QGIS API Documentation  3.22.4-Białowieża (ce8e65e95e)
qgsmaplayerlegend.cpp
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1 /***************************************************************************
2  qgsmaplayerlegend.cpp
3  --------------------------------------
4  Date : July 2014
5  Copyright : (C) 2014 by Martin Dobias
6  Email : wonder dot sk at gmail dot com
7  ***************************************************************************
8  * *
9  * This program is free software; you can redistribute it and/or modify *
10  * it under the terms of the GNU General Public License as published by *
11  * the Free Software Foundation; either version 2 of the License, or *
12  * (at your option) any later version. *
13  * *
14  ***************************************************************************/
15 
16 #include "qgsmaplayerlegend.h"
17 #include "qgsiconutils.h"
18 #include "qgsimagecache.h"
19 #include "qgssettings.h"
20 #include "qgslayertree.h"
22 #include "qgsmeshlayer.h"
23 #include "qgspluginlayer.h"
24 #include "qgsrasterlayer.h"
25 #include "qgsrenderer.h"
26 #include "qgsvectorlayer.h"
27 #include "qgspointcloudlayer.h"
28 #include "qgsdiagramrenderer.h"
29 #include "qgssymbollayerutils.h"
30 #include "qgspointcloudrenderer.h"
31 #include "qgsrasterrenderer.h"
32 #include "qgscolorramplegendnode.h"
33 #include "qgsvectorlayerlabeling.h"
34 #include "qgsrulebasedlabeling.h"
35 
37  : QObject( parent )
38 {
39 }
40 
41 void QgsMapLayerLegend::readXml( const QDomElement &elem, const QgsReadWriteContext &context )
42 {
43  Q_UNUSED( elem )
44  Q_UNUSED( context )
45 }
46 
47 QDomElement QgsMapLayerLegend::writeXml( QDomDocument &doc, const QgsReadWriteContext &context ) const
48 {
49  Q_UNUSED( doc )
50  Q_UNUSED( context )
51  return QDomElement();
52 }
53 
55 {
56  return new QgsDefaultVectorLayerLegend( vl );
57 }
58 
60 {
61  return new QgsDefaultRasterLayerLegend( rl );
62 }
63 
65 {
66  return new QgsDefaultMeshLayerLegend( ml );
67 }
68 
70 {
71  return new QgsDefaultPointCloudLayerLegend( layer );
72 }
73 
74 // -------------------------------------------------------------------------
75 
76 
77 void QgsMapLayerLegendUtils::setLegendNodeOrder( QgsLayerTreeLayer *nodeLayer, const QList<int> &order )
78 {
79  QStringList orderStr;
80  const auto constOrder = order;
81  for ( const int id : constOrder )
82  orderStr << QString::number( id );
83  const QString str = orderStr.isEmpty() ? QStringLiteral( "empty" ) : orderStr.join( QLatin1Char( ',' ) );
84 
85  nodeLayer->setCustomProperty( QStringLiteral( "legend/node-order" ), str );
86 }
87 
88 static int _originalLegendNodeCount( QgsLayerTreeLayer *nodeLayer )
89 {
90  // this is not particularly efficient way of finding out number of legend nodes
91  const QList<QgsLayerTreeModelLegendNode *> lst = nodeLayer->layer()->legend()->createLayerTreeModelLegendNodes( nodeLayer );
92  const int numNodes = lst.count();
93  qDeleteAll( lst );
94  return numNodes;
95 }
96 
97 static QList<int> _makeNodeOrder( QgsLayerTreeLayer *nodeLayer )
98 {
99  if ( !nodeLayer->layer() || !nodeLayer->layer()->legend() )
100  {
101  QgsDebugMsg( QStringLiteral( "Legend node order manipulation is invalid without existing legend" ) );
102  return QList<int>();
103  }
104 
105  const int numNodes = _originalLegendNodeCount( nodeLayer );
106 
107  QList<int> order;
108  order.reserve( numNodes );
109  for ( int i = 0; i < numNodes; ++i )
110  order << i;
111  return order;
112 }
113 
115 {
116  const QString orderStr = nodeLayer->customProperty( QStringLiteral( "legend/node-order" ) ).toString();
117 
118  if ( orderStr.isEmpty() )
119  return _makeNodeOrder( nodeLayer );
120 
121  if ( orderStr == QLatin1String( "empty" ) )
122  return QList<int>();
123 
124  const int numNodes = _originalLegendNodeCount( nodeLayer );
125 
126  QList<int> lst;
127  const auto constSplit = orderStr.split( ',' );
128  for ( const QString &item : constSplit )
129  {
