QGIS API Documentation
3.14.0-Pi (9f7028fd23)
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This is the complete list of members for Triangulation, including all inherited members.
addLine(const QVector< QgsPoint > &points, QgsInterpolator::SourceType lineType)=0 | Triangulation | pure virtual |
addPoint(const QgsPoint &point)=0 | Triangulation | pure virtual |
calcNormal(double x, double y, Vector3D *result)=0 | Triangulation | pure virtual |
calcPoint(double x, double y, QgsPoint &result)=0 | Triangulation | pure virtual |
DeleteFirst enum value | Triangulation | |
eliminateHorizontalTriangles()=0 | Triangulation | pure virtual |
ForcedCrossBehavior enum name | Triangulation | |
getNumberOfPoints() const =0 | Triangulation | pure virtual |
getOppositePoint(int p1, int p2)=0 | Triangulation | pure virtual |
getPoint(int i) const =0 | Triangulation | pure virtual |
getPointsAroundEdge(double x, double y)=0 | Triangulation | pure virtual |
getSurroundingTriangles(int pointno)=0 | Triangulation | pure virtual |
getTriangle(double x, double y, QgsPoint &p1, int &n1, QgsPoint &p2, int &n2, QgsPoint &p3, int &n3)=0 | Triangulation | pure virtual |
getTriangle(double x, double y, QgsPoint &p1, QgsPoint &p2, QgsPoint &p3)=0 | Triangulation | pure virtual |
getXMax() const =0 | Triangulation | pure virtual |
getXMin() const =0 | Triangulation | pure virtual |
getYMax() const =0 | Triangulation | pure virtual |
getYMin() const =0 | Triangulation | pure virtual |
InsertVertex enum value | Triangulation | |
performConsistencyTest()=0 | Triangulation | pure virtual |
pointInside(double x, double y)=0 | Triangulation | pure virtual |
ruppertRefinement()=0 | Triangulation | pure virtual |
saveTriangulation(QgsFeatureSink *sink, QgsFeedback *feedback=nullptr) const =0 | Triangulation | pure virtual |
setBreakEdgeColor(int r, int g, int b)=0 | Triangulation | pure virtual |
setEdgeColor(int r, int g, int b)=0 | Triangulation | pure virtual |
setForcedCrossBehavior(Triangulation::ForcedCrossBehavior b)=0 | Triangulation | pure virtual |
setForcedEdgeColor(int r, int g, int b)=0 | Triangulation | pure virtual |
setTriangleInterpolator(TriangleInterpolator *interpolator)=0 | Triangulation | pure virtual |
SnappingTypeVertex enum value | Triangulation | |
swapEdge(double x, double y)=0 | Triangulation | pure virtual |
triangulationFields() | Triangulation | static |
~Triangulation()=default | Triangulation | virtual |