QGIS API Documentation  3.26.3-Buenos Aires (65e4edfdad)
qgsquadrilateral.cpp
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1 /***************************************************************************
2  qgsquadrilateral.cpp
3  -------------------
4  begin : November 2018
5  copyright : (C) 2018 by Loïc Bartoletti
6  email : loic dot bartoletti at oslandia dot com
7  ***************************************************************************/
8 
9 /***************************************************************************
10  * *
11  * This program is free software; you can redistribute it and/or modify *
12  * it under the terms of the GNU General Public License as published by *
13  * the Free Software Foundation; either version 2 of the License, or *
14  * (at your option) any later version. *
15  * *
16  ***************************************************************************/
17 
18 #include "qgsquadrilateral.h"
19 #include "qgsgeometryutils.h"
20 
22 
23 QgsQuadrilateral::QgsQuadrilateral( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
24 {
25  setPoints( p1, p2, p3, p4 );
26 }
27 
28 QgsQuadrilateral::QgsQuadrilateral( const QgsPointXY &p1, const QgsPointXY &p2, const QgsPointXY &p3, const QgsPointXY &p4 )
29 {
30  setPoints( QgsPoint( p1 ), QgsPoint( p2 ), QgsPoint( p3 ), QgsPoint( p4 ) );
31 }
32 
34 {
36 
37  double z = std::numeric_limits< double >::quiet_NaN();
38  double m = std::numeric_limits< double >::quiet_NaN();
39 
40  // We don't need the m value right away, it will only be inserted at the end.
41  if ( p1.isMeasure() )
42  m = p1.m();
43  if ( p2.isMeasure() && std::isnan( m ) )
44  m = p2.m();
45  if ( p3.isMeasure() && std::isnan( m ) )
46  m = p3.m();
47 
48  if ( p1.is3D() )
49  z = p1.z();
50  if ( p2.is3D() && std::isnan( z ) )
51  z = p2.z();
52  if ( p3.is3D() && std::isnan( z ) )
53  z = p3.z();
54  if ( !std::isnan( z ) )
55  {
56  pType = QgsWkbTypes::addZ( pType );
57  }
58  else
59  {
60  // This is only necessary to facilitate the calculation of the perpendicular
61  // point with QgsVector3D.
62  if ( mode == Projected )
63  z = 0;
64  }
65  const QgsPoint point1( pType, p1.x(), p1.y(), std::isnan( p1.z() ) ? z : p1.z() );
66  const QgsPoint point2( pType, p2.x(), p2.y(), std::isnan( p2.z() ) ? z : p2.z() );
67  const QgsPoint point3( pType, p3.x(), p3.y(), std::isnan( p3.z() ) ? z : p3.z() );
68 
69  QgsQuadrilateral rect;
70  double inclination = 90.0;
71  double distance = 0;
72  const double azimuth = point1.azimuth( point2 ) + 90.0 * QgsGeometryUtils::leftOfLine( point3.x(), point3.y(), point1.x(), point1.y(), point2.x(), point2.y() );
73  switch ( mode )
74  {
75  case Distance:
76  {
77  if ( point2.is3D() && point3.is3D() )
78  {
79  inclination = point2.inclination( point3 );
80  distance = point2.distance3D( point3 );
81  }
82  else
83  {
84  distance = point2.distance( point3 );
85  }
86 
87  break;
88  }
89  case Projected:
90  {
91  const QgsVector3D v3 = QgsVector3D::perpendicularPoint( QgsVector3D( point1.x(), point1.y(), std::isnan( point1.z() ) ? z : point1.z() ),
92  QgsVector3D( point2.x(), point2.y(), std::isnan( point2.z() ) ? z : point2.z() ),
93  QgsVector3D( point3.x(), point3.y(), std::isnan( point3.z() ) ? z : point3.z() ) );
94  const QgsPoint pV3( pType, v3.x(), v3.y(), v3.z() );
95  if ( p3.is3D() )
96  {
97  inclination = pV3.inclination( p3 );
98  distance = p3.distance3D( pV3 );
99  }
100  else
101  distance = p3.distance( pV3 );
102 
103  break;
104  }
105  }
