewportSizeUpdate window w/h: %1px / %2px" )
1028 .arg( windowWidth ).arg( windowHeight ), 2 );
1029 QgsDebugMsgLevel( QString(
"onAxisViewportSizeUpdate window physicalDpi %1 (%2, %3)" )
1030 .arg( mParentWindow->screen()->physicalDotsPerInch() )
1031 .arg( mParentWindow->screen()->physicalDotsPerInchX() )
1032 .arg( mParentWindow->screen()->physicalDotsPerInchY() ), 2 );
1033 QgsDebugMsgLevel( QString(
"onAxisViewportSizeUpdate window logicalDotsPerInch %1 (%2, %3)" )
1034 .arg( mParentWindow->screen()->logicalDotsPerInch() )
1035 .arg( mParentWindow->screen()->logicalDotsPerInchX() )
1036 .arg( mParentWindow->screen()->logicalDotsPerInchY() ), 2 );
1038 QgsDebugMsgLevel( QString(
"onAxisViewportSizeUpdate window pixel ratio %1" )
1039 .arg( mParentWindow->screen()->devicePixelRatio() ), 2 );
1050 double defaultViewportPixelSize = ( ( double )settings.
defaultViewportSize() / 25.4 ) * 92.0;
1054 double viewportPixelSize = defaultViewportPixelSize + ( ( double )settings.
defaultViewportSize() / 25.4 )
1055 * ( mParentWindow->screen()->physicalDotsPerInch() - 92.0 ) * 0.7;
1056 QgsDebugMsgLevel( QString(
"onAxisViewportSizeUpdate viewportPixelSize %1" ).arg( viewportPixelSize ), 2 );
1057 double widthRatio = viewportPixelSize / windowWidth;
1058 double heightRatio = widthRatio * windowWidth / windowHeight;
1060 QgsDebugMsgLevel( QString(
"3DAxis viewport ratios width: %1% / height: %2%" ).arg( widthRatio ).arg( heightRatio ), 2 );
1062 if ( heightRatio * windowHeight < viewportPixelSize )
1064 heightRatio = viewportPixelSize / windowHeight;
1065 widthRatio = heightRatio * windowHeight / windowWidth;
1066 QgsDebugMsgLevel( QString(
"3DAxis viewport, height too small, ratios adjusted to width: %1% / height: %2%" ).arg( widthRatio ).arg( heightRatio ), 2 );
1071 QgsDebugMsgLevel(
"viewport takes too much place into the 3d view, disabling it", 2 );
1073 mAxisViewport->setEnabled(
false );
1074 setEnableCube(
false );
1075 setEnableAxis(
false );
1080 mAxisScaleFactor = viewportPixelSize / defaultViewportPixelSize;
1081 QgsDebugMsgLevel( QString(
"3DAxis viewport mAxisScaleFactor %1" ).arg( mAxisScaleFactor ), 2 );
1083 if ( ! mAxisViewport->isEnabled() )
1086 setEnableAxis(
true );
1088 setEnableCube(
true );
1090 mAxisViewport->setEnabled(
true );
1092 float xRatio = 1.0f;
1093 float yRatio = 1.0f;
1097 xRatio = 0.5f - widthRatio / 2.0f;
1099 xRatio = 1.0f - widthRatio;
1103 else if ( settings.
