QGIS API Documentation
3.20.0-Odense (decaadbb31)
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An interface for objects which generate feature renderers for vector layers. More...
#include <qgsfeaturerenderergenerator.h>
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virtual | ~QgsFeatureRendererGenerator ()=default |
virtual QgsFeatureRenderer * | createRenderer () const =0 |
Creates a new feature renderer to use when rendering a vector layer. More... | |
virtual QString | id () const =0 |
Returns a unique ID string identifying the renderer generator. More... | |
virtual double | level () const |
Returns a double value which dictates the stacking or z order level associated with the returned renderer. More... | |
An interface for objects which generate feature renderers for vector layers.
Definition at line 31 of file qgsfeaturerenderergenerator.h.
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virtualdefault |
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pure virtual |
Creates a new feature renderer to use when rendering a vector layer.
Caller takes ownership of the returned renderer.
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pure virtual |
Returns a unique ID string identifying the renderer generator.
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Returns a double value which dictates the stacking or z order level associated with the returned renderer.
A value > 0 will always be rendered AFTER the normal renderer for a vector layer (i.e. the renderer will be drawn on top of the normal feature renderer), while a value < 0 will always be rendered BEFORE the normal renderer (i.e. the rendered features will be drawn below the normal feature renderer).
Since a layer may potentially have multiple extra renderers created by QgsFeatureRendererGenerator subclasses, the level will always be used to control the order that these renderers are drawn. A renderer with a lower level() return value will always be drawn before those with a higher level() value.
The default implementation returns 1.0, i.e. features will be rendered ABOVE the normal vector layer renderer.
Definition at line 18 of file qgsfeaturerenderergenerator.cpp.