36 #define M_DEG2RAD 0.0174532925
39 inline double mag(
double input )
48 inline bool nodataValue(
double x,
double y )
50 return ( std::isnan( x ) || std::isnan( y ) );
53 QgsMeshVectorArrowRenderer::QgsMeshVectorArrowRenderer(
56 const QVector<double> &datasetValuesMag,
57 double datasetMagMaximumValue,
double datasetMagMinimumValue,
63 , mDatasetValues( datasetValues )
64 , mDatasetValuesMag( datasetValuesMag )
65 , mMinMag( datasetMagMinimumValue )
66 , mMaxMag( datasetMagMaximumValue )
69 , mDataType( dataType )
71 , mBufferedExtent( context.mapExtent() )
74 Q_ASSERT( !mDatasetValuesMag.empty() );
75 Q_ASSERT( !std::isnan( mMinMag ) );
76 Q_ASSERT( !std::isnan( mMaxMag ) );
77 Q_ASSERT( mDatasetValues.isValid() );
84 mBufferedExtent.setXMinimum( mBufferedExtent.xMinimum() - extension );
85 mBufferedExtent.setXMaximum( mBufferedExtent.xMaximum() + extension );
86 mBufferedExtent.setYMinimum( mBufferedExtent.yMinimum() - extension );
87 mBufferedExtent.setYMaximum( mBufferedExtent.yMaximum() + extension );
92 QgsMeshVectorArrowRenderer::~QgsMeshVectorArrowRenderer() =
default;
94 void QgsMeshVectorArrowRenderer::draw()
97 QPainter *painter = mContext.painter();
100 mContext.setPainterFlagsUsingContext( painter );
102 QPen pen = painter->pen();
103 pen.setCapStyle( Qt::FlatCap );
104 pen.setJoinStyle( Qt::MiterJoin );
106 double penWidth = mContext.convertToPainterUnits( mCfg.lineWidth(),
107 QgsUnitTypes::RenderUnit::RenderMillimeters );
108 pen.setWidthF( penWidth );
109 painter->setPen( pen );
111 if ( mCfg.isOnUserDefinedGrid() )
113 drawVectorDataOnGrid( );
115 else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices )
117 drawVectorDataOnVertices( );
119 else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnFaces )
121 drawVectorDataOnFaces( );
123 else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnEdges )
125 drawVectorDataOnEdges( );
129 bool QgsMeshVectorArrowRenderer::calcVectorLineEnd(
131 double &vectorLength,
142 if ( xVal == 0.0 && yVal == 0.0 )
146 if ( mCfg.filterMin() >= 0 && magnitude < mCfg.filterMin() )
148 if ( mCfg.filterMax() >= 0 && magnitude > mCfg.filterMax() )
153 double vectorAngle = -1.0 * atan( ( -1.0 * yVal ) / xVal ) - mContext.mapToPixel().mapRotation() *
M_DEG2RAD;
155 cosAlpha = cos( vectorAngle ) * mag( xVal );
156 sinAlpha = sin( vectorAngle ) * mag( xVal );
161 switch ( mCfg.arrowSettings().shaftLengthMethod() )
163 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::MinMax:
165 double minShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().minShaftLength(),
166 QgsUnitTypes::RenderUnit::RenderMillimeters );
167 double maxShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().maxShaftLength(),
168 QgsUnitTypes::RenderUnit::RenderMillimeters );
169 double minVal = mMinMag;
170 double maxVal = mMaxMag;
171 double k = ( magnitude - minVal ) / ( maxVal - minVal );
172 double L = minShaftLength + k * ( maxShaftLength - minShaftLength );
173 xDist = cosAlpha * L;
174 yDist = sinAlpha * L;
177 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Scaled:
179 double scaleFactor = mCfg.arrowSettings().scaleFactor();
180 xDist = scaleFactor * xVal;
181 yDist = scaleFactor * yVal;
184 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Fixed:
187 double fixedShaftLength = mContext.convertToPainterUnits( mCfg.arrowSettings().fixedShaftLength(),
188 QgsUnitTypes::RenderUnit::RenderMillimeters );
189 xDist = cosAlpha * fixedShaftLength;
190 yDist = sinAlpha * fixedShaftLength;
198 if ( std::abs( xDist ) < 1 && std::abs( yDist ) < 1 )
203 lineStart.
y() + yDist );
205 vectorLength = sqrt( xDist * xDist + yDist * yDist );
208 if ( ( lineStart.
x() < 0 || lineStart.
x() > mOutputSize.width() ||
209 lineStart.
y() < 0 || lineStart.
y() > mOutputSize.height() ) &&
210 ( lineEnd.
x() < 0 || lineEnd.
x() > mOutputSize.width() ||
211 lineEnd.
y() < 0 || lineEnd.
