Go to the source code of this file.
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QPointF | circlePoint (QPointF center, qreal radius, qreal angle) |
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qreal | clampAngle (qreal a) |
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QPolygonF | curvedArrow (QPointF po, QPointF pm, QPointF pd, qreal startWidth, qreal width, qreal headWidth, qreal headHeight, QgsArrowSymbolLayer::HeadType headType, QgsArrowSymbolLayer::ArrowType arrowType, qreal offset) |
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qreal | euclidean_distance (QPointF po, QPointF pd) |
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void | pathArcTo (QPainterPath &path, QPointF circleCenter, qreal circleRadius, qreal angle_o, qreal angle_d, int direction) |
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bool | pointsToCircle (QPointF a, QPointF b, QPointF c, QPointF ¢er, qreal &radius) |
| Compute the circumscribed circle from three points. More...
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void | spiralArcTo (QPainterPath &path, QPointF center, qreal startAngle, qreal startRadius, qreal endAngle, qreal endRadius, int direction) |
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QPolygonF | straightArrow (QPointF po, QPointF pd, qreal startWidth, qreal width, qreal headWidth, qreal headHeight, QgsArrowSymbolLayer::HeadType headType, QgsArrowSymbolLayer::ArrowType arrowType, qreal offset) |
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◆ circlePoint()
QPointF circlePoint |
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QPointF |
center, |
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qreal |
radius, |
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qreal |
angle |
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◆ clampAngle()
qreal clampAngle |
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qreal |
a | ) |
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◆ curvedArrow()
◆ euclidean_distance()
qreal euclidean_distance |
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QPointF |
po, |
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QPointF |
pd |
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◆ pathArcTo()
void pathArcTo |
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QPainterPath & |
path, |
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QPointF |
circleCenter, |
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qreal |
circleRadius, |
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qreal |
angle_o, |
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qreal |
angle_d, |
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int |
direction |
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◆ pointsToCircle()
bool pointsToCircle |
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QPointF |
a, |
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QPointF |
b, |
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QPointF |
c, |
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QPointF & |
center, |
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qreal & |
radius |
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Compute the circumscribed circle from three points.
- Returns
false
if the three points are colinear
Definition at line 358 of file qgsarrowsymbollayer.cpp.
◆ spiralArcTo()
void spiralArcTo |
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QPainterPath & |
path, |
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QPointF |
center, |
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qreal |
startAngle, |
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qreal |
startRadius, |
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qreal |
endAngle, |
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qreal |
endRadius, |
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int |
direction |
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◆ straightArrow()