15 #ifndef QGSSINGLESYMBOLRENDERER_H
16 #define QGSSINGLESYMBOLRENDERER_H
18 #include "qgis_core.h"
62 QString
dump()
const override;
66 void toSld( QDomDocument &doc, QDomElement &element, const QVariantMap &props = QVariantMap() ) const override;
Object that keeps configuration of appearance of marker symbol's data-defined size in legend.
virtual QgsFeatureRenderer * clone() const =0
Create a deep copy of this renderer.
virtual QgsLegendSymbolList legendSymbolItems() const
Returns a list of symbology items for the legend.
virtual void setLegendSymbolItem(const QString &key, QgsSymbol *symbol)
Sets the symbol to be used for a legend symbol item.
virtual QgsSymbolList symbols(QgsRenderContext &context) const
Returns list of symbols used by the renderer.
virtual void stopRender(QgsRenderContext &context)
Must be called when a render cycle has finished, to allow the renderer to clean up.
virtual QSet< QString > legendKeysForFeature(const QgsFeature &feature, QgsRenderContext &context) const
Returns legend keys matching a specified feature.
virtual QgsSymbol * symbolForFeature(const QgsFeature &feature, QgsRenderContext &context) const =0
To be overridden.
virtual QDomElement save(QDomDocument &doc, const QgsReadWriteContext &context)
Stores renderer properties to an XML element.
virtual QString dump() const
Returns debug information about this renderer.
@ SymbolLevels
Rendering with symbol levels (i.e. implements symbols(), symbolForFeature())
virtual QSet< QString > usedAttributes(const QgsRenderContext &context) const =0
Returns a list of attributes required by this renderer.
virtual bool accept(QgsStyleEntityVisitorInterface *visitor) const
Accepts the specified symbology visitor, causing it to visit all symbols associated with the renderer...
virtual QgsSymbol * originalSymbolForFeature(const QgsFeature &feature, QgsRenderContext &context) const
Returns symbol for feature.
virtual void startRender(QgsRenderContext &context, const QgsFields &fields)
Must be called when a new render cycle is started.
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Container of fields for a vector layer.
The class is used as a container of context for various read/write operations on other objects.
Contains information about the context of a rendering operation.
std::unique_ptr< QgsSymbol > mSymbol
~QgsSingleSymbolRenderer() override
std::unique_ptr< QgsDataDefinedSizeLegend > mDataDefinedSizeLegend
An interface for classes which can visit style entity (e.g.
Abstract base class for all rendered symbols.
Handles storage of information regarding WKB types and their properties.
QList< QgsLegendSymbolItem > QgsLegendSymbolList
QList< QgsSymbol * > QgsSymbolList