36 #define M_DEG2RAD 0.0174532925 
   39 inline double mag( 
double input )
 
   48 inline bool nodataValue( 
double x, 
double y )
 
   50   return ( std::isnan( x ) || std::isnan( y ) );
 
   53 QgsMeshVectorArrowRenderer::QgsMeshVectorArrowRenderer(
 
   56   const QVector<double> &datasetValuesMag,
 
   57   double datasetMagMaximumValue, 
double datasetMagMinimumValue,
 
   63   , mDatasetValues( datasetValues )
 
   64   , mDatasetValuesMag( datasetValuesMag )
 
   65   , mMinMag( datasetMagMinimumValue )
 
   66   , mMaxMag( datasetMagMaximumValue )
 
   69   , mDataType( dataType )
 
   71   , mBufferedExtent( context.mapExtent() )
 
   74   Q_ASSERT( !mDatasetValuesMag.empty() );
 
   75   Q_ASSERT( !std::isnan( mMinMag ) );
 
   76   Q_ASSERT( !std::isnan( mMaxMag ) );
 
   77   Q_ASSERT( mDatasetValues.isValid() );
 
   84   mBufferedExtent.setXMinimum( mBufferedExtent.xMinimum() - extension );
 
   85   mBufferedExtent.setXMaximum( mBufferedExtent.xMaximum() + extension );
 
   86   mBufferedExtent.setYMinimum( mBufferedExtent.yMinimum() - extension );
 
   87   mBufferedExtent.setYMaximum( mBufferedExtent.yMaximum() + extension );
 
   92 QgsMeshVectorArrowRenderer::~QgsMeshVectorArrowRenderer() = 
default;
 
   94 void QgsMeshVectorArrowRenderer::draw()
 
   97   QPainter *painter = mContext.painter();
 
  100   mContext.setPainterFlagsUsingContext( painter );
 
  102   QPen pen = painter->pen();
 
  103   pen.setCapStyle( Qt::FlatCap );
 
  104   pen.setJoinStyle( Qt::MiterJoin );
 
  106   double penWidth = mContext.convertToPainterUnits( mCfg.lineWidth(),
 
  107                     QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  108   pen.setWidthF( penWidth );
 
  109   painter->setPen( pen );
 
  111   if ( mCfg.isOnUserDefinedGrid() )
 
  113     drawVectorDataOnGrid( );
 
  115   else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices )
 
  117     drawVectorDataOnVertices( );
 
  119   else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnFaces )
 
  121     drawVectorDataOnFaces( );
 
  123   else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnEdges )
 
  125     drawVectorDataOnEdges( );
 
  129 bool QgsMeshVectorArrowRenderer::calcVectorLineEnd(
 
  131   double &vectorLength,
 
  142   if ( xVal == 0.0 && yVal == 0.0 )
 
  146   if ( mCfg.filterMin() >= 0 && magnitude < mCfg.filterMin() )
 
  148   if ( mCfg.filterMax() >= 0 && magnitude > mCfg.filterMax() )
 
  153   double vectorAngle = -1.0 * atan( ( -1.0 * yVal ) / xVal ) - mContext.mapToPixel().mapRotation() * 
M_DEG2RAD;
 
  155   cosAlpha = cos( vectorAngle ) * mag( xVal );
 
  156   sinAlpha = sin( vectorAngle ) * mag( xVal );
 
  161   switch ( mCfg.arrowSettings().shaftLengthMethod() )
 
  163     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::MinMax:
 
  165       double minShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().minShaftLength(),
 
  166                               QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  167       double maxShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().maxShaftLength(),
 
  168                               QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  169       double minVal = mMinMag;
 
  170       double maxVal = mMaxMag;
 
  171       double k = ( magnitude - minVal ) / ( maxVal - minVal );
 
  172       double L = minShaftLength + k * ( maxShaftLength - minShaftLength );
 
  173       xDist = cosAlpha * L;
 
  174       yDist = sinAlpha * L;
 
