QGIS API Documentation
3.26.3-Buenos Aires (65e4edfdad)
src
core
geometry
qgsray3d.h
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/***************************************************************************
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qgsray3d.h
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--------------------------------------
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Date : January 2021
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Copyright : (C) 2021 by Belgacem Nedjima
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Email : belgacem dot nedjima at gmail dot com
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***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef QGSRAY3D_H
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#define QGSRAY3D_H
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#include "
qgsbox3d.h
"
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#include <QVector3D>
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class
CORE_EXPORT
QgsRay3D
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{
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public
:
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QgsRay3D
(
const
QVector3D &origin,
const
QVector3D &direction );
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QVector3D origin()
const
{
return
mOrigin; }
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QVector3D direction()
const
{
return
mDirection; }
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void
setOrigin(
const
QVector3D &origin );
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void
setDirection(
const
QVector3D direction );
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QVector3D projectedPoint(
const
QVector3D &point )
const
;
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bool
isInFront(
const
QVector3D &point )
const
;
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double
angleToPoint(
const
QVector3D &point )
const
;
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private
:
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QVector3D mOrigin;
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QVector3D mDirection;
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};
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#endif // QGSRAY3D_H
QgsRay3D
A representation of a ray in 3D.
Definition:
qgsray3d.h:30
qgsbox3d.h
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