QGIS API Documentation
3.14.0-Pi (9f7028fd23)
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26 d =
new QgsTextShadowSettingsPrivate();
58 return d->shadowUnder;
63 d->shadowUnder = placement;
68 return d->offsetAngle;
73 d->offsetAngle =
angle;
83 d->offsetDist = distance;
88 return d->offsetUnits;
93 d->offsetUnits = units;
98 return d->offsetMapUnitScale;
103 d->offsetMapUnitScale =
scale;
108 return d->offsetGlobal;
113 d->offsetGlobal = global;
128 return d->radiusUnits;
133 d->radiusUnits = units;
138 return d->radiusMapUnitScale;
143 d->radiusMapUnitScale =
scale;
148 return d->radiusAlphaOnly;
153 d->radiusAlphaOnly = alphaOnly;
198 d->enabled = layer->
customProperty( QStringLiteral(
"labeling/shadowDraw" ), QVariant(
false ) ).toBool();
200 d->offsetAngle = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetAngle" ), QVariant( 135 ) ).toInt();
201 d->offsetDist = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetDist" ), QVariant( 1.0 ) ).toDouble();
203 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetUnit" ) ).toString().isEmpty() )
211 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitScale" ) ).toString().isEmpty() )
214 double oldMin = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitMinScale" ), 0.0 ).toDouble();
215 d->offsetMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
216 double oldMax = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetMapUnitMaxScale" ), 0.0 ).toDouble();
217 d->offsetMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
223 d->offsetGlobal = layer->
customProperty( QStringLiteral(
"labeling/shadowOffsetGlobal" ), QVariant(
true ) ).toBool();
224 d->radius = layer->
customProperty( QStringLiteral(
"labeling/shadowRadius" ), QVariant( 1.5 ) ).toDouble();
226 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusUnit" ) ).toString().isEmpty() )
234 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitScale" ) ).toString().isEmpty() )
237 double oldMin = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitMinScale" ), 0.0 ).toDouble();
238 d->radiusMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
239 double oldMax = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusMapUnitMaxScale" ), 0.0 ).toDouble();
240 d->radiusMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
246 d->radiusAlphaOnly = layer->
customProperty( QStringLiteral(
"labeling/shadowRadiusAlphaOnly" ), QVariant(
false ) ).toBool();
248 if ( layer->
customProperty( QStringLiteral(
"labeling/shadowOpacity" ) ).toString().isEmpty() )
250 d->opacity = ( 1 - layer->
customProperty( QStringLiteral(
"labeling/shadowTransparency" ) ).toInt() / 100.0 );
254 d->opacity = ( layer->
customProperty( QStringLiteral(
"labeling/shadowOpacity" ) ).toDouble() );
256 d->scale = layer->
customProperty( QStringLiteral(
"labeling/shadowScale" ), QVariant( 100 ) ).toInt();
264 QDomElement shadowElem = elem.firstChildElement( QStringLiteral(
"shadow" ) );
265 d->enabled = shadowElem.attribute( QStringLiteral(
"shadowDraw" ), QStringLiteral(
"0" ) ).toInt();
266 d->shadowUnder =
static_cast< ShadowPlacement >( shadowElem.attribute( QStringLiteral(
"shadowUnder" ), QString::number(
ShadowLowest ) ).toUInt() );
267 d->offsetAngle = shadowElem.attribute( QStringLiteral(
"shadowOffsetAngle" ), QStringLiteral(
"135" ) ).toInt();
268 d->offsetDist = shadowElem.attribute( QStringLiteral(
"shadowOffsetDist" ), QStringLiteral(
"1" ) ).toDouble();
270 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOffsetUnit" ) ) )
279 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOffsetMapUnitScale" ) ) )
282 double oldMin = shadowElem.attribute( QStringLiteral(
"shadowOffsetMapUnitMinScale" ), QStringLiteral(
"0" ) ).toDouble();
283 d->offsetMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
284 double oldMax = shadowElem.attribute( QStringLiteral(
"shadowOffsetMapUnitMaxScale" ), QStringLiteral(
"0" ) ).toDouble();
285 d->offsetMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
291 d->offsetGlobal = shadowElem.attribute( QStringLiteral(
"shadowOffsetGlobal" ), QStringLiteral(
"1" ) ).toInt();
292 d->radius = shadowElem.attribute( QStringLiteral(
"shadowRadius" ), QStringLiteral(
"1.5" ) ).toDouble();
294 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowRadiusUnit" ) ) )
302 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowRadiusMapUnitScale" ) ) )
305 double oldMin = shadowElem.attribute( QStringLiteral(
"shadowRadiusMapUnitMinScale" ), QStringLiteral(
"0" ) ).toDouble();
306 d->radiusMapUnitScale.minScale = oldMin != 0 ? 1.0 / oldMin : 0;
307 double oldMax = shadowElem.attribute( QStringLiteral(
"shadowRadiusMapUnitMaxScale" ), QStringLiteral(
"0" ) ).toDouble();
308 d->radiusMapUnitScale.maxScale = oldMax != 0 ? 1.0 / oldMax : 0;
314 d->radiusAlphaOnly = shadowElem.attribute( QStringLiteral(
"shadowRadiusAlphaOnly" ), QStringLiteral(
"0" ) ).toInt();
316 if ( !shadowElem.hasAttribute( QStringLiteral(
"shadowOpacity" ) ) )
318 d->opacity = ( 1 - shadowElem.attribute( QStringLiteral(
"shadowTransparency" ) ).toInt() / 100.0 );
322 d->opacity = ( shadowElem.attribute( QStringLiteral(
"shadowOpacity" ) ).toDouble() );
324 d->scale = shadowElem.attribute( QStringLiteral(
"shadowScale" ), QStringLiteral(
"100" ) ).toInt();
332 QDomElement shadowElem = doc.createElement( QStringLiteral(
"shadow" ) );
333 shadowElem.setAttribute( QStringLiteral(
"shadowDraw" ), d->enabled );
334 shadowElem.setAttribute( QStringLiteral(
"shadowUnder" ),
static_cast< unsigned int >( d->shadowUnder ) );
335 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetAngle" ), d->offsetAngle );
336 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetDist" ), d->offsetDist );
339 shadowElem.setAttribute( QStringLiteral(
"shadowOffsetGlobal" ), d->offsetGlobal );
340 shadowElem.setAttribute( QStringLiteral(
"shadowRadius" ), d->radius );
343 shadowElem.setAttribute( QStringLiteral(
"shadowRadiusAlphaOnly" ), d->radiusAlphaOnly );
344 shadowElem.setAttribute( QStringLiteral(
"shadowOpacity" ), d->opacity );
345 shadowElem.setAttribute( QStringLiteral(
"shadowScale" ), d->scale );
361 if ( exprVal.isValid() )
363 QString str = exprVal.toString().trimmed();
364 if ( !str.isEmpty() )
382 if ( exprVal.isValid() )
384 QString units = exprVal.toString();
385 if ( !units.isEmpty() )
390 d->offsetUnits = res;
401 if ( exprVal.isValid() )
403 QString units = exprVal.toString();
404 if ( !units.isEmpty() )
409 d->radiusUnits = res;
434 QString blendstr = exprVal.toString().trimmed();
435 if ( !blendstr.isEmpty() )
442 return QSet< QString >();
void readFromLayer(QgsVectorLayer *layer)
Reads settings from a layer's custom properties (for QGIS 2.x projects).
double valueAsDouble(int key, const QgsExpressionContext &context, double defaultValue=0.0, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a double.
static QString encodeColor(const QColor &color)
void setOpacity(double opacity)
Sets the shadow's opacity.
static QPainter::CompositionMode decodeBlendMode(const QString &s)
double offsetDistance() const
Returns the distance for offsetting the position of the shadow from the text.
void setEnabled(bool enabled)
Sets whether the text shadow will be drawn.
RenderUnit
Rendering size units.
int valueAsInt(int key, const QgsExpressionContext &context, int defaultValue=0, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as an integer.
QgsExpressionContext & expressionContext()
Gets the expression context.
BlendMode
Blending modes enum defining the available composition modes that can be used when rendering a layer.
QgsMapUnitScale blurRadiusMapUnitScale() const
Returns the map unit scale object for the shadow blur radius.
static QString encodeMapUnitScale(const QgsMapUnitScale &mapUnitScale)
QgsUnitTypes::RenderUnit offsetUnit() const
Returns the units used for the shadow's offset.
void setOriginalValueVariable(const QVariant &value)
Sets the original value variable value for the context.
void readXml(const QDomElement &elem)
Read settings from a DOM element.
int scale() const
Returns the scaling used for the drop shadow (in percentage of original size).
void setOffsetMapUnitScale(const QgsMapUnitScale &scale)
Sets the map unit scale object for the shadow offset distance.
static QColor readColor(QgsVectorLayer *layer, const QString &property, const QColor &defaultColor=Qt::black, bool withAlpha=true)
Converts an encoded color value from a layer property.
double blurRadius() const
Returns the blur radius for the shadow.
static QColor decodeColor(const QString &str)
QgsTextShadowSettings & operator=(const QgsTextShadowSettings &other)
void setOffsetDistance(double distance)
Sets the distance for offsetting the position of the shadow from the text.
void setOffsetAngle(int angle)
Sets the angle for offsetting the position of the shadow from the text.
bool enabled() const
Returns whether the shadow is enabled.