y() > mOutputSize.height() ) )
217 double QgsMeshVectorArrowRenderer::calcExtentBufferSize()
const
220 switch ( mCfg.arrowSettings().shaftLengthMethod() )
222 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::MinMax:
224 buffer = mContext.convertToPainterUnits( mCfg.arrowSettings().maxShaftLength(),
225 QgsUnitTypes::RenderUnit::RenderMillimeters );
228 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Scaled:
230 buffer = mCfg.arrowSettings().scaleFactor() * mMaxMag;
233 case QgsMeshRendererVectorArrowSettings::ArrowScalingMethod::Fixed:
235 buffer = mContext.convertToPainterUnits( mCfg.arrowSettings().fixedShaftLength(),
236 QgsUnitTypes::RenderUnit::RenderMillimeters );
241 if ( mCfg.filterMax() >= 0 && buffer > mCfg.filterMax() )
242 buffer = mCfg.filterMax();
251 void QgsMeshVectorArrowRenderer::drawVectorDataOnVertices()
253 const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
254 QSet<int> verticesToDraw;
257 Q_ASSERT( mDatasetValuesMag.count() == vertices.count() );
261 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
262 const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
268 const QList<int> edgesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
269 const QVector<QgsMeshEdge> &edges = mTriangularMesh.edges();
274 drawVectorDataOnPoints( verticesToDraw, vertices );
277 void QgsMeshVectorArrowRenderer::drawVectorDataOnPoints(
const QSet<int> indexesToRender,
const QVector<QgsMeshVertex> &points )
279 for (
int i : indexesToRender )
281 if ( mContext.renderingStopped() )
285 if ( !mBufferedExtent.contains( center ) )
289 double xVal = val.
x();
290 double yVal = val.
y();
291 if ( nodataValue( xVal, yVal ) )
294 double V = mDatasetValuesMag[i];
295 QgsPointXY lineStart = mContext.mapToPixel().transform( center.
x(), center.
y() );
297 drawVectorArrow( lineStart, xVal, yVal, V );
301 void QgsMeshVectorArrowRenderer::drawVectorDataOnFaces( )
303 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
304 const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.faceCentroids();
306 mTriangularMesh.trianglesToNativeFaces() );
307 drawVectorDataOnPoints( nativeFacesInExtent, centroids );
310 void QgsMeshVectorArrowRenderer::drawVectorDataOnEdges()
312 const QList<int> egdesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
313 const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.edgeCentroids();
315 mTriangularMesh.edgesToNativeEdges() );
316 drawVectorDataOnPoints( nativeEdgesInExtent, centroids );
319 void QgsMeshVectorArrowRenderer::drawVectorDataOnGrid( )
321 if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnEdges ||
322 mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVolumes )
325 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
326 int cellx = mCfg.userGridCellWidth();
327 int celly = mCfg.userGridCellHeight();
329 const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
330 const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
332 for (
const int i : trianglesInExtent )
334 if ( mContext.renderingStopped() )
339 const int v1 = face[0], v2 = face[1], v3 = face[2];
340 const QgsPoint p1 = vertices[v1], p2 = vertices[v2], p3 = vertices[v3];
342 const int nativeFaceIndex = mTriangularMesh.trianglesToNativeFaces()[i];
345 QgsRectangle bbox = QgsMeshLayerUtils::triangleBoundingBox( p1, p2, p3 );
346 int left, right, top, bottom;
347 QgsMeshLayerUtils::boundingBoxToScreenRectangle( mContext.mapToPixel(), mOutputSize, bbox, left, right, top, bottom );
350 if ( left % cellx != 0 )
351 left += cellx - ( left % cellx );
352 if ( right % cellx != 0 )
353 right -= ( right % cellx );
354 if ( top % celly != 0 )
355 top += celly - ( top % celly );
356 if ( bottom % celly != 0 )
357 bottom -= ( bottom % celly );
359 for (
int y = top; y <= bottom; y += celly )
361 for (
int x = left; x <= right; x += cellx )
364 const QgsPointXY p = mContext.mapToPixel().toMapCoordinates( x, y );
366 if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices )
368 const auto val1 = mDatasetValues.value( v1 );
369 const auto val2 = mDatasetValues.value( v2 );
370 const auto val3 = mDatasetValues.value( v3 );
372 QgsMeshLayerUtils::interpolateFromVerticesData(
380 QgsMeshLayerUtils::interpolateFromVerticesData(
388 else if ( mDataType == QgsMeshDatasetGroupMetadata::DataType::DataOnFaces )
390 const auto val1 = mDatasetValues.value( nativeFaceIndex );
392 QgsMeshLayerUtils::interpolateFromFacesData(
399 QgsMeshLayerUtils::interpolateFromFacesData(
406 if ( nodataValue( val.
x(), val.
y() ) )
410 drawVectorArrow( lineStart, val.
x(), val.
y(), val.
