26 d =
new QgsTextShadowSettingsPrivate();
48 if ( d->enabled != other.
enabled()
59 || d->scale != other.
scale()
60 || d->color != other.
color()
61 || d->opacity != other.
opacity()
70 return !( *
this == other );
85 return d->shadowUnder;
90 d->shadowUnder = placement;
95 return d->offsetAngle;
100 d->offsetAngle =
angle;
105 return d->offsetDist;
110 d->offsetDist = distance;
115 return d->offsetUnits;
120 d->offsetUnits = units;
125 return d->offsetMapUnitScale;
130 d->offsetMapUnitScale =
scale;
135 return d->offsetGlobal;
140 d->offsetGlobal = global;
155 return d->radiusUnits;
160 d->radiusUnits = units;
165 return d->radiusMapUnitScale;
170 d->radiusMapUnitScale =
scale;
175 return d->radiusAlphaOnly;
180 d->radiusAlphaOnly = alphaOnly;
225 d->enabled = layer->
customProperty( QStringLiteral(
"labeling/shadowDraw" ), QVariant(
false ) ).toBool();
227 d->offsetAngle = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetAngle" ), QVariant( 135 ) ).toInt();
228 d->offsetDist = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetDist" ), QVariant( 1.0 ) ).toDouble();
230 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetUnit" ) ).toString().isEmpty() )
238 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitScale" ) ).toString().isEmpty() )
241 double oldMin = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitMinScale" ), 0.0 ).toDouble();
242 d->offsetMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
243 double oldMax = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitMaxScale" ), 0.0 ).toDouble();
244 d->offsetMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
250 d->offsetGlobal = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetGlobal" ), QVariant(
true ) ).toBool();
251 d->radius = layer->
customProperty( QStringLiteral(
"labeling/shadowRadius" ), QVariant( 1.5 ) ).toDouble();
253 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusUnit" ) ).toString().isEmpty() )
261 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitScale" ) ).toString().isEmpty() )
264 double oldMin = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitMinScale" ), 0.0 ).toDouble();
265 d->radiusMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
266 double oldMax = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitMaxScale" ), 0.0 ).toDouble();
267 d->radiusMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
273 d->radiusAlphaOnly = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusAlphaOnly" ), QVariant(
false ) ).toBool();
275 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOpacity" ) ).toString().isEmpty() )
277 d->opacity = ( 1 - layer->
customProperty( QStringLiteral(
"labeling/shadowTransparency" ) ).toInt() / 100.0 );
281 d->opacity = ( layer->
customProperty( QStringLiteral(
"labeling/shadowOpacity" ) ).toDouble() );
283 d->scale = layer->
customProperty( QStringLiteral(
"labeling/shadowScale" ), QVariant( 100 ) ).toInt();
291 QDomElement shadowElem = elem.firstChildElement( QStringLiteral(
"shadow" ) );
292 d->enabled = shadowElem.attribute( QStringLiteral(
"shadowDraw" ), QStringLiteral(
"0" ) ).toInt();
293 d->shadowUnder =
static_cast< ShadowPlacement >( shadowElem.attribute( QStringLiteral(
"shadowUnder" ), QString::number(
ShadowLowest ) ).toUInt() );
294 d->offsetAngle = shadowElem.attribute( QStringLiteral(
"shadowOffsetAngle" ), QStringLiteral(
"135" ) ).toInt();
295 d->offsetDist = shadowElem.attribute( QStringLiteral(
"shadowOffsetDist" ), QStringLiteral(
"1" ) ).toDouble();
297 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOffsetUnit" ) ) )
306 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOffsetMapUnitScale" ) ) )
309 double oldMin = shadowElem.attribute( QStringLiteral(
"shadowOffsetMapUnitMinScale" ), QStringLiteral(
"0" ) ).toDouble();
310 d->offsetMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
311 double oldMax = shadowElem.attribute( QStringLiteral(
"shadowOffsetMapUnitMaxScale" ), QStringLiteral(
"0" ) ).toDouble();
312 d->offsetMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
318 d->offsetGlobal = shadowElem.attribute( QStringLiteral(
"shadowOffsetGlobal" ), QStringLiteral(
"1" ) ).toInt();
319 d->radius = shadowElem.attribute( QStringLiteral(
"shadowRadius" ), QStringLiteral(
"1.5" ) ).toDouble();
321 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowRadiusUnit" ) ) )
329 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowRadiusMapUnitScale" ) ) )
332 double oldMin = shadowElem.attribute( QStringLiteral(
"shadowRadiusMapUnitMinScale" ), QStringLiteral(
"0" ) ).toDouble();
333 d->radiusMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
334 double oldMax = shadowElem.attribute( QStringLiteral(