QDomElement writeXml(QDomDocument &doc) const
Write settings into a DOM element.
static Q_INVOKABLE QgsUnitTypes::RenderUnit decodeRenderUnit(const QString &string, bool *ok=nullptr)
Decodes a render unit from a string.
static QgsPainting::BlendMode getBlendModeEnum(QPainter::CompositionMode blendMode)
Returns a BlendMode corresponding to a QPainter::CompositionMode.
bool blurAlphaOnly() const
Returns whether only the alpha channel for the shadow will be blurred.
QPainter::CompositionMode blendMode() const
Returns the blending mode used for drawing the drop shadow.
ShadowPlacement
Placement positions for text shadow.
void updateDataDefinedProperties(QgsRenderContext &context, const QgsPropertyCollection &properties)
Updates the format by evaluating current values of data defined properties.
static Q_INVOKABLE QString encodeUnit(QgsUnitTypes::DistanceUnit unit)
Encodes a distance unit to a string.
static QgsTextShadowSettings::ShadowPlacement decodeShadowPlacementType(const QString &string)
Decodes a string representation of a shadow placement type to a type.
void setColor(const QColor &color)
Sets the color for the drop shadow.
@ ShadowLowest
Draw shadow below all text components.
static QPainter::CompositionMode getCompositionMode(QgsPainting::BlendMode blendMode)
Returns a QPainter::CompositionMode corresponding to a BlendMode.
QgsMapUnitScale offsetMapUnitScale() const
Returns the map unit scale object for the shadow offset distance.
QColor color() const
Returns the color of the drop shadow.
void setBlurRadius(double blurRadius)
Sets the blur radius for the shadow.
void setShadowPlacement(QgsTextShadowSettings::ShadowPlacement placement)
Sets the placement for the drop shadow.
bool offsetGlobal() const
Returns true if the global shadow offset will be used.
Struct for storing maximum and minimum scales for measurements in map units.
void setScale(int scale)
Sets the scaling used for the drop shadow (in percentage of original size).
void setOffsetGlobal(bool global)
Sets whether the global shadow offset should be used.
void setOffsetUnit(QgsUnitTypes::RenderUnit units)
Sets the units used for the shadow's offset.
int offsetAngle() const
Returns the angle for offsetting the position of the shadow from the text.
A grouped map of multiple QgsProperty objects, each referenced by a integer key value.
void setBlurRadiusUnit(QgsUnitTypes::RenderUnit units)
Sets the units used for the shadow's blur radius.
Q_INVOKABLE QVariant customProperty(const QString &value, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer.
void setBlurAlphaOnly(bool alphaOnly)
Sets whether only the alpha channel for the shadow should be blurred.
QVariant value(int key, const QgsExpressionContext &context, const QVariant &defaultValue=QVariant()) const override
Returns the calculated value of the property with the specified key from within the collection.
bool valueAsBool(int key, const QgsExpressionContext &context, bool defaultValue=false, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as an boolean.
QSet< QString > referencedFields(const QgsRenderContext &context) const
Returns all field names referenced by the configuration (e.g.
@ ShadowOpacity
Shadow opacity.
double opacity() const
Returns the shadow's opacity.
void setBlurRadiusMapUnitScale(const QgsMapUnitScale &scale)
Sets the map unit scale object for the shadow blur radius.
void setBlendMode(QPainter::CompositionMode mode)
Sets the blending mode used for drawing the drop shadow.
QgsTextShadowSettings::ShadowPlacement shadowPlacement() const
Returns the placement for the drop shadow.
bool isActive(int key) const override
Returns true if the collection contains an active property with the specified key.
static QgsUnitTypes::RenderUnit convertFromOldLabelUnit(int val)
Converts a unit from an old (pre 3.0) label unit.
double ANALYSIS_EXPORT angle(QgsPoint *p1, QgsPoint *p2, QgsPoint *p3, QgsPoint *p4)
Calculates the angle between two segments (in 2 dimension, z-values are ignored)
QgsUnitTypes::RenderUnit blurRadiusUnit() const
Returns the units used for the shadow's blur radius.
static QgsMapUnitScale decodeMapUnitScale(const QString &str)
QColor valueAsColor(int key, const QgsExpressionContext &context, const QColor &defaultColor=QColor(), bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a color.