verticalPosition() == Qt::AnchorPoint::AnchorVerticalCenter )
1104 yRatio = 0.5f - heightRatio / 2.0f;
1106 yRatio = 1.0f - heightRatio;
1108 QgsDebugMsgLevel( QString(
"Qgs3DAxis: update viewport: %1 x %2 x %3 x %4" ).arg( xRatio ).arg( yRatio ).arg( widthRatio ).arg( heightRatio ), 2 );
1109 mAxisViewport->setNormalizedRect( QRectF( xRatio, yRatio, widthRatio, heightRatio ) );
1113 mTwoDLabelCamera->lens()->setOrthographicProjection(
1114 -windowWidth / 2.0f, windowWidth / 2.0f,
1115 -windowHeight / 2.0f, windowHeight / 2.0f,
1116 mTwoDLabelCamera->lens()->nearPlane(), mTwoDLabelCamera->lens()->farPlane() );
1118 updateAxisLabelPosition();
1123void Qgs3DAxis::onCameraUpdate( )
1125 Qt3DRender::QCamera *parentCamera = mCameraController->
camera();
1127 if ( parentCamera->viewVector() != mPreviousVector
1128 && !std::isnan( parentCamera->viewVector().x() )
1129 && !std::isnan( parentCamera->viewVector().y() )
1130 && !std::isnan( parentCamera->viewVector().z() ) )
1132 mPreviousVector = parentCamera->viewVector();
1133 QVector3D mainCameraShift = parentCamera->viewVector().normalized();
1134 float zy_swap = mainCameraShift.y();
1135 mainCameraShift.setY( mainCameraShift.z() );
1136 mainCameraShift.setZ( -zy_swap );
1137 mainCameraShift.setX( -mainCameraShift.x() );
1139 if ( mAxisCamera->projectionType() == Qt3DRender::QCameraLens::ProjectionType::OrthographicProjection )
1141 mAxisCamera->setPosition( mainCameraShift );
1145 mAxisCamera->setPosition( mainCameraShift * mCylinderLength * 10.0 );
1148 if ( mAxisRoot->isEnabled() )
1150 updateAxisLabelPosition();
1155void Qgs3DAxis::updateAxisLabelPosition()
1157 if ( mTextTransformX && mTextTransformY && mTextTransformZ )
1160 mAxisViewport, mTwoDLabelCamera, mTwoDLabelViewport,
1161 mParentWindow->size() ) );
1162 onTextXChanged( mTextX->text() );
1165 mAxisViewport, mTwoDLabelCamera, mTwoDLabelViewport,
1166 mParentWindow->size() ) );
1167 onTextYChanged( mTextY->text() );
1170 mAxisViewport, mTwoDLabelCamera, mTwoDLabelViewport,
1171 mParentWindow->size() ) );
1172 onTextZChanged( mTextZ->text() );
1176void Qgs3DAxis::onTextXChanged(
const QString &text )
1178 QFont f = QFont(
"monospace", mAxisScaleFactor * mFontSize );
1179 f.setWeight( QFont::Weight::Black );
1180 f.setStyleStrategy( QFont::StyleStrategy::ForceOutline );
1181 mTextX->setFont( f );
1182 mTextX->setWidth( mAxisScaleFactor * mFontSize * text.length() );
1183 mTextX->setHeight( mAxisScaleFactor * mFontSize * 1.5f );
1186void Qgs3DAxis::onTextYChanged(
const QString &text )
1188 QFont f = QFont(
"monospace", mAxisScaleFactor * mFontSize );
1189 f.setWeight( QFont::Weight::Black );
1190 f.setStyleStrategy( QFont::StyleStrategy::ForceOutline );
1191 mTextY->setFont( f );
1192 mTextY->setWidth( mAxisScaleFactor * mFontSize * text.length() );
1193 mTextY->setHeight( mAxisScaleFactor * mFontSize * 1.5f );
1196void Qgs3DAxis::onTextZChanged(
const QString &text )
1198 QFont f = QFont(
"monospace", mAxisScaleFactor * mFontSize );
1199 f.setWeight( QFont::Weight::Black );
1200 f.setStyleStrategy( QFont::StyleStrategy::ForceOutline );
1201 mTextZ->setFont( f );
1202 mTextZ->setWidth( mAxisScaleFactor * mFontSize * text.length() );
1203 mTextZ->setHeight( mAxisScaleFactor * mFontSize * 1.5f );
1215 mPositionAttribute->setAttributeType( Qt3DQAttribute::VertexAttribute );
1216 mPositionAttribute->setBuffer( mVertexBuffer );
1217 mPositionAttribute->setVertexBaseType( Qt3DQAttribute::Float );
1218 mPositionAttribute->setVertexSize( 3 );
1219 mPositionAttribute->setName( Qt3DQAttribute::defaultPositionAttributeName() );
1222 mGeom->addAttribute( mPositionAttribute );
1224 setInstanceCount( 1 );
1225 setIndexOffset( 0 );
1226 setFirstInstance( 0 );
1227 setPrimitiveType( Qt3DRender::QGeometryRenderer::Lines );
1228 setGeometry( mGeom );
1235 QByteArray vertexBufferData;
1236 vertexBufferData.resize( vertices.size() * 3 *
sizeof(
float ) );
1237 float *rawVertexArray =
reinterpret_cast<float *
>( vertexBufferData.data() );
1239 for (
const QVector3D &v : std::as_const( vertices ) )
1241 rawVertexArray[idx++] = v.x();
1242 rawVertexArray[idx++] = v.y();
1243 rawVertexArray[idx++] = v.z();
1246 mVertexBuffer->setData( vertexBufferData );
1247 setVertexCount( vertices.count() );
Contains the configuration of a 3d axis.