130  bool ok;
131  const int id = item.toInt( &ok );
132  if ( !ok || id < 0 || id >= numNodes )
133  return _makeNodeOrder( nodeLayer );
134 
135  lst << id;
136  }
137 
138  return lst;
139 }
140 
142 {
143  return nodeLayer->customProperties().contains( QStringLiteral( "legend/node-order" ) );
144 }
145 
146 void QgsMapLayerLegendUtils::setLegendNodeUserLabel( QgsLayerTreeLayer *nodeLayer, int originalIndex, const QString &newLabel )
147 {
148  nodeLayer->setCustomProperty( "legend/label-" + QString::number( originalIndex ), newLabel );
149 }
150 
151 QString QgsMapLayerLegendUtils::legendNodeUserLabel( QgsLayerTreeLayer *nodeLayer, int originalIndex )
152 {
153  return nodeLayer->customProperty( "legend/label-" + QString::number( originalIndex ) ).toString();
154 }
155 
157 {
158  return nodeLayer->customProperties().contains( "legend/label-" + QString::number( originalIndex ) );
159 }
160 
162 {
163  QDomDocument patchDoc;
164  QDomElement patchElem = patchDoc.createElement( QStringLiteral( "patch" ) );
165  shape.writeXml( patchElem, patchDoc, QgsReadWriteContext() );
166  patchDoc.appendChild( patchElem );
167  nodeLayer->setCustomProperty( "legend/patch-shape-" + QString::number( originalIndex ), patchDoc.toString() );
168 }
169 
171 {
172  const QString patchDef = nodeLayer->customProperty( "legend/patch-shape-" + QString::number( originalIndex ) ).toString();
173  if ( patchDef.isEmpty() )
174  return QgsLegendPatchShape();
175 
176  QDomDocument doc( QStringLiteral( "patch" ) );
177  doc.setContent( patchDef );
178  QgsLegendPatchShape shape;
179  shape.readXml( doc.documentElement(), QgsReadWriteContext() );
180  return shape;
181 }
182 
183 void QgsMapLayerLegendUtils::setLegendNodeSymbolSize( QgsLayerTreeLayer *nodeLayer, int originalIndex, QSizeF size )
184 {
185  if ( size.isValid() )
186  nodeLayer->setCustomProperty( "legend/symbol-size-" + QString::number( originalIndex ), QgsSymbolLayerUtils::encodeSize( size ) );
187  else
188  nodeLayer->removeCustomProperty( "legend/symbol-size-" + QString::number( originalIndex ) );
189 }
190 
192 {
193  const QString size = nodeLayer->customProperty( "legend/symbol-size-" + QString::number( originalIndex ) ).toString();
194  if ( size.isEmpty() )
195  return QSizeF();
196  else
197  return QgsSymbolLayerUtils::decodeSize( size );
198 }
199 
200 void QgsMapLayerLegendUtils::setLegendNodeCustomSymbol( QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsSymbol *symbol )
201 {
202  if ( symbol )
203  {
204  QDomDocument doc;
205  QgsReadWriteContext rwContext;
206  rwContext.setPathResolver( QgsProject::instance()->pathResolver() );
207  const QDomElement elem = QgsSymbolLayerUtils::saveSymbol( QStringLiteral( "custom symbol" ), symbol, doc, rwContext );
208  doc.appendChild( elem );
209  nodeLayer->setCustomProperty( "legend/custom-symbol-" + QString::number( originalIndex ), doc.toString() );
210  }
211  else
212  nodeLayer->removeCustomProperty( "legend/custom-symbol-" + QString::number( originalIndex ) );
213 }
214 
216 {
217  const QString symbolDef = nodeLayer->customProperty( "legend/custom-symbol-" + QString::number( originalIndex ) ).toString();
218  if ( symbolDef.isEmpty() )
219  return nullptr;
220 
221  QDomDocument doc;
222  doc.setContent( symbolDef );
223  const QDomElement elem = doc.documentElement();
224 
225  QgsReadWriteContext rwContext;
226  rwContext.setPathResolver( QgsProject::instance()->pathResolver() );
227 
228  return QgsSymbolLayerUtils::loadSymbol( elem, rwContext );
229 }
230 
232 {
233  if ( settings )
234  {
235  QDomDocument doc;
236  QgsReadWriteContext rwContext;
237  rwContext.setPathResolver( QgsProject::instance()->pathResolver() );
238  QDomElement elem = doc.createElement( QStringLiteral( "rampSettings" ) );
239  settings->writeXml( doc, elem, rwContext );
240  doc.appendChild( elem );
241  nodeLayer->setCustomProperty( "legend/custom-ramp-settings-" + QString::number( originalIndex ), doc.toString() );
242  }
243  else
244  nodeLayer->removeCustomProperty( "legend/custom-ramp-settings-" + QString::number( originalIndex ) );
245 }
246 
248 {
249  const QString settingsDef = nodeLayer->customProperty( "legend/custom-ramp-settings-" + QString::number( originalIndex ) ).toString();
250  if ( settingsDef.isEmpty() )
251  return nullptr;
252 
253  QDomDocument doc;
254  doc.setContent( settingsDef );
255  const QDomElement elem = doc.documentElement();
256 
257  QgsReadWriteContext rwContext;
258  rwContext.setPathResolver( QgsProject::instance()->pathResolver() );
259 
261  settings.readXml( elem, rwContext );
262  return new QgsColorRampLegendNodeSettings( settings );
263 }
264 
265 void QgsMapLayerLegendUtils::setLegendNodeColumnBreak( QgsLayerTreeLayer *nodeLayer, int originalIndex, bool columnBreakBeforeNode )
266 {
267  if ( columnBreakBeforeNode )
268  nodeLayer->setCustomProperty( "legend/column-break-" + QString::number( originalIndex ), QStringLiteral( "1" ) );
269  else
270  nodeLayer->removeCustomProperty( "legend/column-break-" + QString::number( originalIndex ) );
271 }
272 
274 {
275  return nodeLayer->customProperty( "legend/column-break-" + QString::number( originalIndex ) ).toInt();
276 }
277 
278 void QgsMapLayerLegendUtils::applyLayerNodeProperties( QgsLayerTreeLayer *nodeLayer, QList<QgsLayerTreeModelLegendNode *> &nodes )
279 {
280  // handle user labels
281  int i = 0;
282  const auto constNodes = nodes;
283  for ( QgsLayerTreeModelLegendNode *legendNode : constNodes )
284  {
285  const QString userLabel = QgsMapLayerLegendUtils::legendNodeUserLabel( nodeLayer, i );
286  if ( !userLabel.isNull() )
287  legendNode->setUserLabel( userLabel );
288 
289  if ( QgsSymbolLegendNode *symbolNode = dynamic_cast< QgsSymbolLegendNode * >( legendNode ) )
290  {
292  symbolNode->setPatchShape( shape );
293 
294  symbolNode->setCustomSymbol( QgsMapLayerLegendUtils::legendNodeCustomSymbol( nodeLayer, i ) );
295  }
296  else if ( QgsColorRampLegendNode *colorRampNode = dynamic_cast< QgsColorRampLegendNode * >( legendNode ) )
297  {
298  const std::unique_ptr< QgsColorRampLegendNodeSettings > settings( QgsMapLayerLegendUtils::legendNodeColorRampSettings( nodeLayer, i ) );
299  if ( settings )
300  {
301  colorRampNode->setSettings( *settings );
302  }
303  }
304 
305  const QSizeF userSize = QgsMapLayerLegendUtils::legendNodeSymbolSize( nodeLayer, i );
306  if ( userSize.isValid() )
307  {
308  legendNode->setUserPatchSize( userSize );
309  }
310 
311  if ( legendNodeColumnBreak( nodeLayer, i ) )
312  legendNode->setColumnBreak( true );
313 
314  i++;
315  }
316 
317  // handle user order of nodes
319  {
320  const QList<int> order = QgsMapLayerLegendUtils::legendNodeOrder( nodeLayer );
321 
322  QList<QgsLayerTreeModelLegendNode *> newOrder;
323  QSet<int> usedIndices;
324  const auto constOrder = order;
325  for ( const int idx : constOrder )
326  {
327  if ( usedIndices.contains( idx ) )
328  {
329  QgsDebugMsg( QStringLiteral( "invalid node order. ignoring." ) );
330  return;
331  }
332 
333  newOrder << nodes[idx];
334  usedIndices << idx;
335  }
336 
337  // delete unused nodes
338  for ( int i = 0; i < nodes.count(); ++i )
339  {
340  if ( !usedIndices.contains( i ) )
341  delete nodes[i];
342  }
343 
344  nodes = newOrder;
345  }
346 
347 }
348 
349 // -------------------------------------------------------------------------
350 
351 
353  : mLayer( vl )
354 {
356  connect( mLayer, &QgsMapLayer::nameChanged, this, &QgsMapLayerLegend::itemsChanged );
357 }
358 
359 QList<QgsLayerTreeModelLegendNode *> QgsDefaultVectorLayerLegend::createLayerTreeModelLegendNodes( QgsLayerTreeLayer *nodeLayer )
360 {
361  QList<QgsLayerTreeModelLegendNode *> nodes;
362 
363  if ( mLayer )
364  {
365  const QString placeholderImage = mLayer->legendPlaceholderImage();
366  if ( !placeholderImage.isEmpty() )
367  {
368  bool fitsInCache;
369  const QImage img = QgsApplication::imageCache()->pathAsImage( placeholderImage, QSize(), false, 1.0, fitsInCache );