106 
107  // Final points
108  QgsPoint fp1 = point1;
109  QgsPoint fp2 = point2;
110  QgsPoint fp3 = point2.project( distance, azimuth, inclination );
111  QgsPoint fp4 = point1.project( distance, azimuth, inclination ) ;
112 
113  if ( pType != QgsWkbTypes::PointZ )
114  {
115  fp1.dropZValue();
116  fp2.dropZValue();
117  fp3.dropZValue();
118  fp4.dropZValue();
119  }
120 
121  if ( !std::isnan( m ) )
122  {
123  fp1.addMValue( m );
124  fp2.addMValue( m );
125  fp3.addMValue( m );
126  fp4.addMValue( m );
127  }
128 
129  rect.setPoints( fp1, fp2, fp3, fp4 );
130  return rect;
131 
132 }
133 
135 {
136  if ( QgsPoint( p1.x(), p1.y() ) == QgsPoint( p2.x(), p2.y() ) )
137  return QgsQuadrilateral();
138 
139  QgsQuadrilateral quad;
140  const double z = p1.z();
141  const double m = p1.m();
142 
143  double xMin = 0, xMax = 0, yMin = 0, yMax = 0;
144 
145  if ( p1.x() < p2.x() )
146  {
147  xMin = p1.x();
148  xMax = p2.x();
149  }
150  else
151  {
152 
153  xMin = p2.x();
154  xMax = p1.x();
155  }
156 
157  if ( p1.y() < p2.y() )
158  {
159  yMin = p1.y();
160  yMax = p2.y();
161  }
162  else
163  {
164 
165  yMin = p2.y();
166  yMax = p1.y();
167  }
168 
169  quad.setPoints( QgsPoint( p1.wkbType(), xMin, yMin, z, m ),
170  QgsPoint( p1.wkbType(), xMin, yMax, z, m ),
171  QgsPoint( p1.wkbType(), xMax, yMax, z, m ),
172  QgsPoint( p1.wkbType(), xMax, yMin, z, m ) );
173 
174  return quad;
175 }
176 
178 {
179 
180  if ( QgsPoint( p1.x(), p1.y() ) == QgsPoint( p2.x(), p2.y() ) )
181  return QgsQuadrilateral();
182 
183  const double z = p1.z();
184  const double m = p1.m();
185 
186  QgsQuadrilateral quad;
187  QgsPoint point2, point3 = QgsPoint( p2.x(), p2.y() ), point4;
188 
189  const double azimuth = p1.azimuth( point3 ) + 90.0;
190  const double distance = p1.distance( point3 ) / 2.0;
191  const QgsPoint midPoint = QgsGeometryUtils::midpoint( p1, point3 );
192 
193  point2 = midPoint.project( -distance, azimuth );
194  point4 = midPoint.project( distance, azimuth );
195 
196  // add z and m, could be NaN
197  point2 = QgsPoint( p1.wkbType(), point2.x(), point2.y(), z, m );
198  point3 = QgsPoint( p1.wkbType(), point3.x(), point3.y(), z, m );
199  point4 = QgsPoint( p1.wkbType(), point4.x(), point4.y(), z, m );
200 
201  quad.setPoints( p1, point2, point3, point4 );
202 
203  return quad;
204 }
205 
207 {
208  if ( QgsPoint( center.x(), center.y() ) == QgsPoint( point.x(), point.y() ) )
209  return QgsQuadrilateral();
210  const double xOffset = std::fabs( point.x() - center.x() );
211  const double yOffset = std::fabs( point.y() - center.y() );
212 
213  return QgsQuadrilateral( QgsPoint( center.wkbType(), center.x() - xOffset, center.y() - yOffset, center.z(), center.m() ),
214  QgsPoint( center.wkbType(), center.x() - xOffset, center.y() + yOffset, center.z(), center.m() ),
215  QgsPoint( center.wkbType(), center.x() + xOffset, center.y() + yOffset, center.z(), center.m() ),
216  QgsPoint( center.wkbType(), center.x() + xOffset, center.y() - yOffset, center.z(), center.m() ) );
217 }
218 
220 {
221  QgsQuadrilateral quad;
222  quad.setPoints(
223  QgsPoint( rectangle.xMinimum(), rectangle.yMinimum() ),
224  QgsPoint( rectangle.xMinimum(), rectangle.yMaximum() ),
225  QgsPoint( rectangle.xMaximum(), rectangle.yMaximum() ),
226  QgsPoint( rectangle.xMaximum(), rectangle.yMinimum() )
227  );
228  return quad;
229 }
230 
231 // Convenient method for comparison
232 // TODO: should be have a equals method for QgsPoint allowing tolerance.
