QGIS API Documentation
3.26.3-Buenos Aires (65e4edfdad)
src
3d
lights
qgslightsource.cpp
Go to the documentation of this file.
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/***************************************************************************
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qgslightsource.cpp
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-----------------
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begin : April 2022
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copyright : (C) 2022 by Nyall Dawson
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email : nyall dot dawson at gmail dot com
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include "
qgslightsource.h
"
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#include "
qgspointlightsettings.h
"
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#include "
qgsdirectionallightsettings.h
"
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QgsLightSource::~QgsLightSource
() =
default
;
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void
QgsLightSource::resolveReferences
(
const
QgsProject
& )
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{
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}
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QgsLightSource
*
QgsLightSource::createFromXml
(
const
QDomElement &element,
const
QgsReadWriteContext
&context )
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{
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std::unique_ptr< QgsLightSource > res;
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if
( element.nodeName() == QLatin1String(
"point-light"
) )
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{
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res = std::make_unique< QgsPointLightSettings >();
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}
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else
if
( element.nodeName() == QLatin1String(
"directional-light"
) )
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{
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res = std::make_unique< QgsDirectionalLightSettings >();
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}
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if
( res )
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res->readXml( element, context );
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return
res.release();
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}
QgsReadWriteContext
The class is used as a container of context for various read/write operations on other objects.
Definition:
qgsreadwritecontext.h:34
QgsLightSource
Base class for light sources in 3d scenes.
Definition:
qgslightsource.h:46
QgsProject
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
Definition:
qgsproject.h:103
qgspointlightsettings.h
QgsLightSource::resolveReferences
virtual void resolveReferences(const QgsProject &project)
After reading from XML, resolve references to any layers that have been read as layer IDs.
Definition:
qgslightsource.cpp:25
QgsLightSource::~QgsLightSource
virtual ~QgsLightSource()
qgslightsource.h
QgsLightSource::createFromXml
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Definition:
qgslightsource.cpp:30
qgsdirectionallightsettings.h
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