Stores metadata about one symbol layer class.
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#include <qgssymbollayerregistry.h>
Stores metadata about one symbol layer class.
- Note
- It's necessary to implement createSymbolLayer() function. In C++ you can use QgsSymbolLayerMetadata convenience class.
Definition at line 34 of file qgssymbollayerregistry.h.
◆ QgsSymbolLayerAbstractMetadata()
QgsSymbolLayerAbstractMetadata::QgsSymbolLayerAbstractMetadata |
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const QString & |
name, |
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const QString & |
visibleName, |
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QgsSymbol::SymbolType |
type |
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) |
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inline |
◆ ~QgsSymbolLayerAbstractMetadata()
virtual QgsSymbolLayerAbstractMetadata::~QgsSymbolLayerAbstractMetadata |
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virtualdefault |
◆ createSymbolLayer()
◆ createSymbolLayerFromSld()
virtual QgsSymbolLayer* QgsSymbolLayerAbstractMetadata::createSymbolLayerFromSld |
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QDomElement & |
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inlinevirtual |
◆ createSymbolLayerWidget()
◆ name()
QString QgsSymbolLayerAbstractMetadata::name |
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const |
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inline |
◆ resolvePaths()
virtual void QgsSymbolLayerAbstractMetadata::resolvePaths |
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QgsStringMap & |
properties, |
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const QgsPathResolver & |
pathResolver, |
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bool |
saving |
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) |
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inlinevirtual |
Resolve paths in symbol layer's properties (if there are any paths).
When saving is true, paths are converted from absolute to relative, when saving is false, paths are converted from relative to absolute. This ensures that paths in project files can be relative, but in symbol layer instances the paths are always absolute
- Since
- QGIS 3.0
Reimplemented in QgsSymbolLayerMetadata.
Definition at line 64 of file qgssymbollayerregistry.h.
◆ type()
◆ visibleName()
QString QgsSymbolLayerAbstractMetadata::visibleName |
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| ) |
const |
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inline |
◆ mName
QString QgsSymbolLayerAbstractMetadata::mName |
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protected |
◆ mType
◆ mVisibleName
QString QgsSymbolLayerAbstractMetadata::mVisibleName |
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protected |
The documentation for this class was generated from the following file: