33     bool mergeWith( 
const QUndoCommand *command )
 override    35       if ( command->id() == 0 )
    38       const QgsLayoutSerializableObjectUndoCommand *
c = 
dynamic_cast<const QgsLayoutSerializableObjectUndoCommand *
>( command );
    44       if ( mObject->stringType() != c->mObject->stringType() )
    53     void saveState( QDomDocument &stateDoc )
 const override    56       QDomElement documentElement = stateDoc.createElement( QStringLiteral( 
"UndoState" ) );
    58       stateDoc.appendChild( documentElement );
    67       mObject->readXml( stateDoc.documentElement().firstChild().toElement(), stateDoc, 
QgsReadWriteContext() );
    68       mObject->layout()->project()->setDirty( 
true );
    80   return new QgsLayoutSerializableObjectUndoCommand( 
this, text, 
id, parent );
 The class is used as a container of context for various read/write operations on other objects...
 
virtual void restoreState(QDomDocument &stateDoc)=0
Restores the state of the object from the specified stateDoc. 
 
Base class for commands to undo/redo layout and layout object changes. 
 
QgsAbstractLayoutUndoCommand * createCommand(const QString &text, int id, QUndoCommand *parent=nullptr) override
Creates a new layout undo command with the specified text and parent. 
 
As part of the API refactoring and improvements which landed in the Processing API was substantially reworked from the x version This was done in order to allow much of the underlying Processing framework to be ported into c
 
virtual void saveState(QDomDocument &stateDoc) const =0
Saves the state of the object to the specified stateDoc. 
 
void setAfterState(const QDomDocument &stateDoc)
Manually sets the after state for the command. 
 
An interface for layout objects which can be stored and read from DOM elements.