16 #ifndef QGSGOOCHMATERIALSETTINGS_H
17 #define QGSGOOCHMATERIALSETTINGS_H
45 QString
type()
const override;
60 QColor warm()
const {
return mWarm; }
63 QColor
cool()
const {
return mCool; }
66 QColor
diffuse()
const {
return mDiffuse; }
73 float alpha()
const {
return mAlpha; }
76 float beta()
const {
return mBeta; }
79 void setWarm(
const QColor &warm ) { mWarm = warm; }
82 void setCool(
const QColor &cool ) { mCool = cool; }
85 void setDiffuse(
const QColor &diffuse ) { mDiffuse = diffuse; }
87 void setSpecular(
const QColor &specular ) { mSpecular = specular; }
92 void setAlpha(
float alpha ) { mAlpha = alpha; }
95 void setBeta(
float beta ) { mBeta = beta; }
113 return mDiffuse == other.mDiffuse &&
114 mSpecular == other.mSpecular &&
115 mWarm == other.mWarm &&
116 mCool == other.mCool &&
117 mShininess == other.mShininess &&
118 mAlpha == other.mAlpha &&
119 mBeta == other.mBeta;
123 QColor mDiffuse{ QColor::fromRgbF( 0.7f, 0.7f, 0.7f, 1.0f ) };
124 QColor mSpecular{ QColor::fromRgbF( 1.0f, 1.0f, 1.0f, 1.0f ) };
125 QColor mWarm {QColor( 107, 0, 107 ) };
126 QColor mCool {QColor( 255, 130, 0 )};
127 float mShininess = 100.0f;
128 float mAlpha = 0.25f;
132 Qt3DRender::QMaterial *dataDefinedMaterial()
const;
virtual void writeXml(QDomElement &element, const QgsReadWriteContext &) const
Writes settings to a DOM element.
virtual QByteArray dataDefinedVertexColorsAsByte(const QgsExpressionContext &expressionContext) const
Returns byte array corresponding to the data defined colors depending of the expressionContext,...
virtual void readXml(const QDomElement &element, const QgsReadWriteContext &)
Reads settings from a DOM element.
virtual int dataDefinedByteStride() const
Returns byte stride of the data defined colors,used to fill the vertex colors data defined buffer for...
virtual Qt3DRender::QMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const =0
Creates a new QMaterial object representing the material settings.
virtual QString type() const =0
Returns the unique type name for the material.
virtual QMap< QString, QString > toExportParameters() const =0
Returns the parameters to be exported to .mtl file.
virtual void addParametersToEffect(Qt3DRender::QEffect *effect) const =0
Adds parameters from the material to a destination effect.
virtual void applyDataDefinedToGeometry(Qt3DRender::QGeometry *geometry, int vertexCount, const QByteArray &dataDefinedBytes) const
Applies the data defined bytes, dataDefinedBytes, on the geometry by filling a specific vertex buffer...
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
QColor specular() const
Returns specular color component.
void setCool(const QColor &cool)
Sets cool color component.
void setWarm(const QColor &warm)
Sets warm color component.
QColor cool() const
Returns cool color component.
void setShininess(float shininess)
Sets shininess of the surface.
float alpha() const
Returns the alpha value.
void setAlpha(float alpha)
Sets alpha value.
void setSpecular(const QColor &specular)
Sets specular color component.
QColor diffuse() const
Returns diffuse color component.
bool operator==(const QgsGoochMaterialSettings &other) const
QgsGoochMaterialSettings()=default
Constructor for QgsGoochMaterialSettings.
float shininess() const
Returns shininess of the surface.
float beta() const
Returns the beta value.
void setDiffuse(const QColor &diffuse)
Sets diffuse color component.
void setBeta(float beta)
Sets beta value.
The class is used as a container of context for various read/write operations on other objects.
QgsMaterialSettingsRenderingTechnique
Material rendering techniques 3.