  177     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Scaled:
 
  179       double scaleFactor = mCfg.arrowSettings().scaleFactor();
 
  180       xDist = scaleFactor * xVal;
 
  181       yDist = scaleFactor * yVal;
 
  184     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Fixed:
 
  187       double fixedShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().fixedShaftLength(),
 
  188                                 QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  189       xDist = cosAlpha * fixedShaftLength;
 
  190       yDist = sinAlpha * fixedShaftLength;
 
  198   if ( std::abs( xDist ) < 1 && std::abs( yDist ) < 1 )
 
  203                         lineStart.
y() + yDist );
 
  205   vectorLength = sqrt( xDist * xDist + yDist * yDist );
 
  208   if ( ( lineStart.
x() < 0 || lineStart.
x() > mOutputSize.width() ||
 
  209          lineStart.
y() < 0 || lineStart.
y() > mOutputSize.height() ) &&
 
  210        ( lineEnd.
x() < 0   || lineEnd.
x() > mOutputSize.width() ||
 
  211          lineEnd.
y() < 0   || lineEnd.
y() > mOutputSize.height() ) )
 
  217 double QgsMeshVectorArrowRenderer::calcExtentBufferSize()
 const 
  220   switch ( mCfg.arrowSettings().shaftLengthMethod() )
 
  222     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::MinMax:
 
  224       buffer = mContext.convertToPainterUnits( mCfg.arrowSettings().maxShaftLength(),
 
  225                QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  228     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Scaled:
 
  230       buffer = mCfg.arrowSettings().scaleFactor() * mMaxMag;
 
  233     case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Fixed:
 
  235       buffer = mContext.convertToPainterUnits( mCfg.arrowSettings().fixedShaftLength(),
 
  236                QgsUnitTypes::RenderUnit::RenderMillimeters );
 
  241   if ( mCfg.filterMax() >= 0 && buffer > mCfg.filterMax() )
 
  242     buffer = mCfg.filterMax();
 
  251 void QgsMeshVectorArrowRenderer::drawVectorDataOnVertices()
 
  253   const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
 
  254   QSet<int> verticesToDraw;
 
  257   Q_ASSERT( mDatasetValuesMag.count() == vertices.count() );
 
  261     const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
 
  262     const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
 
  268     const QList<int> edgesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
 
  269     const QVector<QgsMeshEdge> &edges = mTriangularMesh.edges();
 
  274   drawVectorDataOnPoints( verticesToDraw, vertices );
 
  277 void QgsMeshVectorArrowRenderer::drawVectorDataOnPoints( 
const QSet<int> indexesToRender, 
const QVector<QgsMeshVertex> &points )
 
  279   for ( 
int i : indexesToRender )
 
  281     if ( mContext.renderingStopped() )
 
  285     if ( !mBufferedExtent.contains( center ) )
 
  289     double xVal = val.
x();
 
  290     double yVal = val.
y();
 
  291     if ( nodataValue( xVal, yVal ) )
 
  294     double V = mDatasetValuesMag[i];  
 
  295     QgsPointXY lineStart = mContext.mapToPixel().transform( center.
x(), center.
y() );
 
  297     drawVectorArrow( lineStart, xVal, yVal, V );
 
  301 void QgsMeshVectorArrowRenderer::drawVectorDataOnFaces( )
 
  303   const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
 
  304   const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.faceCentroids();
 
  306                                         mTriangularMesh.trianglesToNativeFaces() );
 
  307   drawVectorDataOnPoints( nativeFacesInExtent, centroids );
 
  310 void QgsMeshVectorArrowRenderer::drawVectorDataOnEdges()
 
  312   const QList<int> egdesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
 
  313   const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.edgeCentroids();
 
  315                                         mTriangularMesh.edgesToNativeEdges() );
 
  316   drawVectorDataOnPoints( nativeEdgesInExtent, centroids );
 
  319 void QgsMeshVectorArrowRenderer::drawVectorDataOnGrid( )
 
