LinTriangleInterpolator is a class which interpolates linearly on a triangulation.
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#include <LinTriangleInterpolator.h>
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virtual bool | calcFirstDerX (double x, double y, Vector3D *result) |
| Calculates the first derivative with respect to x for a linear surface and assigns it to vec. More...
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virtual bool | calcFirstDerY (double x, double y, Vector3D *result) |
| Calculates the first derivative with respect to y for a linear surface and assigns it to vec. More...
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LinTriangleInterpolator is a class which interpolates linearly on a triangulation.
- Note
- Not available in Python bindings.
Definition at line 31 of file LinTriangleInterpolator.h.
◆ LinTriangleInterpolator() [1/2]
LinTriangleInterpolator::LinTriangleInterpolator |
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default |
◆ LinTriangleInterpolator() [2/2]
◆ calcFirstDerX()
bool LinTriangleInterpolator::calcFirstDerX |
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double |
x, |
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double |
y, |
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Vector3D * |
result |
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protectedvirtual |
Calculates the first derivative with respect to x for a linear surface and assigns it to vec.
Definition at line 20 of file LinTriangleInterpolator.cpp.
◆ calcFirstDerY()
bool LinTriangleInterpolator::calcFirstDerY |
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double |
x, |
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double |
y, |
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Vector3D * |
result |
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protectedvirtual |
Calculates the first derivative with respect to y for a linear surface and assigns it to vec.
Definition at line 47 of file LinTriangleInterpolator.cpp.
◆ calcNormVec()
bool LinTriangleInterpolator::calcNormVec |
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double |
x, |
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double |
y, |
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Vector3D * |
result |
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◆ calcPoint()
bool LinTriangleInterpolator::calcPoint |
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double |
x, |
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double |
y, |
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QgsPoint & |
result |
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override |
◆ getTriangulation()
◆ setTriangulation()
◆ mTIN
The documentation for this class was generated from the following files: