QGIS API Documentation
3.26.3-Buenos Aires (65e4edfdad)
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#include "qgsshadowrenderingframegraph.h"
#include "qgsdirectionallightsettings.h"
#include "qgscameracontroller.h"
#include "qgsrectangle.h"
#include "qgspostprocessingentity.h"
#include "qgspreviewquad.h"
#include "qgs3dutils.h"
#include <Qt3DRender/QAttribute>
#include <Qt3DRender/QBuffer>
#include <Qt3DRender/QTechnique>
#include <Qt3DRender/QGraphicsApiFilter>
#include <Qt3DRender/QBlendEquation>
#include <Qt3DRender/QSortPolicy>
#include <Qt3DRender/QNoDepthMask>
#include <Qt3DRender/QBlendEquationArguments>
Go to the source code of this file.
Functions | |
void | calculateViewExtent (Qt3DRender::QCamera *camera, float shadowRenderingDistance, float y, float &minX, float &maxX, float &minY, float &maxY, float &minZ, float &maxZ) |
void calculateViewExtent | ( | Qt3DRender::QCamera * | camera, |
float | shadowRenderingDistance, | ||
float | y, | ||
float & | minX, | ||
float & | maxX, | ||
float & | minY, | ||
float & | maxY, | ||
float & | minZ, | ||
float & | maxZ | ||
) |
Definition at line 479 of file qgsshadowrenderingframegraph.cpp.