370  nodes << new QgsImageLegendNode( nodeLayer, img );
371  return nodes;
372  }
373  }
374 
375  QgsFeatureRenderer *r = mLayer->renderer();
376  if ( !r )
377  return nodes;
378 
379  if ( nodeLayer->customProperty( QStringLiteral( "showFeatureCount" ), 0 ).toBool() )
380  mLayer->countSymbolFeatures();
381 
382  const QgsSettings settings;
383  if ( settings.value( QStringLiteral( "qgis/showLegendClassifiers" ), false ).toBool() && !r->legendClassificationAttribute().isEmpty() )
384  {
385  nodes.append( new QgsSimpleLegendNode( nodeLayer, r->legendClassificationAttribute() ) );
386  }
387 
388  const auto constLegendSymbolItems = r->legendSymbolItems();
389  for ( const QgsLegendSymbolItem &i : constLegendSymbolItems )
390  {
391  if ( auto *lDataDefinedSizeLegendSettings = i.dataDefinedSizeLegendSettings() )
392  nodes << new QgsDataDefinedSizeLegendNode( nodeLayer, *lDataDefinedSizeLegendSettings );
393  else
394  {
395  QgsSymbolLegendNode *legendNode = new QgsSymbolLegendNode( nodeLayer, i );
396  if ( mTextOnSymbolEnabled && mTextOnSymbolContent.contains( i.ruleKey() ) )
397  {
398  legendNode->setTextOnSymbolLabel( mTextOnSymbolContent.value( i.ruleKey() ) );
399  legendNode->setTextOnSymbolTextFormat( mTextOnSymbolTextFormat );
400  }
401  nodes << legendNode;
402  }
403  }
404 
405  if ( nodes.count() == 1 && nodes[0]->data( Qt::EditRole ).toString().isEmpty() )
406  nodes[0]->setEmbeddedInParent( true );
407 
408 
409  if ( mLayer->diagramsEnabled() )
410  {
411  const auto constLegendItems = mLayer->diagramRenderer()->legendItems( nodeLayer );
412  for ( QgsLayerTreeModelLegendNode *i : constLegendItems )
413  {
414  nodes.append( i );
415  }
416  }
417 
418  if ( mLayer->labelsEnabled() && mShowLabelLegend )
419  {
420  const QgsAbstractVectorLayerLabeling *labeling = mLayer->labeling();
421  if ( labeling )
422  {
423  const QStringList pList = labeling->subProviders();
424  for ( int i = 0; i < pList.size(); ++i )
425  {
426  const QgsPalLayerSettings s = labeling->settings( pList.at( i ) );
427  QString description;
428  const QgsRuleBasedLabeling *ruleBasedLabeling = dynamic_cast<const QgsRuleBasedLabeling *>( labeling );
429  if ( ruleBasedLabeling && ruleBasedLabeling->rootRule() )
430  {
431  const QgsRuleBasedLabeling::Rule *rule = ruleBasedLabeling->rootRule()->findRuleByKey( pList.at( i ) );
432  if ( rule )
433  {
434  description = rule->description();
435  }
436  }
437  QgsVectorLabelLegendNode *node = new QgsVectorLabelLegendNode( nodeLayer, s );
438  node->setUserLabel( description );
439  nodes.append( node );
440  }
441  }
442  }
443 
444 
445  return nodes;
446 }
447 
448 void QgsDefaultVectorLayerLegend::readXml( const QDomElement &elem, const QgsReadWriteContext &context )
449 {
450  mTextOnSymbolEnabled = false;
451  mTextOnSymbolTextFormat = QgsTextFormat();
452  mTextOnSymbolContent.clear();
453 
454  mShowLabelLegend = elem.attribute( QStringLiteral( "showLabelLegend" ), QStringLiteral( "0" ) ).compare( QStringLiteral( "1" ), Qt::CaseInsensitive ) == 0;
455 
456  const QDomElement tosElem = elem.firstChildElement( QStringLiteral( "text-on-symbol" ) );
457  if ( !tosElem.isNull() )
458  {
459  mTextOnSymbolEnabled = true;
460  const QDomElement tosFormatElem = tosElem.firstChildElement( QStringLiteral( "text-style" ) );
461  mTextOnSymbolTextFormat.readXml( tosFormatElem, context );
462  const QDomElement tosContentElem = tosElem.firstChildElement( QStringLiteral( "content" ) );
463  QDomElement tosContentItemElem = tosContentElem.firstChildElement( QStringLiteral( "item" ) );
464  while ( !tosContentItemElem.isNull() )
465  {
466  mTextOnSymbolContent.insert( tosContentItemElem.attribute( QStringLiteral( "key" ) ), tosContentItemElem.attribute( QStringLiteral( "value" ) ) );
467  tosContentItemElem = tosContentItemElem.nextSiblingElement( QStringLiteral( "item" ) );
468  }
469  }
470 }
471 
