| QGIS API Documentation
    3.20.0-Odense (decaadbb31)
    | 
3 More...
#include <qgstessellatedpolygongeometry.h>

| Public Member Functions | |
| QgsTessellatedPolygonGeometry (bool _withNormals=true, bool invertNormals=false, bool addBackFaces=false, bool addTextureCoords=false, QNode *parent=nullptr) | |
| Constructor.  More... | |
| bool | addBackFaces () const | 
| Returns whether also triangles facing the other side will be created.  More... | |
| bool | invertNormals () const | 
| Returns whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)  More... | |
| void | setAddBackFaces (bool add) | 
| Sets whether also triangles facing the other side will be created.  More... | |
| void | setAddTextureCoords (bool add) | 
| Sets whether the texture coordinates will be generated.  More... | |
| void | setData (const QByteArray &vertexBufferData, int vertexCount, const QVector< QgsFeatureId > &triangleIndexFids, const QVector< uint > &triangleIndexStartingIndices) | 
| Initializes vertex buffer (and other members) from data that were already tessellated.  More... | |
| void | setInvertNormals (bool invert) | 
| Sets whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)  More... | |
| void | setPolygons (const QList< QgsPolygon * > &polygons, const QList< QgsFeatureId > &featureIds, const QgsPointXY &origin, float extrusionHeight, const QList< float > &extrusionHeightPerPolygon=QList< float >()) | 
| Initializes vertex buffer from given polygons. Takes ownership of passed polygon geometries.  More... | |
| QgsFeatureId | triangleIndexToFeatureId (uint triangleIndex) const | 
| Returns ID of the feature to which given triangle index belongs (used for picking).  More... | |
| Friends | |
| class | Qgs3DSceneExporter | 
3
Class derived from Qt3DRender::QGeometry that represents polygons tessellated into 3D geometry.
Takes a list of polygons as input, internally it does tessellation and writes output to the internal vertex buffer. Optionally it can add "walls" if the extrusion height is non-zero.
Definition at line 44 of file qgstessellatedpolygongeometry.h.
| QgsTessellatedPolygonGeometry::QgsTessellatedPolygonGeometry | ( | bool | _withNormals = true, | 
| bool | invertNormals = false, | ||
| bool | addBackFaces = false, | ||
| bool | addTextureCoords = false, | ||
| QNode * | parent = nullptr | ||
| ) | 
Constructor.
Definition at line 28 of file qgstessellatedpolygongeometry.cpp.
| 
 | inline | 
Returns whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 60 of file qgstessellatedpolygongeometry.h.
| 
 | inline | 
Returns whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)
Definition at line 52 of file qgstessellatedpolygongeometry.h.
| 
 | inline | 
Sets whether also triangles facing the other side will be created.
Useful if input data have inconsistent order of vertices
Definition at line 66 of file qgstessellatedpolygongeometry.h.
| 
 | inline | 
Sets whether the texture coordinates will be generated.
Definition at line 72 of file qgstessellatedpolygongeometry.h.
| void QgsTessellatedPolygonGeometry::setData | ( | const QByteArray & | vertexBufferData, | 
| int | vertexCount, | ||
| const QVector< QgsFeatureId > & | triangleIndexFids, | ||
| const QVector< uint > & | triangleIndexStartingIndices | ||
| ) | 
Initializes vertex buffer (and other members) from data that were already tessellated.
This is an alternative to setPolygons() - this method does not do any expensive work in the body.
Definition at line 108 of file qgstessellatedpolygongeometry.cpp.
| 
 | inline | 
Sets whether the normals of triangles will be inverted (useful for fixing clockwise / counter-clockwise face vertex orders)
Definition at line 54 of file qgstessellatedpolygongeometry.h.
| void QgsTessellatedPolygonGeometry::setPolygons | ( | const QList< QgsPolygon * > & | polygons, | 
| const QList< QgsFeatureId > & | featureIds, | ||
| const QgsPointXY & | origin, | ||
| float | extrusionHeight, | ||
| const QList< float > & | extrusionHeightPerPolygon = QList<float>() | ||
| ) | 
Initializes vertex buffer from given polygons. Takes ownership of passed polygon geometries.
Definition at line 76 of file qgstessellatedpolygongeometry.cpp.
| QgsFeatureId QgsTessellatedPolygonGeometry::triangleIndexToFeatureId | ( | uint | triangleIndex | ) | const | 
Returns ID of the feature to which given triangle index belongs (used for picking).
In case such triangle index does not match any feature, FID_NULL is returned.
Definition at line 149 of file qgstessellatedpolygongeometry.cpp.
| 
 | friend | 
Definition at line 90 of file qgstessellatedpolygongeometry.h.