15 #ifndef QGSRUBBERBAND_H
16 #define QGSRUBBERBAND_H
27 #include <QSvgRenderer>
60 sipType = sipType_QgsRubberBand;
67 Q_PROPERTY( QColor fillColor READ fillColor WRITE setFillColor )
68 Q_PROPERTY( QColor strokeColor READ strokeColor WRITE setStrokeColor )
70 Q_PROPERTY( QColor secondaryStrokeColor READ secondaryStrokeColor WRITE setSecondaryStrokeColor )
71 Q_PROPERTY(
int width READ width WRITE setWidth )
141 void setColor(
const QColor &color );
148 void setFillColor(
const QColor &color );
160 void setStrokeColor(
const QColor &color );
173 void setSecondaryStrokeColor(
const QColor &color );
184 void setWidth(
int width );
189 int width()
const {
return mPen.width(); }
195 void setIcon( IconType icon );
204 void setSvgIcon(
const QString &path, QPoint drawOffset );
225 void setLineStyle( Qt::PenStyle penStyle );
230 void setBrushStyle( Qt::BrushStyle brushStyle );
248 void addPoint(
const QgsPointXY &p,
bool doUpdate =
true,
int geometryIndex = 0,
int ringIndex = 0 );
258 void closePoints(
bool doUpdate =
true,
int geometryIndex = 0,
int ringIndex = 0 );
267 void removePoint(
int index = 0,
bool doUpdate =
true,
int geometryIndex = 0,
int ringIndex = 0 );
272 void removeLastPoint(
int geometryIndex = 0,
bool doUpdate =
true,
int ringIndex = 0 );
278 void movePoint(
const QgsPointXY &p,
int geometryIndex = 0,
int ringIndex = 0 );
284 void movePoint(
int index,
const QgsPointXY &p,
int geometryIndex = 0,
int ringIndex = 0 );
291 int partSize(
int geometryIndex )
const;
318 void setToCanvasRectangle( QRect rect );
348 void setTranslationOffset(
double dx,
double dy );
360 int numberOfVertices()
const;
371 const QgsPointXY *getPoint(
int i,
int j = 0,
int ringIndex = 0 )
const;
387 void paint( QPainter *p )
override;
394 void drawShape( QPainter *p,
const QVector<QPointF> &pts );
401 void drawShape( QPainter *p,
const QVector<QPolygonF> &rings );
415 IconType mIconType = ICON_CIRCLE;
416 std::unique_ptr<QSvgRenderer> mSvgRenderer;
422 QVector< QVector< QVector <QgsPointXY> > > mPoints;
424 double mTranslationOffsetX = 0.0;
425 double mTranslationOffsetY = 0.0;