472 QDomElement QgsDefaultVectorLayerLegend::writeXml( QDomDocument &doc, const QgsReadWriteContext &context ) const
473 {
474  QDomElement elem = doc.createElement( QStringLiteral( "legend" ) );
475  elem.setAttribute( QStringLiteral( "type" ), QStringLiteral( "default-vector" ) );
476  elem.setAttribute( QStringLiteral( "showLabelLegend" ), mShowLabelLegend );
477 
478  if ( mTextOnSymbolEnabled )
479  {
480  QDomElement tosElem = doc.createElement( QStringLiteral( "text-on-symbol" ) );
481  const QDomElement tosFormatElem = mTextOnSymbolTextFormat.writeXml( doc, context );
482  tosElem.appendChild( tosFormatElem );
483  QDomElement tosContentElem = doc.createElement( QStringLiteral( "content" ) );
484  for ( auto it = mTextOnSymbolContent.constBegin(); it != mTextOnSymbolContent.constEnd(); ++it )
485  {
486  QDomElement tosContentItemElem = doc.createElement( QStringLiteral( "item" ) );
487  tosContentItemElem.setAttribute( QStringLiteral( "key" ), it.key() );
488  tosContentItemElem.setAttribute( QStringLiteral( "value" ), it.value() );
489  tosContentElem.appendChild( tosContentItemElem );
490  }
491  tosElem.appendChild( tosContentElem );
492  elem.appendChild( tosElem );
493  }
494 
495  return elem;
496 }
497 
498 
499 // -------------------------------------------------------------------------
500 
501 
503  : mLayer( rl )
504 {
506 }
507 
508 QList<QgsLayerTreeModelLegendNode *> QgsDefaultRasterLayerLegend::createLayerTreeModelLegendNodes( QgsLayerTreeLayer *nodeLayer )
509 {
510  QList<QgsLayerTreeModelLegendNode *> nodes;
511 
512  // temporary solution for WMS. Ideally should be done with a delegate.
513  if ( mLayer->dataProvider() && mLayer->dataProvider()->supportsLegendGraphic() )
514  {
515  nodes << new QgsWmsLegendNode( nodeLayer );
516  }
517 
518  const QString placeholderImage = mLayer->legendPlaceholderImage();
519  if ( !placeholderImage.isEmpty() )
520  {
521  bool fitsInCache;
522  const QImage img = QgsApplication::imageCache()->pathAsImage( placeholderImage, QSize(), false, 1.0, fitsInCache );
523  nodes << new QgsImageLegendNode( nodeLayer, img );
524  }
525  else if ( mLayer->renderer() )
526  nodes.append( mLayer->renderer()->createLegendNodes( nodeLayer ) );
527  return nodes;
528 }
529 
530 // -------------------------------------------------------------------------
531 
533  : mLayer( ml )
534 {
536 }
537 
538 QList<QgsLayerTreeModelLegendNode *> QgsDefaultMeshLayerLegend::createLayerTreeModelLegendNodes( QgsLayerTreeLayer *nodeLayer )
539 {
540  QList<QgsLayerTreeModelLegendNode *> nodes;
541 
542  const QgsMeshRendererSettings rendererSettings = mLayer->rendererSettings();
543 
544  const int indexScalar = rendererSettings.activeScalarDatasetGroup();
545  const int indexVector = rendererSettings.activeVectorDatasetGroup();
546 
547  QString name;
548  if ( indexScalar > -1 && indexVector > -1 && indexScalar != indexVector )
549  name = QString( "%1 / %2" ).arg( mLayer->datasetGroupMetadata( indexScalar ).name(), mLayer->datasetGroupMetadata( indexVector ).name() );
550  else if ( indexScalar > -1 )
551  name = mLayer->datasetGroupMetadata( indexScalar ).name();
552  else if ( indexVector > -1 )
553  name = mLayer->datasetGroupMetadata( indexVector ).name();
554  else
555  {
556  // neither contours nor vectors get rendered - no legend needed
557  return nodes;
558  }
559 
560  nodes << new QgsSimpleLegendNode( nodeLayer, name );
561 
562  if ( indexScalar > -1 )
563  {
564  const QgsMeshRendererScalarSettings settings = rendererSettings.scalarSettings( indexScalar );
565  const QgsColorRampShader shader = settings.colorRampShader();
566  switch ( shader.colorRampType() )
567  {
569  if ( ! shader.legendSettings() || shader.legendSettings()->useContinuousLegend() )
570  {
571  // for interpolated shaders we use a ramp legend node
572  if ( !shader.colorRampItemList().isEmpty() )
573  {
574  nodes << new QgsColorRampLegendNode( nodeLayer, shader.createColorRamp(),
576  shader.minimumValue(),