"shadowRadiusMapUnitMaxScale" ), QStringLiteral(
"0" ) ).toDouble();
335 d->radiusMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
341 d->radiusAlphaOnly = shadowElem.attribute( QStringLiteral(
"shadowRadiusAlphaOnly" ), QStringLiteral(
"0" ) ).toInt();
343 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOpacity" ) ) )
345 d->opacity = ( 1 - shadowElem.attribute( QStringLiteral(
"shadowTransparency" ) ).toInt() / 100.0 );
349 d->opacity = ( shadowElem.attribute( QStringLiteral(
"shadowOpacity" ) ).toDouble() );
351 d->scale = shadowElem.attribute( QStringLiteral(
"shadowScale" ), QStringLiteral(
"100" ) ).toInt();
359 QDomElement shadowElem = doc.createElement( QStringLiteral(
"shadow" ) );
360 shadowElem.setAttribute( QStringLiteral(
"shadowDraw" ), d->enabled );
361 shadowElem.setAttribute( QStringLiteral(
"shadowUnder" ),
static_cast< unsigned int >( d->shadowUnder ) );
362 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetAngle" ), d->offsetAngle );
363 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetDist" ), d->offsetDist );
366 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetGlobal" ), d->offsetGlobal );
367 shadowElem.setAttribute( QStringLiteral(
"shadowRadius" ), d->radius );
370 shadowElem.setAttribute( QStringLiteral(
"shadowRadiusAlphaOnly" ), d->radiusAlphaOnly );
371 shadowElem.setAttribute( QStringLiteral(
"shadowOpacity" ), d->opacity );
372 shadowElem.setAttribute( QStringLiteral(
"shadowScale" ), d->scale );
388 if ( !exprVal.isNull() )
390 QString
str = exprVal.toString().trimmed();
391 if ( !
str.isEmpty() )
409 if ( !exprVal.isNull() )
411 QString units = exprVal.toString();
412 if ( !units.isEmpty() )
417 d->offsetUnits = res;
428 if ( !exprVal.isNull() )
430 QString units = exprVal.toString();
431 if ( !units.isEmpty() )
436 d->radiusUnits = res;
446 d->opacity = val.toDouble() / 100.0;
465 QString blendstr = exprVal.toString().trimmed();
466 if ( !blendstr.isEmpty() )
473 return QSet< QString >();
QColor valueAsColor(int key, const QgsExpressionContext &context, const QColor &defaultColor=QColor(), bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a color.
int valueAsInt(int key, const QgsExpressionContext &context, int defaultValue=0, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as an integer.
bool valueAsBool(int key, const QgsExpressionContext &context, bool defaultValue=false, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as an boolean.
double valueAsDouble(int key, const QgsExpressionContext &context, double defaultValue=0.0, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a double.
void setOriginalValueVariable(const QVariant &value)
Sets the original value variable value for the context.
Q_INVOKABLE QVariant customProperty(const QString &value, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer.
Struct for storing maximum and minimum scales for measurements in map units.
static QgsPainting::BlendMode getBlendModeEnum(QPainter::CompositionMode blendMode)
Returns a BlendMode corresponding to a QPainter::CompositionMode.
static QPainter::CompositionMode getCompositionMode(QgsPainting::BlendMode blendMode)
Returns a QPainter::CompositionMode corresponding to a BlendMode.
BlendMode
Blending modes enum defining the available composition modes that can be used when rendering a layer.
@ ShadowOpacity
Shadow opacity.
A grouped map of multiple QgsProperty objects, each referenced by a integer key value.
QVariant value(int key, const QgsExpressionContext &context, const QVariant &defaultValue=QVariant()) const override
Returns the calculated value of the property with the specified key from within the collection.
bool isActive(int key) const override
Returns true if the collection contains an active property with the specified key.
Contains information about the context of a rendering operation.
QgsExpressionContext & expressionContext()
Gets the expression context.
static QString encodeMapUnitScale(const QgsMapUnitScale &mapUnitScale)
static QColor decodeColor(const QString &str)
static QgsMapUnitScale decodeMapUnitScale(const QString &str)
static QPainter::CompositionMode decodeBlendMode(const QString &s)
static QString encodeColor(const QColor &color)
static QColor readColor(QgsVectorLayer *layer, const QString &property, const QColor &defaultColor=Qt::black, bool withAlpha=true)
Converts an encoded color value from a layer property.
static QgsTextShadowSettings::ShadowPlacement decodeShadowPlacementType(const QString &string)
Decodes a string representation of a shadow placement type to a type.
static QgsUnitTypes::RenderUnit convertFromOldLabelUnit(int val)
Converts a unit from an old (pre 3.0) label unit.