  321   if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnEdges ||
 
  322        mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVolumes )
 
  325   const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
 
  326   int cellx = mCfg.userGridCellWidth();
 
  327   int celly = mCfg.userGridCellHeight();
 
  329   const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
 
  330   const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
 
  332   for ( 
const int i : trianglesInExtent )
 
  334     if ( mContext.renderingStopped() )
 
  339     const int v1 = face[0], v2 = face[1], v3 = face[2];
 
  340     const QgsPoint p1 = vertices[v1], p2 = vertices[v2], p3 = vertices[v3];
 
  342     const int nativeFaceIndex = mTriangularMesh.trianglesToNativeFaces()[i];
 
  345     QgsRectangle bbox = QgsMeshLayerUtils::triangleBoundingBox( p1, p2, p3 );
 
  346     int left, right, top, bottom;
 
  347     QgsMeshLayerUtils::boundingBoxToScreenRectangle( mContext.mapToPixel(), mOutputSize, bbox, left, right, top, bottom );
 
  350     if ( left % cellx != 0 )
 
  351       left += cellx - ( left % cellx );
 
  352     if ( right % cellx != 0 )
 
  353       right -= ( right % cellx );
 
  354     if ( top % celly != 0 )
 
  355       top += celly - ( top % celly );
 
  356     if ( bottom % celly != 0 )
 
  357       bottom -= ( bottom % celly );
 
  359     for ( 
int y = top; y <= bottom; y += celly )
 
  361       for ( 
int x = left; x <= right; x += cellx )
 
  364         const QgsPointXY p = mContext.mapToPixel().toMapCoordinates( x, y );
 
  366         if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices )
 
  368           const auto val1 = mDatasetValues.value( v1 );
 
  369           const auto val2 = mDatasetValues.value( v2 );
 
  370           const auto val3 = mDatasetValues.value( v3 );
 
  372             QgsMeshLayerUtils::interpolateFromVerticesData(
 
  380             QgsMeshLayerUtils::interpolateFromVerticesData(
 
  388         else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnFaces )
 
  390           const auto val1 = mDatasetValues.value( nativeFaceIndex );
 
  392             QgsMeshLayerUtils::interpolateFromFacesData(
 
  399             QgsMeshLayerUtils::interpolateFromFacesData(
 
  406         if ( nodataValue( val.
x(), val.
y() ) )
 
  410         drawVectorArrow( lineStart, val.
x(), val.
y(), val.
scalar() );
 
  416 void QgsMeshVectorArrowRenderer::drawVectorArrow( 
const QgsPointXY &lineStart, 
double xVal, 
double yVal, 
double magnitude )
 
  420   double cosAlpha, sinAlpha;
 
  421   if ( calcVectorLineEnd( lineEnd, vectorLength, cosAlpha, sinAlpha,
 
  422                           lineStart, xVal, yVal, magnitude ) )
 
  428   QVector<QPointF> finalVectorHeadPoints( 3 );
 
  430   double vectorHeadWidthRatio  = mCfg.arrowSettings().arrowHeadWidthRatio();
 
  431   double vectorHeadLengthRatio = mCfg.arrowSettings().arrowHeadLengthRatio();
 
  434   vectorHeadPoints[0].
setX( -1.0 * vectorHeadLengthRatio );
 
  435   vectorHeadPoints[0].
setY( vectorHeadWidthRatio * 0.5 );
 
  438   vectorHeadPoints[1].
setX( 0.0 );
 
  439   vectorHeadPoints[1].
setY( 0.0 );
 
  442   vectorHeadPoints[2].
setX( -1.0 * vectorHeadLengthRatio );
 
  443   vectorHeadPoints[2].
setY( -1.0 * vectorHeadWidthRatio * 0.5 );
 
  446   for ( 
int j = 0; j < 3; j++ )
 
  448     finalVectorHeadPoints[j].setX( lineEnd.
x()
 
  449                                    + ( vectorHeadPoints[j].x() * cosAlpha * vectorLength )
 