233 static bool equalPoint( const QgsPoint &p1, const QgsPoint &p2, double epsilon )
234 {
235  bool equal = true;
236  equal &= qgsDoubleNear( p1.x(), p2.x(), epsilon );
237  equal &= qgsDoubleNear( p1.y(), p2.y(), epsilon );
238  if ( p1.is3D() || p2.is3D() )
239  equal &= qgsDoubleNear( p1.z(), p2.z(), epsilon ) || ( std::isnan( p1.z() ) && std::isnan( p2.z() ) );
240  if ( p1.isMeasure() || p2.isMeasure() )
241  equal &= qgsDoubleNear( p1.m(), p2.m(), epsilon ) || ( std::isnan( p1.m() ) && std::isnan( p2.m() ) );
242 
243  return equal;
244 }
245 
246 bool QgsQuadrilateral::equals( const QgsQuadrilateral &other, double epsilon ) const
247 {
248  if ( !( isValid() || other.isValid() ) )
249  {
250  return true;
251  }
252  else if ( !isValid() || !other.isValid() )
253  {
254  return false;
255  }
256  return ( ( equalPoint( mPoint1, other.mPoint1, epsilon ) ) &&
257  ( equalPoint( mPoint2, other.mPoint2, epsilon ) ) &&
258  ( equalPoint( mPoint3, other.mPoint3, epsilon ) ) &&
259  ( equalPoint( mPoint4, other.mPoint4, epsilon ) ) );
260 }
261 
263 {
264  return equals( other );
265 }
266 
268 {
269  return !operator==( other );
270 }
271 
272 // Returns true if segments are not self-intersected ( [2-3] / [4-1] or [1-2] /
273 // [3-4] )
274 //
275 // p3 p1 p1 p3
276 // | \ /| | \ /|
277 // | \/ | | \/ |
278 // | /\ | or | /\ |
279 // | / \| | / \|
280 // p2 p4 p2 p4
281 
282 static bool isNotAntiParallelogram( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
283 {
284  QgsPoint inter;
285  bool isIntersection1234 = QgsGeometryUtils::segmentIntersection( p1, p2, p3, p4, inter, isIntersection1234 );
286  bool isIntersection2341 = QgsGeometryUtils::segmentIntersection( p2, p3, p4, p1, inter, isIntersection2341 );
287 
288  return !( isIntersection1234 || isIntersection2341 );
289 }
290 
291 static bool isNotCollinear( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
292 {
293  const bool isCollinear =
294  (
295  ( QgsGeometryUtils::segmentSide( p1, p2, p3 ) == 0 ) ||
296  ( QgsGeometryUtils::segmentSide( p1, p2, p4 ) == 0 ) ||
297  ( QgsGeometryUtils::segmentSide( p1, p3, p4 ) == 0 ) ||
298  ( QgsGeometryUtils::segmentSide( p2, p3, p4 ) == 0 )
299  );
300 
301 
302  return !isCollinear;
303 }
304 
305 static bool notHaveDoublePoints( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
306 {
307  const bool doublePoints =
308  (
309  ( p1 == p2 ) || ( p1 == p3 ) || ( p1 == p4 ) || ( p2 == p3 ) || ( p2 == p4 ) || ( p3 == p4 ) );
310 
311  return !doublePoints;
312 }
313 
314 static bool haveSameType( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
315 {
316  const bool sameType = !( ( p1.wkbType() != p2.wkbType() ) || ( p1.wkbType() != p3.wkbType() ) || ( p1.wkbType() != p4.wkbType() ) );
317  return sameType;
318 }
319 // Convenient method to validate inputs