scalar() );
416 void QgsMeshVectorArrowRenderer::drawVectorArrow(
const QgsPointXY &lineStart,
double xVal,
double yVal,
double magnitude )
420 double cosAlpha, sinAlpha;
421 if ( calcVectorLineEnd( lineEnd, vectorLength, cosAlpha, sinAlpha,
422 lineStart, xVal, yVal, magnitude ) )
428 QVector<QPointF> finalVectorHeadPoints( 3 );
430 double vectorHeadWidthRatio = mCfg.arrowSettings().arrowHeadWidthRatio();
431 double vectorHeadLengthRatio = mCfg.arrowSettings().arrowHeadLengthRatio();
434 vectorHeadPoints[0].
setX( -1.0 * vectorHeadLengthRatio );
435 vectorHeadPoints[0].
setY( vectorHeadWidthRatio * 0.5 );
438 vectorHeadPoints[1].
setX( 0.0 );
439 vectorHeadPoints[1].
setY( 0.0 );
442 vectorHeadPoints[2].
setX( -1.0 * vectorHeadLengthRatio );
443 vectorHeadPoints[2].
setY( -1.0 * vectorHeadWidthRatio * 0.5 );
446 for (
int j = 0; j < 3; j++ )
448 finalVectorHeadPoints[j].setX( lineEnd.
x()
449 + ( vectorHeadPoints[j].x() * cosAlpha * vectorLength )
450 - ( vectorHeadPoints[j].y() * sinAlpha * vectorLength )
453 finalVectorHeadPoints[j].setY( lineEnd.
y()
454 - ( vectorHeadPoints[j].x() * sinAlpha * vectorLength )
455 - ( vectorHeadPoints[j].y() * cosAlpha * vectorLength )
460 QPen pen( mContext.painter()->pen() );
461 pen.setColor( mVectorColoring.color( magnitude ) );
462 mContext.painter()->setPen( pen );
464 mContext.painter()->drawPolygon( finalVectorHeadPoints );
467 QgsMeshVectorRenderer::~QgsMeshVectorRenderer() =
default;
469 QgsMeshVectorRenderer *QgsMeshVectorRenderer::makeVectorRenderer(
473 const QVector<double> &datasetValuesMag,
474 double datasetMagMaximumValue,
475 double datasetMagMinimumValue,
482 QgsMeshVectorRenderer *renderer =
nullptr;
487 renderer =
new QgsMeshVectorArrowRenderer(
491 datasetMagMaximumValue,
492 datasetMagMinimumValue,
499 renderer =
new QgsMeshVectorStreamlineRenderer(
502 scalarActiveFaceFlagValues,
503 dataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices,
507 datasetMagMaximumValue );
510 renderer =
new QgsMeshVectorTraceRenderer(
513 scalarActiveFaceFlagValues,
514 dataType == QgsMeshDatasetGroupMetadata::DataType::DataOnVertices,
518 datasetMagMaximumValue );
QgsMeshDataBlock is a block of integers/doubles that can be used to retrieve: active flags (e....
@ Vector2DDouble
Vector double pairs (x1, y1, x2, y2, ... )
QgsMeshDatasetValue represents single dataset value.
void setY(double y)
Sets Y value.
double y() const
Returns y value.
double scalar() const
Returns magnitude of vector for vector data or scalar value for scalar data.
double x() const
Returns x value.
void setX(double x)
Sets X value.
Represents a renderer settings for vector datasets.
@ Traces
Displaying vector dataset with particle traces.
@ Arrows
Displaying vector dataset with arrows.
@ Streamlines
Displaying vector dataset with streamlines.
Symbology symbology() const
Returns the displaying method used to render vector datasets.
QgsInterpolatedLineColor vectorStrokeColoring() const
Returns the stroke coloring used to render vector datasets.
A class to represent a 2D point.
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
QPointF toQPointF() const
Converts a point to a QPointF.
Point geometry type, with support for z-dimension and m-values.
A rectangle specified with double values.
Contains information about the context of a rendering operation.
double convertToMapUnits(double size, QgsUnitTypes::RenderUnit unit, const QgsMapUnitScale &scale=QgsMapUnitScale()) const
Converts a size from the specified units to map units.
Scoped object for saving and restoring a QPainter object's state.
Triangular/Derived Mesh is mesh with vertices in map coordinates.
CORE_EXPORT QSet< int > nativeEdgesFromEdges(const QList< int > &edgesIndexes, const QVector< int > &edgesToNativeEdges)
Returns unique native faces indexes from list of triangle indexes.
CORE_EXPORT QSet< int > nativeVerticesFromEdges(const QList< int > &edgesIndexes, const QVector< QgsMeshEdge > &edges)
Returns unique native faces indexes from list of vertices of triangles.
CORE_EXPORT QSet< int > nativeVerticesFromTriangles(const QList< int > &triangleIndexes, const QVector< QgsMeshFace > &triangles)
Returns unique native vertex indexes from list of vertices of triangles.
CORE_EXPORT QSet< int > nativeFacesFromTriangles(const QList< int > &triangleIndexes, const QVector< int > &trianglesToNativeFaces)
Returns unique native faces indexes from list of triangle indexes.
QVector< int > QgsMeshFace
List of vertex indexes.