QGIS API Documentation
3.16.0-Hannover (43b64b13f3)
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3 Object that controls camera movement based on user input More...
#include <qgscameracontroller.h>
Signals | |
void | cameraChanged () |
Emitted when camera has been updated. More... | |
void | viewportChanged () |
Emitted when viewport rectangle has been updated. More... | |
Public Member Functions | |
QgsCameraController (Qt3DCore::QNode *parent=nullptr) | |
Constructs the camera controller with optional parent node that will take ownership. More... | |
Qt3DRender::QCamera * | camera () const |
Returns camera that is being controlled. More... | |
QgsCameraPose | cameraPose () const |
Returns camera pose. More... | |
float | distance () const |
Returns distance of the camera from the point it is looking at. More... | |
void | frameTriggered (float dt) |
Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input. More... | |
QgsVector3D | lookingAtPoint () const |
Returns the point in the world coordinates towards which the camera is looking. More... | |
void | moveView (float tx, float ty) |
Move the map by tx and ty. More... | |
float | pitch () const |
Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side). More... | |
void | readXml (const QDomElement &elem) |
Reads camera configuration from the given DOM element. More... | |
void | resetView (float distance) |
Move camera back to the initial position (looking down towards origin of world's coordinates) More... | |
void | rotateAroundViewCenter (float deltaYaw) |
Rotate clockwise the view by deltaYaw around the view center (camera moves) More... | |
void | setCamera (Qt3DRender::QCamera *camera) |
Assigns camera that should be controlled by this class. Called internally from 3D scene. More... | |
void | setCameraHeadingAngle (float angle) |
Set camera heading to angle (used for rotating the view) More... | |
void | setCameraPose (const QgsCameraPose &camPose) |
Sets camera pose. More... | |
void | setLookingAtPoint (const QgsVector3D &point, float distance, float pitch, float yaw) |
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees. More... | |
void | setTerrainEntity (QgsTerrainEntity *te) |
Connects to object picker attached to terrain entity. More... | |
void | setViewFromTop (float worldX, float worldY, float distance, float yaw=0) |
Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation. More... | |
void | setViewport (QRect viewport) |
Sets viewport rectangle. Called internally from 3D canvas. Allows conversion of mouse coordinates. More... | |
void | tiltUpAroundViewCenter (float deltaPitch) |
Tilt up the view by deltaPitch around the view center (camera moves) More... | |
QRect | viewport () const |
Returns viewport rectangle. More... | |
QDomElement | writeXml (QDomDocument &doc) const |
Writes camera configuration to the given DOM element. More... | |
float | yaw () const |
Returns yaw angle in degrees. More... | |
void | zoom (float factor) |
Zoom the map by factor. More... | |
Properties | |
Qt3DRender::QCamera * | camera |
QRect | viewport |
3 Object that controls camera movement based on user input
Definition at line 59 of file qgscameracontroller.h.
QgsCameraController::QgsCameraController | ( | Qt3DCore::QNode * | parent = nullptr | ) |
Constructs the camera controller with optional parent node that will take ownership.
Definition at line 30 of file qgscameracontroller.cpp.
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Returns camera that is being controlled.
Definition at line 69 of file qgscameracontroller.h.
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Emitted when camera has been updated.
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Returns distance of the camera from the point it is looking at.
Definition at line 120 of file qgscameracontroller.h.
void QgsCameraController::frameTriggered | ( | float | dt | ) |
Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input.
Definition at line 171 of file qgscameracontroller.cpp.
QgsVector3D QgsCameraController::lookingAtPoint | ( | ) | const |
Returns the point in the world coordinates towards which the camera is looking.
Definition at line 195 of file qgscameracontroller.cpp.
void QgsCameraController::moveView | ( | float | tx, |
float | ty | ||
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Move the map by tx and ty.
Definition at line 462 of file qgscameracontroller.cpp.
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Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side).
The angle should range from 0 to 180.
Definition at line 127 of file qgscameracontroller.h.
void QgsCameraController::readXml | ( | const QDomElement & | elem | ) |
Reads camera configuration from the given DOM element.
Definition at line 235 of file qgscameracontroller.cpp.
void QgsCameraController::resetView | ( | float | distance | ) |
Move camera back to the initial position (looking down towards origin of world's coordinates)
Definition at line 176 of file qgscameracontroller.cpp.
void QgsCameraController::rotateAroundViewCenter | ( | float | deltaYaw | ) |
Rotate clockwise the view by deltaYaw around the view center (camera moves)
Definition at line 445 of file qgscameracontroller.cpp.
void QgsCameraController::setCamera | ( | Qt3DRender::QCamera * | camera | ) |
Assigns camera that should be controlled by this class. Called internally from 3D scene.
Definition at line 71 of file qgscameracontroller.cpp.
void QgsCameraController::setCameraHeadingAngle | ( | float | angle | ) |
Set camera heading to angle (used for rotating the view)
Definition at line 456 of file qgscameracontroller.cpp.
void QgsCameraController::setCameraPose | ( | const QgsCameraPose & | camPose | ) |
void QgsCameraController::setLookingAtPoint | ( | const QgsVector3D & | point, |
float | distance, | ||
float | pitch, | ||
float | yaw | ||
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Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees.
Definition at line 200 of file qgscameracontroller.cpp.
void QgsCameraController::setTerrainEntity | ( | QgsTerrainEntity * | te | ) |
Connects to object picker attached to terrain entity.
Called internally from 3D scene. This allows camera controller understand how far from the camera is the terrain under mouse cursor. Also it allows adjustment of camera's view center to a point on terrain.
Definition at line 63 of file qgscameracontroller.cpp.
void QgsCameraController::setViewFromTop | ( | float | worldX, |
float | worldY, | ||
float | distance, | ||
float | yaw = 0 |
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Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation.
Definition at line 181 of file qgscameracontroller.cpp.
void QgsCameraController::setViewport | ( | QRect | viewport | ) |
Sets viewport rectangle. Called internally from 3D canvas. Allows conversion of mouse coordinates.
Definition at line 84 of file qgscameracontroller.cpp.
void QgsCameraController::tiltUpAroundViewCenter | ( | float | deltaPitch | ) |
Tilt up the view by deltaPitch around the view center (camera moves)
Definition at line 436 of file qgscameracontroller.cpp.
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Returns viewport rectangle.
Definition at line 71 of file qgscameracontroller.h.
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Emitted when viewport rectangle has been updated.
QDomElement QgsCameraController::writeXml | ( | QDomDocument & | doc | ) | const |
Writes camera configuration to the given DOM element.
Definition at line 223 of file qgscameracontroller.cpp.
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Returns yaw angle in degrees.
Yaw value of zero means the camera is pointing towards north. The angle should range from 0 to 360.
Definition at line 134 of file qgscameracontroller.h.
void QgsCameraController::zoom | ( | float | factor | ) |
Zoom the map by factor.
Definition at line 336 of file qgscameracontroller.cpp.
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readwrite |
Definition at line 1 of file qgscameracontroller.h.
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readwrite |
Definition at line 1 of file qgscameracontroller.h.