320 static bool validate( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
321 {
322  return (
323  haveSameType( p1, p2, p3, p4 ) &&
324  notHaveDoublePoints( p1, p2, p3, p4 ) &&
325  isNotAntiParallelogram( p1, p2, p3, p4 ) &&
326  isNotCollinear( p1, p2, p3, p4 )
327  );
328 }
329 
331 {
332  return validate( mPoint1, mPoint2, mPoint3, mPoint4 );
333 }
334 
335 bool QgsQuadrilateral::setPoint( const QgsPoint &newPoint, Point index )
336 {
337  switch ( index )
338  {
339  case Point1:
340  if ( validate( newPoint, mPoint2, mPoint3, mPoint4 ) == false )
341  return false;
342  mPoint1 = newPoint;
343  break;
344  case Point2:
345  if ( validate( mPoint1, newPoint, mPoint3, mPoint4 ) == false )
346  return false;
347  mPoint2 = newPoint;
348  break;
349  case Point3:
350  if ( validate( mPoint1, mPoint2, newPoint, mPoint4 ) == false )
351  return false;
352  mPoint3 = newPoint;
353  break;
354  case Point4:
355  if ( validate( mPoint1, mPoint2, mPoint3, newPoint ) == false )
356  return false;
357  mPoint4 = newPoint;
358  break;
359  }
360 
361  return true;
362 }
363 
364 bool QgsQuadrilateral::setPoints( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4 )
365 {
366  if ( validate( p1, p2, p3, p4 ) == false )
367  return false;
368 
369  mPoint1 = p1;
370  mPoint2 = p2;
371  mPoint3 = p3;
372  mPoint4 = p4;
373 
374  return true;
375 }
376 
378 {
379  QgsPointSequence pts;
380 
381  pts << mPoint1 << mPoint2 << mPoint3 << mPoint4 << mPoint1;
382 
383  return pts;
384 }
385 
387 {
388  std::unique_ptr<QgsPolygon> polygon = std::make_unique< QgsPolygon >();
389  if ( !isValid() )
390  {
391  return polygon.release();
392  }
393 
394  polygon->setExteriorRing( toLineString( force2D ) );
395 
396  return polygon.release();
397 }
398 
400 {
401  std::unique_ptr<QgsLineString> ext = std::make_unique< QgsLineString>();
402  if ( !isValid() )
403  {
404  return ext.release();
405  }
406 
407  QgsPointSequence pts;
408  pts = points();
409 
410  ext->setPoints( pts );
411 
412  if ( force2D )
413  ext->dropZValue();
414 
415  if ( force2D )
416  ext->dropMValue();
417 
418  return ext.release();
419 }
420 
421 QString QgsQuadrilateral::toString( int pointPrecision ) const
422 {
423  QString rep;
424  if ( !isValid() )
425  rep = QStringLiteral( "Empty" );
426  else
427  rep = QStringLiteral( "Quadrilateral (Point 1: %1, Point 2: %2, Point 3: %3, Point 4: %4)" )
428  .arg( mPoint1.asWkt( pointPrecision ), 0, 's' )
429  .arg( mPoint2.asWkt( pointPrecision ), 0, 's' )
430  .arg( mPoint3.asWkt( pointPrecision ), 0, 's' )
431  .arg( mPoint4.asWkt( pointPrecision ), 0, 's' );
432 
433  return rep;
434 }
435 
437 {
438  return toPolygon()->area();
439 }
440 
442 {
443  return toPolygon()->perimeter();
444 }
QgsQuadrilateral::isValid
bool isValid() const SIP_HOLDGIL
Convenient method to determine if a QgsQuadrilateral is valid.