void setMode(Qgs3DAxisSettings::Mode type)
Sets the type of the 3daxis.
double maxViewportRatio() const
Returns the maximal axis viewport ratio (see Qt3DRender::QViewport::normalizedRect())
Mode
Axis representation enum.
@ Crs
Respect CRS directions.
@ Cube
Abstract cube mode.
Qt::AnchorPoint verticalPosition() const
Returns the vertical position for the 3d axis.
void setHorizontalPosition(Qt::AnchorPoint position)
Sets the horizontal position for the 3d axis.
int defaultViewportSize() const
Returns the default axis viewport size in millimeters.
Qgs3DAxisSettings::Mode mode() const
Returns the type of the 3daxis.
Qt::AnchorPoint horizontalPosition() const
Returns the horizontal position for the 3d axis.
void setVerticalPosition(Qt::AnchorPoint position)
Sets the vertical position for the 3d axis.
Qgs3DAxis(Qt3DExtras::Qt3DWindow *parentWindow, Qt3DCore::QEntity *parent3DScene, Qgs3DMapScene *mapScene, QgsCameraController *camera, Qgs3DMapSettings *map)
Defaul Qgs3DAxis constructor.
QVector3D from3DTo2DLabelPosition(const QVector3D &sourcePos, Qt3DRender::QCamera *sourceCamera, Qt3DRender::QViewport *sourceViewport, Qt3DRender::QCamera *destCamera, Qt3DRender::QViewport *destViewport, const QSize &destSize)
project a 3D position from sourceCamera (in sourceViewport) to a 2D position for destCamera (in destV...
void onAxisSettingsChanged()
Force update of the axis and the viewport when a setting has changed.
QgsAbstract3DEngine * engine()
Returns the abstract 3D engine.
QgsTerrainEntity * terrainEntity()
Returns terrain entity (may be temporarily nullptr)
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
~Qgs3DWiredMesh() override
Qgs3DWiredMesh(Qt3DCore::QNode *parent=nullptr)
Defaul Qgs3DWiredMesh constructor.
void setVertices(const QList< QVector3D > &vertices)
add or replace mesh vertices coordinates
QList< QVector3D > verticesForLines() const
Returns a list of pairs of vertices (useful for display of bounding boxes)
Qt3DRender::QCamera * camera() const
Returns camera that is being controlled.
void cameraChanged()
Emitted when camera has been updated.
void setLookingAtPoint(const QgsVector3D &point, float distance, float pitch, float yaw)
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates),...
QgsVector3D lookingAtPoint() const
Returns the point in the world coordinates towards which the camera is looking.
static QString axisDirectionToAbbreviatedString(Qgis::CrsAxisDirection axis)
Returns a translated abbreviation representing an axis direction.
QList< Qgis::CrsAxisDirection > axisOrdering() const
Returns an ordered list of the axis directions reflecting the native axis order for the CRS.
static int debugLevel()
Reads the environment variable QGIS_DEBUG and converts it to int.
static void warning(const QString &msg)
Goes to qWarning.
The QgsMapSettings class contains configuration for rendering of the map.
double dpiTarget() const
Returns the target DPI (dots per inch) to be taken into consideration when rendering.
float devicePixelRatio() const
Returns the device pixel ratio.
double outputDpi() const
Returns the DPI (dots per inch) used for conversion between real world units (e.g.
double z() const
Returns Z coordinate.
QVector3D toVector3D() const
Converts the current object to QVector3D.
double x() const
Returns X coordinate.
void set(double x, double y, double z)
Sets vector coordinates.
Qt3DCore::QAttribute Qt3DQAttribute
Qt3DCore::QBuffer Qt3DQBuffer
Qt3DCore::QGeometry Qt3DQGeometry
#define QgsDebugMsgLevel(str, level)
const QgsCoordinateReferenceSystem & crs