QGIS API Documentation
3.14.0-Pi (9f7028fd23)
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#include <qgswindow3dengine.h>
Public Member Functions | |
QgsWindow3DEngine () | |
Qt3DRender::QCamera * | camera () override |
Returns pointer to the engine's camera entity. More... | |
Qt3DRender::QRenderSettings * | renderSettings () override |
Returns access to the engine's render settings (the frame graph can be accessed from here) More... | |
void | requestCaptureImage () override |
Starts a request for an image rendered by the engine. More... | |
void | setClearColor (const QColor &color) override |
Sets background color of the scene. More... | |
void | setFrustumCullingEnabled (bool enabled) override |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view) More... | |
void | setRootEntity (Qt3DCore::QEntity *root) override |
Sets root entity of the 3D scene. More... | |
QSize | size () const override |
Returns size of the engine's rendering area in pixels. More... | |
QSurface * | surface () const override |
Returns the surface of the engine. More... | |
QWindow * | window () |
Returns the internal 3D window where all the rendered output is displayed. More... | |
Additional Inherited Members | |
Signals inherited from QgsAbstract3DEngine | |
void | imageCaptured (const QImage &image) |
Emitted after a call to requestCaptureImage() to return the captured image. More... | |
3 On-screen 3D engine: it creates OpenGL window (QWindow) and displays rendered 3D scene there. The window can be embedded into a QWidget-based application with QWidget::createWindowContainer().
Definition at line 46 of file qgswindow3dengine.h.
QgsWindow3DEngine::QgsWindow3DEngine | ( | ) |
Definition at line 23 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns pointer to the engine's camera entity.
Implements QgsAbstract3DEngine.
Definition at line 68 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns access to the engine's render settings (the frame graph can be accessed from here)
Implements QgsAbstract3DEngine.
Definition at line 63 of file qgswindow3dengine.cpp.
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overridevirtual |
Starts a request for an image rendered by the engine.
The function does not block - when the rendered image is captured, it is returned in imageCaptured() signal. Only one image request can be active at a time.
Implements QgsAbstract3DEngine.
Definition at line 37 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets background color of the scene.
Implements QgsAbstract3DEngine.
Definition at line 48 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view)
Implements QgsAbstract3DEngine.
Definition at line 53 of file qgswindow3dengine.cpp.
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overridevirtual |
Sets root entity of the 3D scene.
Implements QgsAbstract3DEngine.
Definition at line 58 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns size of the engine's rendering area in pixels.
Implements QgsAbstract3DEngine.
Definition at line 73 of file qgswindow3dengine.cpp.
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overridevirtual |
Returns the surface of the engine.
Implements QgsAbstract3DEngine.
Definition at line 78 of file qgswindow3dengine.cpp.
QWindow * QgsWindow3DEngine::window | ( | ) |
Returns the internal 3D window where all the rendered output is displayed.
Definition at line 32 of file qgswindow3dengine.cpp.