Definition: qgsquadrilateral.cpp:330
QgsQuadrilateral::Point
Point
Simple enumeration to ensure indices in setPoint.
Definition: qgsquadrilateral.h:157
QgsGeometryUtils::segmentSide
static int segmentSide(const QgsPoint &pt1, const QgsPoint &pt3, const QgsPoint &pt2) SIP_HOLDGIL
For line defined by points pt1 and pt3, find out on which side of the line is point pt3.
Definition: qgsgeometryutils.cpp:1091
QgsWkbTypes::Point
@ Point
Definition: qgswkbtypes.h:72
QgsPolygon
Polygon geometry type.
Definition: qgspolygon.h:33
QgsPoint::distance
double distance(double x, double y) const SIP_HOLDGIL
Returns the Cartesian 2D distance between this point and a specified x, y coordinate.
Definition: qgspoint.h:360
QgsQuadrilateral
Quadrilateral geometry type.
Definition: qgsquadrilateral.h:36
QgsPoint
Point geometry type, with support for z-dimension and m-values.
Definition: qgspoint.h:48
QgsPoint::asWkt
QString asWkt(int precision=17) const override
Returns a WKT representation of the geometry.
Definition: qgspoint.cpp:264
QgsVector3D::y
double y() const
Returns Y coordinate.
Definition: qgsvector3d.h:64
QgsVector3D
Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precisi...
Definition: qgsvector3d.h:31
QgsQuadrilateral::Point1
@ Point1
Definition: qgsquadrilateral.h:159
QgsQuadrilateral::ConstructionOption
ConstructionOption
A quadrilateral can be constructed from 3 points where the second distance can be determined by the t...
Definition: qgsquadrilateral.h:70
QgsRectangle::yMinimum
double yMinimum() const SIP_HOLDGIL
Returns the y minimum value (bottom side of rectangle).
Definition: qgsrectangle.h:198
QgsWkbTypes::addZ
static Type addZ(Type type) SIP_HOLDGIL
Adds the z dimension to a WKB type and returns the new type.
Definition: qgswkbtypes.h:1176
QgsPoint::z
double z
Definition: qgspoint.h:71
QgsQuadrilateral::toString
QString toString(int pointPrecision=17) const
Returns a string representation of the quadrilateral.
Definition: qgsquadrilateral.cpp:421
QgsQuadrilateral::Projected
@ Projected
Second distance is equal to the distance of the perpendicular projection of the 3rd point on the segm...
Definition: qgsquadrilateral.h:73
QgsWkbTypes::Type
Type
The WKB type describes the number of dimensions a geometry has.
Definition: qgswkbtypes.h:69
QgsQuadrilateral::points
QgsPointSequence points() const
Returns a list including the vertices of the quadrilateral.
Definition: qgsquadrilateral.cpp:377
QgsQuadrilateral::setPoint
bool setPoint(const QgsPoint &newPoint, Point index) SIP_HOLDGIL
Sets the point newPoint at the index.
Definition: qgsquadrilateral.cpp:335
QgsQuadrilateral::Point4
@ Point4
Definition: qgsquadrilateral.h:162
QgsGeometryUtils::leftOfLine
static int leftOfLine(const double x, const double y, const double x1, const double y1, const double x2, const double y2) SIP_HOLDGIL
Returns a value < 0 if the point (x, y) is left of the line from (x1, y1) -> (x2, y2).
Definition: qgsgeometryutils.cpp:605
QgsLineString
Line string geometry type, with support for z-dimension and m-values.
Definition: qgslinestring.h:44
QgsQuadrilateral::equals
bool equals(const QgsQuadrilateral &other, double epsilon=4 *std::numeric_limits< double >::epsilon()) const SIP_HOLDGIL
Compares two QgsQuadrilateral, allowing specification of the maximum allowable difference between poi...