577  shader.maximumValue() );
578  }
579  break;
580  }
581  Q_FALLTHROUGH();
584  {
585  // for all others we use itemised lists
586  QgsLegendColorList items;
587  settings.colorRampShader().legendSymbologyItems( items );
588  for ( const QPair< QString, QColor > &item : items )
589  {
590  nodes << new QgsRasterSymbolLegendNode( nodeLayer, item.second, item.first );
591  }
592  break;
593  }
594  }
595  }
596 
597  return nodes;
598 }
599 
600 //
601 // QgsDefaultPointCloudLayerLegend
602 //
603 
605  : mLayer( layer )
606 {
608 }
609 
611 {
612  QgsPointCloudRenderer *renderer = mLayer->renderer();
613  if ( !renderer )
614  return QList<QgsLayerTreeModelLegendNode *>();
615 
616  return renderer->createLegendNodes( nodeLayer );
617 }
Abstract base class - its implementations define different approaches to the labeling of a vector lay...
virtual QStringList subProviders() const
Gets list of sub-providers within the layer's labeling.
virtual QgsPalLayerSettings settings(const QString &providerId=QString()) const =0
Gets associated label settings.
static QgsImageCache * imageCache()
Returns the application's image cache, used for caching resampled versions of raster images.
Settings for a color ramp legend node.
bool useContinuousLegend() const
Returns true if a continuous gradient legend will be used.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from an XML element.
void writeXml(QDomDocument &doc, QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to an XML element.
A legend node which renders a color ramp.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
QList< QgsColorRampShader::ColorRampItem > colorRampItemList() const
Returns the custom colormap.
void legendSymbologyItems(QList< QPair< QString, QColor > > &symbolItems) const override
Returns legend symbology items if provided by renderer.
const QgsColorRampLegendNodeSettings * legendSettings() const
Returns the color ramp shader legend settings.
Type colorRampType() const
Returns the color ramp type.
QgsColorRamp * createColorRamp() const
Creates a gradient color ramp from shader settings.
@ Interpolated
Interpolates the color between two class breaks linearly.
@ Discrete
Assigns the color of the higher class for every pixel between two class breaks.
@ Exact
Assigns the color of the exact matching value in the color ramp item list.
Produces legend node with a marker symbol.
Default legend implementation for mesh layers.
QgsDefaultMeshLayerLegend(QgsMeshLayer *ml)
Creates an instance for the given mesh layer.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
Default legend implementation for point cloud layers.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
QgsDefaultPointCloudLayerLegend(QgsPointCloudLayer *layer)
Creates an instance for the given point cloud layer.
Default legend implementation for raster layers.
QgsDefaultRasterLayerLegend(QgsRasterLayer *rl)
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
Default legend implementation for vector layers.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const override
Writes configuration to a DOM element, to be used later with readXml()
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads configuration from a DOM element previously written by writeXml()
QgsDefaultVectorLayerLegend(QgsVectorLayer *vl)
virtual QList< QgsLayerTreeModelLegendNode * > legendItems(QgsLayerTreeLayer *nodeLayer) const
Returns list of legend nodes for the diagram.
virtual QgsLegendSymbolList legendSymbolItems() const
Returns a list of symbology items for the legend.
virtual QString legendClassificationAttribute() const
If supported by the renderer, return classification attribute for the use in legend.
Definition: qgsrenderer.h:368
QImage pathAsImage(const QString &path, const QSize size, const bool keepAspectRatio, const double opacity, bool &fitsInCache, bool blocking=false, double targetDpi=96, bool *isMissing=nullptr)
Returns the specified path rendered as an image.