Container for settings relating to a text shadow.
int offsetAngle() const
Returns the angle for offsetting the position of the shadow from the text.
void setBlurRadiusMapUnitScale(const QgsMapUnitScale &scale)
Sets the map unit scale object for the shadow blur radius.
QgsTextShadowSettings & operator=(const QgsTextShadowSettings &other)
bool enabled() const
Returns whether the shadow is enabled.
int scale() const
Returns the scaling used for the drop shadow (in percentage of original size).
void setShadowPlacement(QgsTextShadowSettings::ShadowPlacement placement)
Sets the placement for the drop shadow.
double opacity() const
Returns the shadow's opacity.
QgsMapUnitScale blurRadiusMapUnitScale() const
Returns the map unit scale object for the shadow blur radius.
void setOffsetMapUnitScale(const QgsMapUnitScale &scale)
Sets the map unit scale object for the shadow offset distance.
void setBlendMode(QPainter::CompositionMode mode)
Sets the blending mode used for drawing the drop shadow.
void setColor(const QColor &color)
Sets the color for the drop shadow.
QColor color() const
Returns the color of the drop shadow.
void readXml(const QDomElement &elem)
Read settings from a DOM element.
void setOffsetGlobal(bool global)
Sets whether the global shadow offset should be used.
ShadowPlacement
Placement positions for text shadow.
@ ShadowLowest
Draw shadow below all text components.
QDomElement writeXml(QDomDocument &doc) const
Write settings into a DOM element.
void setScale(int scale)
Sets the scaling used for the drop shadow (in percentage of original size).
void setBlurAlphaOnly(bool alphaOnly)
Sets whether only the alpha channel for the shadow should be blurred.
QgsTextShadowSettings::ShadowPlacement shadowPlacement() const
Returns the placement for the drop shadow.
double offsetDistance() const
Returns the distance for offsetting the position of the shadow from the text.
void updateDataDefinedProperties(QgsRenderContext &context, const QgsPropertyCollection &properties)
Updates the format by evaluating current values of data defined properties.
QPainter::CompositionMode blendMode() const
Returns the blending mode used for drawing the drop shadow.
void setOffsetDistance(double distance)
Sets the distance for offsetting the position of the shadow from the text.
void setOpacity(double opacity)
Sets the shadow's opacity.
QgsMapUnitScale offsetMapUnitScale() const
Returns the map unit scale object for the shadow offset distance.
bool operator==(const QgsTextShadowSettings &other) const
QSet< QString > referencedFields(const QgsRenderContext &context) const
Returns all field names referenced by the configuration (e.g.
QgsUnitTypes::RenderUnit blurRadiusUnit() const
Returns the units used for the shadow's blur radius.
bool blurAlphaOnly() const
Returns whether only the alpha channel for the shadow will be blurred.
bool offsetGlobal() const
Returns true if the global shadow offset will be used.
void setOffsetAngle(int angle)
Sets the angle for offsetting the position of the shadow from the text.
QgsUnitTypes::RenderUnit offsetUnit() const
Returns the units used for the shadow's offset.
bool operator!=(const QgsTextShadowSettings &other) const
void setBlurRadiusUnit(QgsUnitTypes::RenderUnit units)
Sets the units used for the shadow's blur radius.
double blurRadius() const
Returns the blur radius for the shadow.
void setBlurRadius(double blurRadius)
Sets the blur radius for the shadow.
void setOffsetUnit(QgsUnitTypes::RenderUnit units)
Sets the units used for the shadow's offset.
void readFromLayer(QgsVectorLayer *layer)
Reads settings from a layer's custom properties (for QGIS 2.x projects).
void setEnabled(bool enabled)
Sets whether the text shadow will be drawn.
static Q_INVOKABLE QString encodeUnit(QgsUnitTypes::DistanceUnit unit)
Encodes a distance unit to a string.
static Q_INVOKABLE QgsUnitTypes::RenderUnit decodeRenderUnit(const QString &string, bool *ok=nullptr)
Decodes a render unit from a string.
RenderUnit
Rendering size units.
Represents a vector layer which manages a vector based data sets.
double ANALYSIS_EXPORT angle(QgsPoint *p1, QgsPoint *p2, QgsPoint *p3, QgsPoint *p4)
Calculates the angle between two segments (in 2 dimension, z-values are ignored)