Definition: qgsquadrilateral.cpp:246
QgsQuadrilateral::toLineString
QgsLineString * toLineString(bool force2D=false) const
Returns the quadrilateral as a new linestring.
Definition: qgsquadrilateral.cpp:399
QgsRectangle
A rectangle specified with double values.
Definition: qgsrectangle.h:41
QgsPoint::project
QgsPoint project(double distance, double azimuth, double inclination=90.0) const SIP_HOLDGIL
Returns a new point which corresponds to this point projected by a specified distance with specified ...
Definition: qgspoint.cpp:735
QgsQuadrilateral::setPoints
bool setPoints(const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, const QgsPoint &p4) SIP_HOLDGIL
Set all points Returns false if the QgsQuadrilateral is not valid:
Definition: qgsquadrilateral.cpp:364
QgsQuadrilateral::Distance
@ Distance
Second distance is equal to the distance between 2nd and 3rd point.
Definition: qgsquadrilateral.h:72
QgsAbstractGeometry::isMeasure
bool isMeasure() const SIP_HOLDGIL
Returns true if the geometry contains m values.
Definition: qgsabstractgeometry.h:228
QgsRectangle::xMaximum
double xMaximum() const SIP_HOLDGIL
Returns the x maximum value (right side of rectangle).
Definition: qgsrectangle.h:183
QgsPoint::y
double y
Definition: qgspoint.h:70
QgsQuadrilateral::rectangleFromExtent
static QgsQuadrilateral rectangleFromExtent(const QgsPoint &p1, const QgsPoint &p2) SIP_HOLDGIL
Construct a QgsQuadrilateral as a rectangle from an extent, defined by two opposite corner points.
Definition: qgsquadrilateral.cpp:134
QgsQuadrilateral::squareFromDiagonal
static QgsQuadrilateral squareFromDiagonal(const QgsPoint &p1, const QgsPoint &p2) SIP_HOLDGIL
Construct a QgsQuadrilateral as a square from a diagonal.
Definition: qgsquadrilateral.cpp:177
QgsQuadrilateral::rectangleFrom3Points
static QgsQuadrilateral rectangleFrom3Points(const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, ConstructionOption mode) SIP_HOLDGIL
Construct a QgsQuadrilateral as a Rectangle from 3 points.
Definition: qgsquadrilateral.cpp:33
QgsQuadrilateral::operator!=
bool operator!=(const QgsQuadrilateral &other) const SIP_HOLDGIL
Definition: qgsquadrilateral.cpp:267
QgsPoint::addMValue
bool addMValue(double mValue=0) override
Adds a measure to the geometry, initialized to a preset value.
Definition: qgspoint.cpp:562
QgsAbstractGeometry::wkbType
QgsWkbTypes::Type wkbType() const SIP_HOLDGIL
Returns the WKB type of the geometry.
Definition: qgsabstractgeometry.h:206
QgsVector3D::z
double z() const
Returns Z coordinate.
Definition: qgsvector3d.h:66
QgsVector3D::perpendicularPoint
static QgsVector3D perpendicularPoint(const QgsVector3D &v1, const QgsVector3D &v2, const QgsVector3D &vp)
Returns the perpendicular point of vector vp from [v1 - v2].
Definition: qgsvector3d.h:152
qgsDoubleNear
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference)
Definition: qgis.h:2265
QgsPoint::azimuth
double azimuth(const QgsPoint &other) const SIP_HOLDGIL
Calculates Cartesian azimuth between this point and other one (clockwise in degree,...
Definition: qgspoint.cpp:716
QgsCurvePolygon::area
double area() const override SIP_HOLDGIL
Returns the planar, 2-dimensional area of the geometry.
Definition: qgscurvepolygon.cpp:488
QgsPoint::dropZValue
bool dropZValue() override
Drops any z-dimensions which exist in the geometry.
Definition: qgspoint.cpp:592
QgsQuadrilateral::Point2
@ Point2
Definition: qgsquadrilateral.h:160
QgsWkbTypes::PointZ
@ PointZ
Definition: qgswkbtypes.h:86
QgsQuadrilateral::perimeter
double perimeter() const SIP_HOLDGIL
Returns the perimeter of the quadrilateral, or 0 if the quadrilateral is empty.