  450                                    - ( vectorHeadPoints[j].y() * sinAlpha * vectorLength )
 
  453     finalVectorHeadPoints[j].setY( lineEnd.
y()
 
  454                                    - ( vectorHeadPoints[j].x() * sinAlpha * vectorLength )
 
  455                                    - ( vectorHeadPoints[j].y() * cosAlpha * vectorLength )
 
  460   QPen pen( mContext.painter()->pen() );
 
  461   pen.setColor( mVectorColoring.color( magnitude ) );
 
  462   mContext.painter()->setPen( pen );
 
  464   mContext.painter()->drawPolygon( finalVectorHeadPoints );
 
  467 QgsMeshVectorRenderer::~QgsMeshVectorRenderer() = 
default;
 
  469 QgsMeshVectorRenderer *QgsMeshVectorRenderer::makeVectorRenderer(
 
  473   const QVector<double> &datasetValuesMag,
 
  474   double datasetMagMaximumValue,
 
  475   double datasetMagMinimumValue,
 
  482   QgsMeshVectorRenderer *renderer = 
nullptr;
 
  487       renderer = 
new QgsMeshVectorArrowRenderer(
 
  491         datasetMagMaximumValue,
 
  492         datasetMagMinimumValue,
 
  499       renderer = 
new QgsMeshVectorStreamlineRenderer(
 
  502         scalarActiveFaceFlagValues,
 
  503         dataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices,
 
  507         datasetMagMaximumValue );
 
  510       renderer = 
new QgsMeshVectorTraceRenderer(
 
  513         scalarActiveFaceFlagValues,
 
  514         dataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices,
 
  518         datasetMagMaximumValue );
 
QgsMeshDataBlock is a block of integers/doubles that can be used to retrieve: active flags (e....
@ Vector2DDouble
Vector double pairs (x1, y1, x2, y2, ... )
QgsMeshDatasetValue represents single dataset value.
void setY(double y)
Sets Y value.
double y() const
Returns y value.
double scalar() const
Returns magnitude of vector for vector data or scalar value for scalar data.
double x() const
Returns x value.
void setX(double x)
Sets X value.
Represents a renderer settings for vector datasets.
@ Traces
Displaying vector dataset with particle traces.
@ Arrows
Displaying vector dataset with arrows.
@ Streamlines
Displaying vector dataset with streamlines.
Symbology symbology() const
Returns the displaying method used to render vector datasets.
QgsInterpolatedLineColor vectorStrokeColoring() const
Returns the stroke coloring used to render vector datasets.
A class to represent a 2D point.
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
QPointF toQPointF() const
Converts a point to a QPointF.
Point geometry type, with support for z-dimension and m-values.
A rectangle specified with double values.
Contains information about the context of a rendering operation.
double convertToMapUnits(double size, QgsUnitTypes::RenderUnit unit, const QgsMapUnitScale &scale=QgsMapUnitScale()) const
Converts a size from the specified units to map units.
Scoped object for saving and restoring a QPainter object's state.
Triangular/Derived Mesh is mesh with vertices in map coordinates.
CORE_EXPORT QSet< int > nativeEdgesFromEdges(const QList< int > &edgesIndexes, const QVector< int > &edgesToNativeEdges)
Returns unique native faces indexes from list of triangle indexes.
CORE_EXPORT QSet< int > nativeVerticesFromEdges(const QList< int > &edgesIndexes, const QVector< QgsMeshEdge > &edges)
Returns unique native faces indexes from list of vertices of triangles.
CORE_EXPORT QSet< int > nativeVerticesFromTriangles(const QList< int > &triangleIndexes, const QVector< QgsMeshFace > &triangles)
Returns unique native vertex indexes from list of vertices of triangles.
CORE_EXPORT QSet< int > nativeFacesFromTriangles(const QList< int > &triangleIndexes, const QVector< int > &trianglesToNativeFaces)
Returns unique native faces indexes from list of triangle indexes.
QVector< int > QgsMeshFace
List of vertex indexes.