Implementation of legend node interface for displaying arbitrary raster image.
Layer tree node points to a map layer.
QgsMapLayer * layer() const
Returns the map layer associated with this node.
The QgsLegendRendererItem class is abstract interface for legend items returned from QgsMapLayerLegen...
virtual void setColumnBreak(bool breakBeforeNode)
Sets whether a forced column break should occur before the node.
virtual void setUserPatchSize(QSizeF size)
Sets the user (overridden) size for the legend node.
virtual void setEmbeddedInParent(bool embedded)
virtual void setUserLabel(const QString &userLabel)
void setCustomProperty(const QString &key, const QVariant &value)
Sets a custom property for the node. Properties are stored in a map and saved in project file.
void removeCustomProperty(const QString &key)
Remove a custom property from layer. Properties are stored in a map and saved in project file.
QVariant customProperty(const QString &key, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer. Properties are stored in a map and saved in project file.
QStringList customProperties() const
Returns list of keys stored in custom properties.
Represents a patch shape for use in map legends.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Read settings from a DOM element.
void writeXml(QDomElement &element, QDomDocument &doc, const QgsReadWriteContext &context) const
Write settings into a DOM element.
The class stores information about one class/rule of a vector layer renderer in a unified way that ca...
static void setLegendNodeOrder(QgsLayerTreeLayer *nodeLayer, const QList< int > &order)
static void setLegendNodeColorRampSettings(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsColorRampLegendNodeSettings *settings)
Sets a custom legend color ramp settings for the legend node belonging to nodeLayer at the specified ...
static void setLegendNodeCustomSymbol(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsSymbol *symbol)
Sets a custom legend symbol for the legend node belonging to nodeLayer at the specified originalIndex...
static QString legendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex)
static QSizeF legendNodeSymbolSize(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the legend node symbol size for the legend node belonging to nodeLayer at the specified origi...
static bool hasLegendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex)
static bool legendNodeColumnBreak(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns whether a forced column break should occur before the node.
static bool hasLegendNodeOrder(QgsLayerTreeLayer *nodeLayer)
static void setLegendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QString &newLabel)
static void setLegendNodeSymbolSize(QgsLayerTreeLayer *nodeLayer, int originalIndex, QSizeF size)
Sets the legend symbol size for the legend node belonging to nodeLayer at the specified originalIndex...
static QgsColorRampLegendNodeSettings * legendNodeColorRampSettings(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the custom legend color ramp settings for the legend node belonging to nodeLayer at the speci...
static void setLegendNodeColumnBreak(QgsLayerTreeLayer *nodeLayer, int originalIndex, bool columnBreakBeforeNode)
Sets whether a forced column break should occur before the node.
static void setLegendNodePatchShape(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsLegendPatchShape &shape)
Sets the legend patch shape for the legend node belonging to nodeLayer at the specified originalIndex...
static QgsSymbol * legendNodeCustomSymbol(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the custom legend symbol for the legend node belonging to nodeLayer at the specified original...
static QList< int > legendNodeOrder(QgsLayerTreeLayer *nodeLayer)
static void applyLayerNodeProperties(QgsLayerTreeLayer *nodeLayer, QList< QgsLayerTreeModelLegendNode * > &nodes)
update according to layer node's custom properties (order of items, user labels for items)
static QgsLegendPatchShape legendNodePatchShape(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the legend patch shape for the legend node belonging to nodeLayer at the specified originalIn...
The QgsMapLayerLegend class is abstract interface for implementations of legends for one map layer.
virtual void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
static QgsMapLayerLegend * defaultMeshLegend(QgsMeshLayer *ml)
Create new legend implementation for mesh layer.
virtual QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer)=0
Returns list of legend nodes to be used for a particular layer tree layer node.
static QgsMapLayerLegend * defaultPointCloudLegend(QgsPointCloudLayer *layer)
Create new legend implementation for a point cloud layer.
QgsMapLayerLegend(QObject *parent=nullptr)
Constructor for QgsMapLayerLegend.
virtual QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
static QgsMapLayerLegend * defaultRasterLegend(QgsRasterLayer *rl)
Create new legend implementation for raster layer.
static QgsMapLayerLegend * defaultVectorLegend(QgsVectorLayer *vl)
Create new legend implementation for vector layer.
void itemsChanged()
Emitted when existing items/nodes got invalid and should be replaced by new ones.
QgsMapLayerLegend * legend() const
Can be nullptr.
QString legendPlaceholderImage() const
Returns path to the placeholder image or an empty string if a generated legend is shown.