Definition: qgsquadrilateral.cpp:441
QgsPoint::m
double m
Definition: qgspoint.h:72
QgsQuadrilateral::QgsQuadrilateral
QgsQuadrilateral() SIP_HOLDGIL
Constructor for an empty quadrilateral geometry.
qgsquadrilateral.h
QgsRectangle::xMinimum
double xMinimum() const SIP_HOLDGIL
Returns the x minimum value (left side of rectangle).
Definition: qgsrectangle.h:188
QgsCurvePolygon::perimeter
double perimeter() const override SIP_HOLDGIL
Returns the planar, 2-dimensional perimeter of the geometry.
Definition: qgscurvepolygon.cpp:516
QgsGeometryUtils::segmentIntersection
static bool segmentIntersection(const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &q1, const QgsPoint &q2, QgsPoint &intersectionPoint, bool &isIntersection, double tolerance=1e-8, bool acceptImproperIntersection=false) SIP_HOLDGIL
Compute the intersection between two segments.
Definition: qgsgeometryutils.cpp:277
QgsQuadrilateral::fromRectangle
static QgsQuadrilateral fromRectangle(const QgsRectangle &rectangle) SIP_HOLDGIL
Construct a QgsQuadrilateral as a rectangle from a QgsRectangle.
Definition: qgsquadrilateral.cpp:219
QgsPoint::inclination
double inclination(const QgsPoint &other) const SIP_HOLDGIL
Calculates Cartesian inclination between this point and other one (starting from zenith = 0 to nadir ...
Definition: qgspoint.cpp:723
qgsgeometryutils.h
QgsAbstractGeometry::is3D
bool is3D() const SIP_HOLDGIL
Returns true if the geometry is 3D and contains a z-value.
Definition: qgsabstractgeometry.h:219
QgsPointXY
A class to represent a 2D point.
Definition: qgspointxy.h:58
QgsGeometryUtils::midpoint
static QgsPoint midpoint(const QgsPoint &pt1, const QgsPoint &pt2) SIP_HOLDGIL
Returns a middle point between points pt1 and pt2.
Definition: qgsgeometryutils.cpp:1500
QgsRectangle::yMaximum
double yMaximum() const SIP_HOLDGIL
Returns the y maximum value (top side of rectangle).
Definition: qgsrectangle.h:193
QgsPointSequence
QVector< QgsPoint > QgsPointSequence
Definition: qgsabstractgeometry.h:52
QgsQuadrilateral::rectangleFromCenterPoint
static QgsQuadrilateral rectangleFromCenterPoint(const QgsPoint &center, const QgsPoint &point) SIP_HOLDGIL
Construct a QgsQuadrilateral as a rectangle from center point center and another point point.
Definition: qgsquadrilateral.cpp:206
QgsQuadrilateral::area
double area() const SIP_HOLDGIL
Returns the area of the quadrilateral, or 0 if the quadrilateral is empty.
Definition: qgsquadrilateral.cpp:436
QgsQuadrilateral::operator==
bool operator==(const QgsQuadrilateral &other) const SIP_HOLDGIL
Definition: qgsquadrilateral.cpp:262
QgsQuadrilateral::Point3
@ Point3
Definition: qgsquadrilateral.h:161
QgsVector3D::x
double x() const
Returns X coordinate.
Definition: qgsvector3d.h:62
QgsPoint::x
double x
Definition: qgspoint.h:69
QgsPoint::distance3D
double distance3D(double x, double y, double z) const SIP_HOLDGIL
Returns the Cartesian 3D distance between this point and a specified x, y, z coordinate.
Definition: qgspoint.cpp:680
QgsQuadrilateral::toPolygon
QgsPolygon * toPolygon(bool force2D=false) const
Returns the quadrilateral as a new polygon.
Definition: qgsquadrilateral.cpp:386