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QGIS API Documentation
3.24.2-Tisler (13c1a02865)
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#include "qgsshadowrenderingframegraph.h"#include "qgsdirectionallightsettings.h"#include "qgscameracontroller.h"#include "qgsrectangle.h"#include "qgspostprocessingentity.h"#include "qgspreviewquad.h"#include "qgs3dutils.h"#include <Qt3DRender/QAttribute>#include <Qt3DRender/QBuffer>#include <Qt3DRender/QTechnique>#include <Qt3DRender/QGraphicsApiFilter>
Go to the source code of this file.
Functions | |
| void | calculateViewExtent (Qt3DRender::QCamera *camera, float shadowRenderingDistance, float y, float &minX, float &maxX, float &minY, float &maxY, float &minZ, float &maxZ) |
| void calculateViewExtent | ( | Qt3DRender::QCamera * | camera, |
| float | shadowRenderingDistance, | ||
| float | y, | ||
| float & | minX, | ||
| float & | maxX, | ||
| float & | minY, | ||
| float & | maxY, | ||
| float & | minZ, | ||
| float & | maxZ | ||
| ) |
Definition at line 421 of file qgsshadowrenderingframegraph.cpp.