AltitudeClamping
how to handle altitude of vector features
@ AltClampAbsolute
Z_final = z_geometry.
@ AltClampTerrain
Z_final = z_terrain.
@ AltClampRelative
Z_final = z_terrain + z_geometry.
AltitudeBinding
how to handle clamping of vertices of individual features
@ AltBindCentroid
Clamp just centroid of feature.
@ AltBindVertex
Clamp every vertex of feature.
CullingMode
Triangle culling mode.
@ NoCulling
Will render both front and back faces of triangles.
@ Front
Will render only back faces of triangles.
@ Back
Will render only front faces of triangles (recommended when input data are consistent)