Definition: qgsmaplayer.h:1500
void rendererChanged()
Signal emitted when renderer is changed.
void nameChanged()
Emitted when the name has been changed.
QString name() const
Returns name of the dataset group.
Represents a mesh layer supporting display of data on structured or unstructured meshes.
Definition: qgsmeshlayer.h:97
QgsMeshRendererSettings rendererSettings() const
Returns renderer settings.
QgsMeshDatasetGroupMetadata datasetGroupMetadata(const QgsMeshDatasetIndex &index) const
Returns the dataset groups metadata.
Represents a mesh renderer settings for scalar datasets.
QgsColorRampShader colorRampShader() const
Returns color ramp shader function.
Represents all mesh renderer settings.
QgsMeshRendererScalarSettings scalarSettings(int groupIndex) const
Returns renderer settings.
int activeVectorDatasetGroup() const
Returns the active vector dataset group.
int activeScalarDatasetGroup() const
Returns the active scalar dataset group.
Contains settings for how a map layer will be labeled.
Represents a map layer supporting display of point clouds.
QgsPointCloudRenderer * renderer()
Returns the 2D renderer for the point cloud.
Abstract base class for 2d point cloud renderers.
virtual QList< QgsLayerTreeModelLegendNode * > createLegendNodes(QgsLayerTreeLayer *nodeLayer)
Creates a set of legend nodes representing the renderer.
static QgsProject * instance()
Returns the QgsProject singleton instance.
Definition: qgsproject.cpp:467
virtual bool supportsLegendGraphic() const
Returns whether the provider supplies a legend graphic.
Represents a raster layer.
QgsRasterRenderer * renderer() const
Returns the raster's renderer.
QgsRasterDataProvider * dataProvider() override
Returns the source data provider.
virtual QList< QgsLayerTreeModelLegendNode * > createLegendNodes(QgsLayerTreeLayer *nodeLayer)
Creates a set of legend nodes representing the renderer.
double maximumValue() const
Returns the minimum value for the raster shader.
double minimumValue() const
Returns the maximum value for the raster shader.
Implementation of legend node interface for displaying raster legend entries.
The class is used as a container of context for various read/write operations on other objects.
void setPathResolver(const QgsPathResolver &resolver)
Sets up path resolver for conversion between relative and absolute paths.
A child rule for QgsRuleBasedLabeling.
const QgsRuleBasedLabeling::Rule * findRuleByKey(const QString &key) const
Try to find a rule given its unique key.
QString description() const
A human readable description for this rule.
Rule based labeling for a vector layer.
QgsRuleBasedLabeling::Rule * rootRule()
This class is a composition of two QSettings instances:
Definition: qgssettings.h:62
QVariant value(const QString &key, const QVariant &defaultValue=QVariant(), Section section=NoSection) const
Returns the value for setting key.
Implementation of legend node interface for displaying arbitrary label with icon.
static QString encodeSize(QSizeF size)
Encodes a QSizeF to a string.
static QgsSymbol * loadSymbol(const QDomElement &element, const QgsReadWriteContext &context)
Attempts to load a symbol from a DOM element.
static QDomElement saveSymbol(const QString &symbolName, const QgsSymbol *symbol, QDomDocument &doc, const QgsReadWriteContext &context)
Writes a symbol definition to XML.
static QSizeF decodeSize(const QString &string)
Decodes a QSizeF from a string.
Implementation of legend node interface for displaying preview of vector symbols and their labels and...
Abstract base class for all rendered symbols.
Definition: qgssymbol.h:38
Container for all settings relating to text rendering.
Definition: qgstextformat.h:41
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Read settings from a DOM element.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Write settings into a DOM element.
Produces legend node for a labeling text symbol.
Represents a vector layer which manages a vector based data sets.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
QgsVectorLayerFeatureCounter * countSymbolFeatures(bool storeSymbolFids=false)
Count features for symbols.
bool diagramsEnabled() const
Returns whether the layer contains diagrams which are enabled and should be drawn.
const QgsAbstractVectorLayerLabeling * labeling() const
Access to const labeling configuration.
const QgsDiagramRenderer * diagramRenderer() const
QgsFeatureRenderer * renderer()
Returns the feature renderer used for rendering the features in the layer in 2D map views.
Implementation of legend node interface for displaying WMS legend entries.
QgsLayerTreeModelLegendNode * legendNode(const QString &rule, QgsLayerTreeModel &model)
#define str(x)
Definition: qgis.cpp:37
#define QgsDebugMsg(str)
Definition: qgslogger.h:38
QList< QPair< QString, QColor > > QgsLegendColorList