21 #include <QRegularExpression>
25 , mSettingsPath( settingsRoot )
39 const QList< QAction * > actions =
object->findChildren< QAction * >();
40 const auto constActions = actions;
41 for ( QAction *a : constActions )
43 registerAction( a, a->shortcut().toString( QKeySequence::NativeText ) );
48 const auto constChildren =
object->children();
49 for ( QObject *child : constChildren )
51 if ( QAction *a = qobject_cast<QAction *>( child ) )
53 registerAction( a, a->shortcut().toString( QKeySequence::NativeText ) );
63 const QList< QShortcut * > shortcuts =
object->findChildren< QShortcut * >();
64 const auto constShortcuts = shortcuts;
65 for ( QShortcut *s : constShortcuts )
72 const auto constChildren =
object->children();
73 for ( QObject *child : constChildren )
75 if ( QShortcut *s = qobject_cast<QShortcut *>( child ) )
85 if ( mActions.contains( action ) )
91 QgsLogger::warning( QStringLiteral(
"Duplicate shortcut registered: %1" ).arg( action->text() ) );
94 mActions.insert( action, defaultSequence );
95 connect( action, &QObject::destroyed,
this, &QgsShortcutsManager::actionDestroyed );
97 QString actionText = action->text();
98 actionText.remove(
'&' );
102 const QString sequence = settings.
value( mSettingsPath + actionText, defaultSequence ).toString();
104 action->setShortcut( sequence );
105 if ( !action->toolTip().isEmpty() )
107 const QStringList parts = action->toolTip().split(
'\n' );
108 QString formatted = QStringLiteral(
"<b>%1</b>" ).arg( parts.at( 0 ) );
109 if ( parts.count() > 1 )
111 for (
int i = 1; i < parts.count(); ++i )
112 formatted += QStringLiteral(
"<p>%1</p>" ).arg( parts.at( i ) );
115 action->setToolTip( formatted );
116 updateActionToolTip( action, sequence );
127 QgsLogger::warning( QStringLiteral(
"Duplicate shortcut registered: %1" ).arg( shortcut->objectName() ) );
130 mShortcuts.insert( shortcut, defaultSequence );
131 connect( shortcut, &QObject::destroyed,
this, &QgsShortcutsManager::shortcutDestroyed );
133 const QString shortcutName = shortcut->objectName();
137 const QString keySequence = settings.
value( mSettingsPath + shortcutName, defaultSequence ).toString();
139 shortcut->setKey( keySequence );
146 if ( !mActions.contains( action ) )
149 mActions.remove( action );
155 if ( !mShortcuts.contains( shortcut ) )
158 mShortcuts.remove( shortcut );
164 return mActions.keys();
169 return mShortcuts.keys();
174 QList< QObject * > list;
175 ActionsHash::const_iterator actionIt = mActions.constBegin();
176 for ( ; actionIt != mActions.constEnd(); ++actionIt )
178 list << actionIt.key();
180 ShortcutsHash::const_iterator shortcutIt = mShortcuts.constBegin();
181 for ( ; shortcutIt != mShortcuts.constEnd(); ++shortcutIt )
183 list << shortcutIt.key();
190 if ( QAction *action = qobject_cast< QAction * >(
object ) )
192 else if ( QShortcut *shortcut = qobject_cast< QShortcut * >(
object ) )
200 return mActions.value( action, QString() );
205 return mShortcuts.value( shortcut, QString() );
220 if ( QAction *action = qobject_cast< QAction * >(
object ) )
222 else if ( QShortcut *shortcut = qobject_cast< QShortcut * >(
object ) )
230 action->setShortcut( sequence );
231 this->updateActionToolTip( action, sequence );
233 QString actionText = action->text();
234 actionText.remove(
'&' );
238 settings.
setValue( mSettingsPath + actionText, sequence );
244 shortcut->setKey( sequence );
246 const QString shortcutText = shortcut->objectName();
250 settings.
setValue( mSettingsPath + shortcutText, sequence );
266 if ( sequence.isEmpty() )
269 for ( ActionsHash::const_iterator it = mActions.constBegin(); it != mActions.constEnd(); ++it )
271 if ( it.key()->shortcut() == sequence )
280 if ( sequence.isEmpty() )
283 for ( ShortcutsHash::const_iterator it = mShortcuts.constBegin(); it != mShortcuts.constEnd(); ++it )
285 if ( it.key()->key() == sequence )
294 for ( ActionsHash::const_iterator it = mActions.constBegin(); it != mActions.constEnd(); ++it )
296 if ( it.key()->text() == name )
305 for ( ShortcutsHash::const_iterator it = mShortcuts.constBegin(); it != mShortcuts.constEnd(); ++it )
307 if ( it.key()->objectName() == name )
314 void QgsShortcutsManager::actionDestroyed()
316 mActions.remove( qobject_cast<QAction *>( sender() ) );
319 void QgsShortcutsManager::shortcutDestroyed()
321 mShortcuts.remove( qobject_cast<QShortcut *>( sender() ) );
324 void QgsShortcutsManager::updateActionToolTip( QAction *action,
const QString &sequence )
326 QString current = action->toolTip();
328 const QRegularExpression rx( QStringLiteral(
"\\(.*\\)" ) );
329 current.replace( rx, QString() );
331 if ( !sequence.isEmpty() )
333 action->setToolTip( current +
" (" + sequence +
")" );
337 action->setToolTip( current );
static void warning(const QString &msg)
Goes to qWarning.
This class is a composition of two QSettings instances:
QVariant value(const QString &key, const QVariant &defaultValue=QVariant(), Section section=NoSection) const
Returns the value for setting key.
void setValue(const QString &key, const QVariant &value, QgsSettings::Section section=QgsSettings::NoSection)
Sets the value of setting key to value.
bool setKeySequence(const QString &name, const QString &sequence)
Modifies an action or shortcut's key sequence.
QList< QObject * > listAll() const
Returns a list of both actions and shortcuts in the manager.
QgsShortcutsManager(QObject *parent=nullptr, const QString &settingsRoot="/shortcuts/")
Constructor for QgsShortcutsManager.
QString objectDefaultKeySequence(QObject *object) const
Returns the default sequence for an object (either a QAction or QShortcut).
QList< QShortcut * > listShortcuts() const
Returns a list of shortcuts in the manager.
bool unregisterShortcut(QShortcut *shortcut)
Removes a shortcut from the manager.
bool registerShortcut(QShortcut *shortcut, const QString &defaultSequence=QString())
Registers a QShortcut with the manager so the shortcut can be configured in GUI.
QString defaultKeySequence(QAction *action) const
Returns the default sequence for an action.
bool setObjectKeySequence(QObject *object, const QString &sequence)
Modifies an object's (either a QAction or a QShortcut) key sequence.
bool registerAction(QAction *action, const QString &defaultShortcut=QString())
Registers an action with the manager so the shortcut can be configured in GUI.
void registerAllChildren(QObject *object, bool recursive=false)
Automatically registers all QActions and QShortcuts which are children of the passed object.
QShortcut * shortcutByName(const QString &name) const
Returns a shortcut by its name, or nullptr if nothing found.
void registerAllChildShortcuts(QObject *object, bool recursive=false)
Automatically registers all QShortcuts which are children of the passed object.
QAction * actionByName(const QString &name) const
Returns an action by its name, or nullptr if nothing found.
QShortcut * shortcutForSequence(const QKeySequence &sequence) const
Returns the shortcut which is associated for a key sequence, or nullptr if no shortcut is associated.
QList< QAction * > listActions() const
Returns a list of all actions in the manager.
QAction * actionForSequence(const QKeySequence &sequence) const
Returns the action which is associated for a shortcut sequence, or nullptr if no action is associated...
void registerAllChildActions(QObject *object, bool recursive=false)
Automatically registers all QActions which are children of the passed object.
bool unregisterAction(QAction *action)
Removes an action from the manager.
QObject * objectForSequence(const QKeySequence &sequence) const
Returns the object (QAction or QShortcut) matching the specified key sequence,.